From a60702dd882768e7f5b7fcadd39253ac8de9114f Mon Sep 17 00:00:00 2001 From: Joshua Rahm Date: Tue, 29 Apr 2014 03:57:40 -0600 Subject: added cheesey snow --- shaders/snow.geom | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 shaders/snow.geom (limited to 'shaders/snow.geom') diff --git a/shaders/snow.geom b/shaders/snow.geom new file mode 100644 index 0000000..116a59d --- /dev/null +++ b/shaders/snow.geom @@ -0,0 +1,26 @@ +#version 150 +layout(points) in; +layout(triangle_strip, max_vertices=28) out; + +out float rad ; + +void vertex( vec3 pos ) { + gl_Position = gl_in[0].gl_Position + vec4(pos,0.0) ; + EmitVertex() ; +} + +void main( ) { + float r = 0.008 ; + float th = 0.00 ; + for( ; th < 6.3 ; th += 0.5 ) { + rad = 3 ; + vertex( vec3(r*sin(th),r*cos(th),0.0) ) ; + rad = 0.0 ; + vertex( vec3(0.0,0.0,0.0) ) ; + } + th = 0 ; + rad = 3 ; + vertex( vec3(r*sin(th),r*cos(th),0.0) ) ; + // vertex( vector[0] ) ; + EndPrimitive(); +} -- cgit