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<title>terralloc.git/shaders, branch master</title>
<subtitle>Final Projects for Advanced Graphics (2014). OpenGL terrain renderer written in Haskell.
</subtitle>
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<entry>
<title>basic.frag -&gt; version 400 to avoid compile erros on Intel</title>
<updated>2022-12-03T20:25:29+00:00</updated>
<author>
<name>Josh Rahm</name>
<email>joshuarahm@gmail.com</email>
</author>
<published>2022-12-03T20:25:29+00:00</published>
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<entry>
<title>added cheesey snow</title>
<updated>2014-04-29T09:57:40+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>jrahm@Scipio.(none)</email>
</author>
<published>2014-04-29T09:57:40+00:00</published>
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<entry>
<title>added more documentation. No more floating trees. added tree color variation</title>
<updated>2014-04-27T01:13:45+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-27T01:13:45+00:00</published>
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</entry>
<entry>
<title>have first person view</title>
<updated>2014-04-25T19:09:42+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-25T19:09:42+00:00</published>
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</entry>
<entry>
<title>Merge branch 'sun'</title>
<updated>2014-04-23T20:25:59+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-23T20:25:59+00:00</published>
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</entry>
<entry>
<title>fixed most uniforms</title>
<updated>2014-04-23T03:55:34+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-23T03:55:34+00:00</published>
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</entry>
<entry>
<title>refined sun, added ability to grab input without full screening</title>
<updated>2014-04-22T08:58:19+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>jrahm@Scipio.(none)</email>
</author>
<published>2014-04-22T08:58:19+00:00</published>
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</entry>
<entry>
<title>added stuff for sun</title>
<updated>2014-04-22T06:27:21+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-22T06:27:21+00:00</published>
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</entry>
<entry>
<title>made shaders faster</title>
<updated>2014-04-19T20:50:38+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-19T20:50:38+00:00</published>
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</entry>
<entry>
<title>ready upload</title>
<updated>2014-04-19T04:19:36+00:00</updated>
<author>
<name>Joshua Rahm</name>
<email>joshua.rahm@colorado.edu</email>
</author>
<published>2014-04-19T04:19:36+00:00</published>
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