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-rw-r--r--alacritty_terminal/src/window.rs473
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diff --git a/alacritty_terminal/src/window.rs b/alacritty_terminal/src/window.rs
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--- a/alacritty_terminal/src/window.rs
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@@ -1,473 +0,0 @@
-// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-use std::convert::From;
-#[cfg(not(any(target_os = "macos", windows)))]
-use std::ffi::c_void;
-use std::fmt::Display;
-
-use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalSize};
-#[cfg(target_os = "macos")]
-use glutin::os::macos::WindowExt;
-#[cfg(not(any(target_os = "macos", windows)))]
-use glutin::os::unix::{EventsLoopExt, WindowExt};
-#[cfg(not(target_os = "macos"))]
-use glutin::Icon;
-#[cfg(not(any(target_os = "macos", windows)))]
-use glutin::Window as GlutinWindow;
-use glutin::{
- self, ContextBuilder, ControlFlow, Event, EventsLoop, MouseCursor, PossiblyCurrent,
- WindowBuilder,
-};
-#[cfg(not(target_os = "macos"))]
-use image::ImageFormat;
-#[cfg(not(any(target_os = "macos", windows)))]
-use x11_dl::xlib::{Display as XDisplay, PropModeReplace, XErrorEvent, Xlib};
-
-use crate::config::{Config, Decorations, StartupMode, WindowConfig};
-use crate::gl;
-
-// It's required to be in this directory due to the `windows.rc` file
-#[cfg(not(target_os = "macos"))]
-static WINDOW_ICON: &[u8] = include_bytes!("../../extra/windows/alacritty.ico");
-
-/// Default Alacritty name, used for window title and class.
-pub const DEFAULT_NAME: &str = "Alacritty";
-
-/// Window errors
-#[derive(Debug)]
-pub enum Error {
- /// Error creating the window
- ContextCreation(glutin::CreationError),
-
- /// Error manipulating the rendering context
- Context(glutin::ContextError),
-}
-
-/// Result of fallible operations concerning a Window.
-type Result<T> = ::std::result::Result<T, Error>;
-
-/// A window which can be used for displaying the terminal
-///
-/// Wraps the underlying windowing library to provide a stable API in Alacritty
-pub struct Window {
- event_loop: EventsLoop,
- windowed_context: glutin::WindowedContext<PossiblyCurrent>,
- mouse_visible: bool,
-
- /// Keep track of the current mouse cursor to avoid unnecessarily changing it
- current_mouse_cursor: MouseCursor,
-
- /// Whether or not the window is the focused window.
- pub is_focused: bool,
-}
-
-/// Threadsafe APIs for the window
-pub struct Proxy {
- inner: glutin::EventsLoopProxy,
-}
-
-/// Information about where the window is being displayed
-///
-/// Useful for subsystems like the font rasterized which depend on DPI and scale
-/// factor.
-pub struct DeviceProperties {
- /// Scale factor for pixels <-> points.
- ///
- /// This will be 1. on standard displays and may have a different value on
- /// hidpi displays.
- pub scale_factor: f64,
-}
-
-impl ::std::error::Error for Error {
- fn cause(&self) -> Option<&dyn (::std::error::Error)> {
- match *self {
- Error::ContextCreation(ref err) => Some(err),
- Error::Context(ref err) => Some(err),
- }
- }
-
- fn description(&self) -> &str {
- match *self {
- Error::ContextCreation(ref _err) => "Error creating gl context",
- Error::Context(ref _err) => "Error operating on render context",
- }
- }
-}
-
-impl Display for Error {
- fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
- match *self {
- Error::ContextCreation(ref err) => write!(f, "Error creating GL context; {}", err),
- Error::Context(ref err) => write!(f, "Error operating on render context; {}", err),
- }
- }
-}
-
-impl From<glutin::CreationError> for Error {
- fn from(val: glutin::CreationError) -> Error {
- Error::ContextCreation(val)
- }
-}
-
-impl From<glutin::ContextError> for Error {
- fn from(val: glutin::ContextError) -> Error {
- Error::Context(val)
- }
-}
-
-fn create_gl_window(
- mut window: WindowBuilder,
- event_loop: &EventsLoop,
- srgb: bool,
- dimensions: Option<LogicalSize>,
-) -> Result<glutin::WindowedContext<PossiblyCurrent>> {
- if let Some(dimensions) = dimensions {
- window = window.with_dimensions(dimensions);
- }
-
- let windowed_context = ContextBuilder::new()
- .with_srgb(srgb)
- .with_vsync(true)
- .with_hardware_acceleration(None)
- .build_windowed(window, event_loop)?;
-
- // Make the context current so OpenGL operations can run
- let windowed_context = unsafe { windowed_context.make_current().map_err(|(_, e)| e)? };
-
- Ok(windowed_context)
-}
-
-impl Window {
- /// Create a new window
- ///
- /// This creates a window and fully initializes a window.
- pub fn new(
- event_loop: EventsLoop,
- config: &Config,
- dimensions: Option<LogicalSize>,
- ) -> Result<Window> {
- let title = config.window.title.as_ref().map_or(DEFAULT_NAME, |t| t);
-
- let window_builder = Window::get_platform_window(title, &config.window);
- let windowed_context =
- create_gl_window(window_builder.clone(), &event_loop, false, dimensions)
- .or_else(|_| create_gl_window(window_builder, &event_loop, true, dimensions))?;
- let window = windowed_context.window();
-
- // Text cursor
- window.set_cursor(MouseCursor::Text);
-
- // Set OpenGL symbol loader. This call MUST be after window.make_current on windows.
- gl::load_with(|symbol| windowed_context.get_proc_address(symbol) as *const _);
-
- // On X11, embed the window inside another if the parent ID has been set
- #[cfg(not(any(target_os = "macos", windows)))]
- {
- if event_loop.is_x11() {
- if let Some(parent_window_id) = config.window.embed {
- x_embed_window(window, parent_window_id);
- }
- }
- }
-
- let window = Window {
- event_loop,
- current_mouse_cursor: MouseCursor::Default,
- windowed_context,
- mouse_visible: true,
- is_focused: false,
- };
-
- Ok(window)
- }
-
- /// Get some properties about the device
- ///
- /// Some window properties are provided since subsystems like font
- /// rasterization depend on DPI and scale factor.
- pub fn device_properties(&self) -> DeviceProperties {
- DeviceProperties { scale_factor: self.window().get_hidpi_factor() }
- }
-
- pub fn inner_size_pixels(&self) -> Option<LogicalSize> {
- self.window().get_inner_size()
- }
-
- pub fn set_inner_size(&mut self, size: LogicalSize) {
- self.window().set_inner_size(size);
- }
-
- #[inline]
- pub fn hidpi_factor(&self) -> f64 {
- self.window().get_hidpi_factor()
- }
-
- #[inline]
- pub fn create_window_proxy(&self) -> Proxy {
- Proxy { inner: self.event_loop.create_proxy() }
- }
-
- #[inline]
- pub fn swap_buffers(&self) -> Result<()> {
- self.windowed_context.swap_buffers().map_err(From::from)
- }
-
- /// Poll for any available events
- #[inline]
- pub fn poll_events<F>(&mut self, func: F)
- where
- F: FnMut(Event),
- {
- self.event_loop.poll_events(func);
- }
-
- #[inline]
- pub fn resize(&self, size: PhysicalSize) {
- self.windowed_context.resize(size);
- }
-
- /// Show window
- #[inline]
- pub fn show(&self) {
- self.window().show();
- }
-
- /// Block waiting for events
- #[inline]
- pub fn wait_events<F>(&mut self, func: F)
- where
- F: FnMut(Event) -> ControlFlow,
- {
- self.event_loop.run_forever(func);
- }
-
- /// Set the window title
- #[inline]
- pub fn set_title(&self, title: &str) {
- self.window().set_title(title);
- }
-
- #[inline]
- pub fn set_mouse_cursor(&mut self, cursor: MouseCursor) {
- if cursor != self.current_mouse_cursor {
- self.current_mouse_cursor = cursor;
- self.window().set_cursor(cursor);
- }
- }
-
- /// Set mouse cursor visible
- pub fn set_mouse_visible(&mut self, visible: bool) {
- if visible != self.mouse_visible {
- self.mouse_visible = visible;
- self.window().hide_cursor(!visible);
- }
- }
-
- #[cfg(not(any(target_os = "macos", windows)))]
- pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
- use glutin::os::unix::WindowBuilderExt;
-
- let decorations = match window_config.decorations {
- Decorations::None => false,
- _ => true,
- };
-
- let icon = Icon::from_bytes_with_format(WINDOW_ICON, ImageFormat::ICO);
-
- let class = &window_config.class;
-
- let mut builder = WindowBuilder::new()
- .with_title(title)
- .with_visibility(false)
- .with_transparency(true)
- .with_decorations(decorations)
- .with_maximized(window_config.startup_mode() == StartupMode::Maximized)
- .with_window_icon(icon.ok())
- // X11
- .with_class(class.instance.clone(), class.general.clone())
- // Wayland
- .with_app_id(class.instance.clone());
-
- if let Some(ref val) = window_config.gtk_theme_variant {
- builder = builder.with_gtk_theme_variant(val.clone())
- }
-
- builder
- }
-
- #[cfg(windows)]
- pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
- let decorations = match window_config.decorations {
- Decorations::None => false,
- _ => true,
- };
-
- let icon = Icon::from_bytes_with_format(WINDOW_ICON, ImageFormat::ICO);
-
- WindowBuilder::new()
- .with_title(title)
- .with_visibility(cfg!(windows))
- .with_decorations(decorations)
- .with_transparency(true)
- .with_maximized(window_config.startup_mode() == StartupMode::Maximized)
- .with_window_icon(icon.ok())
- }
-
- #[cfg(target_os = "macos")]
- pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
- use glutin::os::macos::WindowBuilderExt;
-
- let window = WindowBuilder::new()
- .with_title(title)
- .with_visibility(false)
- .with_transparency(true)
- .with_maximized(window_config.startup_mode() == StartupMode::Maximized);
-
- match window_config.decorations {
- Decorations::Full => window,
- Decorations::Transparent => window
- .with_title_hidden(true)
- .with_titlebar_transparent(true)
- .with_fullsize_content_view(true),
- Decorations::Buttonless => window
- .with_title_hidden(true)
- .with_titlebar_buttons_hidden(true)
- .with_titlebar_transparent(true)
- .with_fullsize_content_view(true),
- Decorations::None => window.with_titlebar_hidden(true),
- }
- }
-
- #[cfg(not(any(target_os = "macos", windows)))]
- pub fn set_urgent(&self, is_urgent: bool) {
- self.window().set_urgent(is_urgent);
- }
-
- #[cfg(target_os = "macos")]
- pub fn set_urgent(&self, is_urgent: bool) {
- self.window().request_user_attention(is_urgent);
- }
-
- #[cfg(windows)]
- pub fn set_urgent(&self, _is_urgent: bool) {}
-
- pub fn set_ime_spot(&self, pos: LogicalPosition) {
- self.window().set_ime_spot(pos);
- }
-
- pub fn set_position(&self, pos: LogicalPosition) {
- self.window().set_position(pos);
- }
-
- #[cfg(not(any(target_os = "macos", target_os = "windows")))]
- pub fn get_window_id(&self) -> Option<usize> {
- match self.window().get_xlib_window() {
- Some(xlib_window) => Some(xlib_window as usize),
- None => None,
- }
- }
-
- #[cfg(not(any(target_os = "macos", target_os = "windows")))]
- pub fn is_x11(&self) -> bool {
- self.event_loop.is_x11()
- }
-
- #[cfg(any(target_os = "macos", target_os = "windows"))]
- pub fn get_window_id(&self) -> Option<usize> {
- None
- }
-
- /// Hide the window
- pub fn hide(&self) {
- self.window().hide();
- }
-
- /// Fullscreens the window on the current monitor.
- pub fn set_fullscreen(&self, fullscreen: bool) {
- let glutin_window = self.window();
- if fullscreen {
- let current_monitor = glutin_window.get_current_monitor();
- glutin_window.set_fullscreen(Some(current_monitor));
- } else {
- glutin_window.set_fullscreen(None);
- }
- }
-
- pub fn set_maximized(&self, maximized: bool) {
- self.window().set_maximized(maximized);
- }
-
- #[cfg(target_os = "macos")]
- pub fn set_simple_fullscreen(&self, fullscreen: bool) {
- self.window().set_simple_fullscreen(fullscreen);
- }
-
- #[cfg(not(any(target_os = "macos", target_os = "windows")))]
- pub fn get_wayland_display(&self) -> Option<*mut c_void> {
- self.window().get_wayland_display()
- }
-
- fn window(&self) -> &glutin::Window {
- self.windowed_context.window()
- }
-}
-
-#[cfg(not(any(target_os = "macos", windows)))]
-fn x_embed_window(window: &GlutinWindow, parent_id: u64) {
- let (xlib_display, xlib_window) = match (window.get_xlib_display(), window.get_xlib_window()) {
- (Some(display), Some(window)) => (display, window),
- _ => return,
- };
-
- let xlib = Xlib::open().expect("get xlib");
-
- unsafe {
- let atom = (xlib.XInternAtom)(xlib_display as *mut _, "_XEMBED".as_ptr() as *const _, 0);
- (xlib.XChangeProperty)(
- xlib_display as _,
- xlib_window as _,
- atom,
- atom,
- 32,
- PropModeReplace,
- [0, 1].as_ptr(),
- 2,
- );
-
- // Register new error handler
- let old_handler = (xlib.XSetErrorHandler)(Some(xembed_error_handler));
-
- // Check for the existence of the target before attempting reparenting
- (xlib.XReparentWindow)(xlib_display as _, xlib_window as _, parent_id, 0, 0);
-
- // Drain errors and restore original error handler
- (xlib.XSync)(xlib_display as _, 0);
- (xlib.XSetErrorHandler)(old_handler);
- }
-}
-
-#[cfg(not(any(target_os = "macos", windows)))]
-unsafe extern "C" fn xembed_error_handler(_: *mut XDisplay, _: *mut XErrorEvent) -> i32 {
- die!("Could not embed into specified window.");
-}
-
-impl Proxy {
- /// Wakes up the event loop of the window
- ///
- /// This is useful for triggering a draw when the renderer would otherwise
- /// be waiting on user input.
- pub fn wakeup_event_loop(&self) {
- self.inner.wakeup().unwrap();
- }
-}