diff options
| -rw-r--r-- | sons_of_sol/private_db/ApplicationDisplay.cpp | 2 | ||||
| -rw-r--r-- | sons_of_sol/private_db/ApplicationInit.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/sons_of_sol/private_db/ApplicationDisplay.cpp b/sons_of_sol/private_db/ApplicationDisplay.cpp index c1a8d87..c9e773e 100644 --- a/sons_of_sol/private_db/ApplicationDisplay.cpp +++ b/sons_of_sol/private_db/ApplicationDisplay.cpp @@ -41,7 +41,7 @@ void SonsOfSolApplication::display() { m_ship.setDForwardTo( 20 ) ; enableLighting(); } - cout << m_script_ttl << endl ; + // cout << m_script_ttl << endl ; m_script_ttl -= 1 ; } diff --git a/sons_of_sol/private_db/ApplicationInit.cpp b/sons_of_sol/private_db/ApplicationInit.cpp index 30b4b10..7729d12 100644 --- a/sons_of_sol/private_db/ApplicationInit.cpp +++ b/sons_of_sol/private_db/ApplicationInit.cpp @@ -201,8 +201,8 @@ bool SonsOfSolApplication::initialize( int argc, char** argv ) { m_earth_shader_camera_pos = m_earth_prog->getUniformLocation( "cameraPos" ); m_earth_shader_time = m_earth_prog->getUniformLocation( "time" ) ; - cout << "Earth light " << m_earth_shader_light_pos << endl; - cout << "Earth camera " << m_earth_shader_camera_pos << endl; + // cout << "Earth light " << m_earth_shader_light_pos << endl; + // cout << "Earth camera " << m_earth_shader_camera_pos << endl; m_moon_prog = new GloxProgram() ; if( m_moon_prog->attachShaderFromFile( "shaders/moon.vp", GL_VERTEX_SHADER ) || |