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author | Joe Wilm <joe@jwilm.com> | 2016-02-24 20:37:17 -0800 |
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committer | Joe Wilm <joe@jwilm.com> | 2016-02-24 20:37:17 -0800 |
commit | cda49521457fe922f8b14830f0a8a75a521e4174 (patch) | |
tree | 7c81029298bd73fa8fcac96e2ed48f05778c3544 /src/text.rs | |
parent | 52266666902c4858e1190e1ad0aa160e3ac56d30 (diff) | |
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Bit of cleanup
- Commend vertex slice
- Add helper for binding mask texture (and specify that it's a mask)
- Prefix uniform members of ShaderProgram with u_. This makes it easy to
identify in the rest of code.
Diffstat (limited to 'src/text.rs')
0 files changed, 0 insertions, 0 deletions