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-rw-r--r--alacritty/src/display/content.rs2
-rw-r--r--alacritty/src/display/mod.rs18
-rw-r--r--alacritty/src/event.rs2
-rw-r--r--alacritty/src/renderer/text/builtin_font.rs5
4 files changed, 11 insertions, 16 deletions
diff --git a/alacritty/src/display/content.rs b/alacritty/src/display/content.rs
index c062ba9b..ca49c01a 100644
--- a/alacritty/src/display/content.rs
+++ b/alacritty/src/display/content.rs
@@ -199,7 +199,7 @@ pub struct RenderableCellExtra {
}
impl RenderableCell {
- fn new<'a>(content: &mut RenderableContent<'a>, cell: Indexed<&Cell>) -> Self {
+ fn new(content: &mut RenderableContent<'_>, cell: Indexed<&Cell>) -> Self {
// Lookup RGB values.
let mut fg = Self::compute_fg_rgb(content, cell.fg, cell.flags);
let mut bg = Self::compute_bg_rgb(content, cell.bg);
diff --git a/alacritty/src/display/mod.rs b/alacritty/src/display/mod.rs
index f1757ae6..4d9c1540 100644
--- a/alacritty/src/display/mod.rs
+++ b/alacritty/src/display/mod.rs
@@ -588,11 +588,10 @@ impl Display {
});
}
+ // XXX: this function must not call to any `OpenGL` related tasks. Renderer updates are
+ // performed in [`Self::process_renderer_update`] right befor drawing.
+ //
/// Process update events.
- ///
- /// XXX: this function must not call to any `OpenGL` related tasks. Only logical update
- /// of the state is being performed here. Rendering update takes part right before the
- /// actual rendering.
pub fn handle_update<T>(
&mut self,
terminal: &mut Term<T>,
@@ -666,14 +665,11 @@ impl Display {
self.size_info = new_size;
}
+ // NOTE: Renderer updates are split off, since platforms like Wayland require resize and other
+ // OpenGL operations to be performed right before rendering. Otherwise they could lock the
+ // back buffer and render with the previous state. This also solves flickering during resizes.
+ //
/// Update the state of the renderer.
- ///
- /// NOTE: The update to the renderer is split from the display update on purpose, since
- /// on some platforms, like Wayland, resize and other OpenGL operations must be performed
- /// right before rendering, otherwise they could lock the back buffer resulting in
- /// rendering with the buffer of old size.
- ///
- /// This also resolves any flickering, since the resize is now synced with frame callbacks.
pub fn process_renderer_update(&mut self) {
let renderer_update = match self.pending_renderer_update.take() {
Some(renderer_update) => renderer_update,
diff --git a/alacritty/src/event.rs b/alacritty/src/event.rs
index 2ccd42cb..9a27963c 100644
--- a/alacritty/src/event.rs
+++ b/alacritty/src/event.rs
@@ -796,7 +796,7 @@ impl<'a, N: Notify + 'a, T: EventListener> input::ActionContext<T> for ActionCon
// We remove `\x1b` to ensure it's impossible for the pasted text to write the bracketed
// paste end escape `\x1b[201~` and `\x03` since some shells incorrectly terminate
// bracketed paste on its receival.
- let filtered = text.replace('\x1b', "").replace('\x03', "");
+ let filtered = text.replace(['\x1b', '\x03'], "");
self.write_to_pty(filtered.into_bytes());
self.write_to_pty(&b"\x1b[201~"[..]);
diff --git a/alacritty/src/renderer/text/builtin_font.rs b/alacritty/src/renderer/text/builtin_font.rs
index f2c0e3ea..06eb5bc0 100644
--- a/alacritty/src/renderer/text/builtin_font.rs
+++ b/alacritty/src/renderer/text/builtin_font.rs
@@ -719,9 +719,8 @@ impl Canvas {
let v_line_bounds = (v_line_bounds.0 as usize, v_line_bounds.1 as usize);
let max_transparancy = 0.5;
- for (radius_y, radius_x) in (h_line_bounds.0..h_line_bounds.1)
- .into_iter()
- .zip((v_line_bounds.0..v_line_bounds.1).into_iter())
+ for (radius_y, radius_x) in
+ (h_line_bounds.0..h_line_bounds.1).zip(v_line_bounds.0..v_line_bounds.1)
{
let radius_x = radius_x as f32;
let radius_y = radius_y as f32;