| Commit message (Collapse) | Author | Age |
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interval and de-magic-number it.
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but meh.
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Get rid of vis.* in favour of a small replacement function.
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accept after only one key. Use this so don't need to press enter after y/n for
confirm-before.
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building with -DDEBUG on gcc2 platforms. From joshe.
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- Bound "&" and "x" by default to confirm-before "kill-window" and
confirm-before "kill-pane", respectively.
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console. Many thanks for a very informative email from Christian Weisgerber.
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the entire window.
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redraw the entire window. Also add a flag to skip updating the window any
further if it is scheduled to be redrawn. This has the effect of batching
multiple redraws together.
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- Don't update unnecessarily for other layouts when changing active pane doesn't matter.
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issues - particularly, don't mix with manual pane resizing and be careful when
viewing from multiple clients; generally cycling the layout a few times will
fix most problems. Getting this in for testing while I think about how to deal
with manual mode.
Split window as normal and cycle the layouts with C-b space. Some of the
layouts will work better when swap-pane comes along.
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as UTF-8 in a separate array, the code does a lookup into this every time it
gets to a UTF-8 cell. Zero width characters are just appended onto the UTF-8
data for the previous cell. This also means that almost no bytes extra are
wasted non-Unicode data (yay).
Still some oddities, such as copy mode skips over wide characters in a strange
way, and the code could do with some tidying.
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Split grid into two arrays, one containing grid attributes/flags/colours (keeps
the name grid_cell for now) and a separate with the character data (called
text). The text is stored as a u_short but is treated as a uint64_t elsewhere;
eventually the grid will have two arrays.
I'm not happy with the naming so that might change.
Still need to decide where to go from here. I'm not sure whether to combine
the peek/set functions together, and also whether to continue to treat the
text as a uint64_t (and convert to/from Unicode) or make it a char array
(of size one when UTF-8 disabled, eight when enabled) and keep everything
as UTF-8.
Also since UTF-8 will eventually become an attribute of the grid itself it
might be nice to move all the padding crap into grid.c.
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is turned on when the key is bound with the -r flag to bind-key. next/previous-
window no longer repeat by default as it turned out to annoy me.
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would be equivalent and terminals would pick up on this, but apparently
not. This fixes copy and paste in xterm/rxvt.
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tmux-1000. The default socket is thus /tmp/tmux-UID/default. To start a
separate server, the new -L command line option should be used: this creates a
socket in the same directory with a different name ("-L main" will create
socket called "main"). -S should only be used to place the socket outside
/tmp. This makes sockets a little more secure and a bit more convenient to use
multiple servers.
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windows created in that session (like "remain-by-default" used to do). Not perfectly happy about this, but until I can think of a good way to introduce it generically (maybe a set of options in the session) this will do. Fixes SF request 2527847.
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editing. vi or emacs mode is controlled by the session option status-keys.
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which is good enough. Also increase name update time to 500 ms.
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cursor can never be beyond $COLUMNS - 1) and does not appear to support changing this behaviour, or any of the obvious possibilities (turning off right margin wrapping, insert mode). This is irritating, most notably because it impossible to write to the very bottom-right of the screen without scrolling. To work around this, if built on FreeBSD and run with a "cons" $TERM, the bottom-right cell on the screen is omitted.
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unused CR.
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which may involve changing the cursor position; however, the old (before
redraw) cursor position is necessary for writing to the tty. So, save it before
doing the redraw then update the internal screen then update the tty.
Not sure I like this solution but it does the job for now.
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a window_pane for later use emulating scroll region.
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unnecessary (it always does the same thing).
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