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const std = @import("std");
const DDRB = @as(*volatile u8, @ptrFromInt(0x24));
const PORTB = @as(*volatile u8, @ptrFromInt(0x25));
const DELAY = 100;
pub export fn delay(n: u32) void {
var i: u32 = 0;
while (i < n) : (i += 1) {
asm volatile ("nop" ::: "memory");
}
}
pub export fn blink(n: u32) void {
var i: u32 = 0;
DDRB.* = DDRB.* | (1 << 5);
while (i < n) : (i += 1) {
// Toggle PB5
PORTB.* ^= @as(u8, 1 << 5);
delay(100_000);
PORTB.* ^= @as(u8, 1 << 5);
delay(200_000);
}
}
pub export fn collatz(na: u32) u32 {
var n: u32 = na;
var c: u32 = 0;
while (n > 1) : (c += 1) {
if (n % 2 == 0) {
n /= 2;
} else {
n = n + n + n + 1;
}
}
return c;
}
pub export fn main() void {
var i: u32 = 0;
while (true) : (i += 1) {
const c = collatz(i);
blink(c);
delay(500_000);
}
}
pub export fn abort() void {
// Set PB5 (pin 13) as output
DDRB.* = DDRB.* | (1 << 5);
while (true) {
// Toggle PB5
PORTB.* ^= @as(u8, 1 << 5);
// Simple delay
var i: usize = 0;
while (i < DELAY) : (i += 1) {
asm volatile ("nop" ::: "memory");
}
}
}
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