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-rw-r--r--utf8parse/src/table.rs.in60
1 files changed, 0 insertions, 60 deletions
diff --git a/utf8parse/src/table.rs.in b/utf8parse/src/table.rs.in
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--- a/utf8parse/src/table.rs.in
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-//! UTF-8 Parse Transition Table
-
-/// Transition table for parsing UTF-8. This is built from the grammar described
-/// at https://tools.ietf.org/html/rfc3629#section-4 which I have copied and
-/// formatted below.
-///
-/// # UTF-8 Grammar
-///
-/// ```ignore
-/// UTF8-octets = *( UTF8-char )
-/// UTF8-char = UTF8-1 / UTF8-2 / UTF8-3 / UTF8-4
-/// UTF8-1 = %x00-7F
-/// UTF8-2 = %xC2-DF UTF8-tail
-/// UTF8-3 = %xE0 %xA0-BF UTF8-tail /
-/// %xE1-EC 2( UTF8-tail ) /
-/// %xED %x80-9F UTF8-tail /
-/// %xEE-EF 2( UTF8-tail )
-/// UTF8-4 = %xF0 %x90-BF 2( UTF8-tail ) /
-/// %xF1-F3 3( UTF8-tail ) /
-/// %xF4 %x80-8F 2( UTF8-tail )
-/// UTF8-tail = %x80-BF
-/// ```
-///
-/// Not specifying an action in this table is equivalent to specifying
-/// Action::InvalidSequence. Not specifying a state is equivalent to specifying
-/// state::ground.
-pub static TRANSITIONS: [[u8; 256]; 8] = utf8_state_table! {
- State::Ground => {
- 0x00...0x7f => (State::Ground, Action::EmitByte),
- 0xc2...0xdf => (State::Tail1, Action::SetByte2Top),
- 0xe0 => (State::U3_2_e0, Action::SetByte3Top),
- 0xe1...0xec => (State::Tail2, Action::SetByte3Top),
- 0xed => (State::U3_2_ed, Action::SetByte3Top),
- 0xee...0xef => (State::Tail2, Action::SetByte3Top),
- 0xf0 => (State::Utf8_4_3_f0, Action::SetByte4),
- 0xf1...0xf3 => (State::Tail3, Action::SetByte4),
- 0xf4 => (State::Utf8_4_3_f4, Action::SetByte4),
- },
- State::U3_2_e0 => {
- 0xa0...0xbf => (State::Tail1, Action::SetByte2),
- },
- State::U3_2_ed => {
- 0x80...0x9f => (State::Tail1, Action::SetByte2),
- },
- State::Utf8_4_3_f0 => {
- 0x90...0xbf => (State::Tail2, Action::SetByte3),
- },
- State::Utf8_4_3_f4 => {
- 0x80...0x8f => (State::Tail2, Action::SetByte3),
- },
- State::Tail3 => {
- 0x80...0xbf => (State::Tail2, Action::SetByte3),
- },
- State::Tail2 => {
- 0x80...0xbf => (State::Tail1, Action::SetByte2),
- },
- State::Tail1 => {
- 0x80...0xbf => (State::Ground, Action::SetByte1),
- },
-};