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author | Joshua Rahm <joshua.rahm@colorado.edu> | 2014-04-27 23:51:51 -0600 |
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committer | Joshua Rahm <joshua.rahm@colorado.edu> | 2014-04-27 23:51:51 -0600 |
commit | 2407f9f400875b2162c93527f95f49b69ca98dd1 (patch) | |
tree | 07a79913c4159bbbdc9631ca0334a912cbcb032d /Final.hs | |
parent | a32da62b52b6f0e4039ae4226e3e2867880ca05c (diff) | |
download | terralloc-2407f9f400875b2162c93527f95f49b69ca98dd1.tar.gz terralloc-2407f9f400875b2162c93527f95f49b69ca98dd1.tar.bz2 terralloc-2407f9f400875b2162c93527f95f49b69ca98dd1.zip |
made first person motion work well with strafing. Added king of hill map.
Diffstat (limited to 'Final.hs')
-rw-r--r-- | Final.hs | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -346,7 +346,7 @@ main = do (mapping,water) <- getWaterQuads arr coloredArr coloredArr2 <- mapArray (\idx -> if idx == 0 then -1 else Map.findWithDefault (-1) idx mapping) coloredArr - printShowArray coloredArr2 + -- printShowArray coloredArr2 {- Kick off SDL with the callbacks defined in Resources -} makeResources surface (createBuilder arr) forestLocations jungleLocations water arr coloredArr2 |