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authorChristian Duerr <contact@christianduerr.com>2019-10-16 02:53:36 +0200
committerGitHub <noreply@github.com>2019-10-16 02:53:36 +0200
commit28cf90d1308ecd14d9a5646909f7637ddbf105ff (patch)
treebe85d03c1660999e13d541c56b60641b9b07a441 /alacritty/src
parent1538f09e0ce1457a0d06f8e8094c7173fe801fdf (diff)
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Revert "Disable depth and stencil buffers"
This reverts commit 3475e449870b382cda4ea6d48f980577cd8c929e.
Diffstat (limited to 'alacritty/src')
-rw-r--r--alacritty/src/window.rs2
1 files changed, 0 insertions, 2 deletions
diff --git a/alacritty/src/window.rs b/alacritty/src/window.rs
index 0394296e..28ef4480 100644
--- a/alacritty/src/window.rs
+++ b/alacritty/src/window.rs
@@ -117,8 +117,6 @@ fn create_gl_window(
let windowed_context = ContextBuilder::new()
.with_srgb(srgb)
.with_vsync(true)
- .with_depth_buffer(0)
- .with_stencil_buffer(0)
.with_hardware_acceleration(None)
.build_windowed(window, event_loop)?;