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SonsOfSol.git
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Old graphics final project, written in ~2013. It's a super basic space-flight "simulator".
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Age
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Fix build errors.
HEAD
master
Josh Rahm
6 days
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Run clang-format and add .clang-format
Josh Rahm
6 days
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Inline submodules. Slox and Glox are not used anywhere else anymore
Josh Rahm
6 days
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shader bug
Joshua Rahm
2015-05-13
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fixed shader for NVIDIA card
Joshua Rahm
2013-12-12
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using newest slox and glox
Joshua Rahm
2013-12-11
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commented out print statements
Joshua Rahm
2013-12-11
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fixed warning
Joshua Rahm
2013-12-11
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Merge branch 'master' of github.com:joshuarahm/SonsOfSol
Joshua Rahm
2013-12-11
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made fallback shader look sexy
Josh Rahm
2013-12-10
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Made shader look awesome, added readme, ready for final commit
Joshua Rahm
2013-12-11
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/
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added fallback shader
Josh Rahm
2013-12-10
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added fallback shader
Joshua Rahm
2013-12-10
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fixed bug in PlayerShip.hpp
Josh Rahm
2013-12-10
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added makefile
Joshua Rahm
2013-12-10
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Almost finished working commit
Joshua Rahm
2013-12-10
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Got application to a point of displaying model objects
Joshua Rahm
2013-11-23
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Added more robust recursive make structure; started on SonsOfSol infrastructure
Joshua Rahm
2013-10-31
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added slox as submodule
Joshua Rahm
2013-10-31
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first real runnable content
Joshua Rahm
2013-10-31
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Added more to readme
Joshua Rahm
2013-10-30
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added stub
Joshua Rahm
2013-10-30
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Initial commit
Joshua Rahm
2013-10-30