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authorJustin M. Keyes <justinkz@gmail.com>2025-08-28 23:43:10 -0400
committerJustin M. Keyes <justinkz@gmail.com>2025-12-30 01:44:24 -0500
commit20e77c5d886af54d1f7b6844cffc11129f579ad9 (patch)
treee7098a90f9333fa52ae98b0bdd9d0cc82830131f /runtime/ftplugin/python.vim
parent03377b95523324a2a1657435f12c13a493ee5360 (diff)
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build: ship "_core/*" as bytecode (built-into Nvim binary)
Problem: We want to encourage implementing core features in Lua instead of C, but it's clumsy because: - Core Lua code (built into `nvim` so it is available even if VIMRUNTIME is missing/invalid) requires manually updating CMakeLists.txt, or stuffing it into `_editor.lua`. - Core Lua modules are not organized similar to C modules, `_editor.lua` is getting too big. Solution: - Introduce `_core/` where core Lua code can live. All Lua modules added there will automatically be included as bytecode in the `nvim` binary. - Move these core modules into `_core/*`: ``` _defaults.lua _editor.lua _options.lua _system.lua shared.lua ``` TODO: - Move `_extui/ => _core/ui2/`
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