From 11fca081b1241e1915f357fa40baa3e97aceb823 Mon Sep 17 00:00:00 2001 From: Josh Rahm Date: Sat, 3 Dec 2022 01:03:52 -0700 Subject: Start reviving this ancient project. (It's pretty cool). Got it to compile using Stack. Skybox works, but nothing else really does. I think this is a problem with how the program is interpreting the surface pixels when calculating the map terrain and elevation. I think some TLC is in order. --- Graphics/Rendering/HelpGL.hs | 1 - 1 file changed, 1 deletion(-) (limited to 'Graphics/Rendering') diff --git a/Graphics/Rendering/HelpGL.hs b/Graphics/Rendering/HelpGL.hs index 3ea66eb..938147e 100644 --- a/Graphics/Rendering/HelpGL.hs +++ b/Graphics/Rendering/HelpGL.hs @@ -3,7 +3,6 @@ module Graphics.Rendering.HelpGL where import Graphics.Rendering.OpenGL as GL -import Graphics.Rendering.OpenGL.Raw.Core31 import Foreign.Ptr import Foreign.Marshal.Array -- cgit