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#pragma once
#include "nvim/buffer_defs.h" // IWYU pragma: keep
#include "nvim/eval/typval_defs.h" // IWYU pragma: keep
#include "nvim/normal_defs.h" // IWYU pragma: keep
#include "nvim/types_defs.h" // IWYU pragma: keep
#include "nvim/vim_defs.h"
/// jump_to_mouse() returns one of first five these values, possibly with
/// some of the other five added.
enum {
IN_UNKNOWN = 0,
IN_BUFFER = 1,
IN_STATUS_LINE = 2, ///< on status or command line
IN_SEP_LINE = 4, ///< on vertical separator line
IN_OTHER_WIN = 8, ///< in other window but can't go there
CURSOR_MOVED = 0x100,
MOUSE_FOLD_CLOSE = 0x200, ///< clicked on '-' in fold column
MOUSE_FOLD_OPEN = 0x400, ///< clicked on '+' in fold column
MOUSE_WINBAR = 0x800, ///< in window toolbar
MOUSE_STATUSCOL = 0x1000, ///< in 'statuscolumn'
};
/// flags for jump_to_mouse()
enum {
MOUSE_FOCUS = 0x01, ///< need to stay in this window
MOUSE_MAY_VIS = 0x02, ///< may start Visual mode
MOUSE_DID_MOVE = 0x04, ///< only act when mouse has moved
MOUSE_SETPOS = 0x08, ///< only set current mouse position
MOUSE_MAY_STOP_VIS = 0x10, ///< may stop Visual mode
MOUSE_RELEASED = 0x20, ///< button was released
};
enum {
// Codes for mouse button events in lower three bits:
MOUSE_LEFT = 0x00,
MOUSE_MIDDLE = 0x01,
MOUSE_RIGHT = 0x02,
MOUSE_RELEASE = 0x03,
// mouse buttons that are handled like a key press
MOUSE_X1 = 0x300, ///< Mouse-button X1 (6th)
MOUSE_X2 = 0x400, ///< Mouse-button X2
};
/// Direction for nv_mousescroll() and ins_mousescroll()
enum {
MSCR_DOWN = 0, ///< DOWN must be false
MSCR_UP = 1,
MSCR_LEFT = -1,
MSCR_RIGHT = -2,
};
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "mouse.h.generated.h"
#endif
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