| Commit message (Collapse) | Author | Age |
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This adds a DirectWrite font rasterizer for Windows and enables
subpixel rendering and hinting.
It also completely replaces rusttype for font rendering on Windows,
allowing Alacritty to use the native font stacks on all operating systems.
Fixes #1673.
Fixes #2316.
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This fixes a recent regression in
cfc20d4f34dca535654cc32df18e785296af4cc5 which broke cursor colors when
specified in the `colors.cursor` field in the config.
It also removes a lot of unneeded code from the font crate related to
the cursor rendering.
This fixes #2338.
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If a resize event is identical to the current size, it is no longer
propagated but the resize is discarded immediately.
To further prevent resizes when not necessary, the list of monitors is
enumerated and the DPR of the first display is assumed to be the target
DPR.
This allows spawning a window with dimensions when the config has
columns and lines specified and the window only needs to be resized if
the estimated DPR is not correct.
Fixes #1825.
Fixes #204.
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The rusttype backend did not properly support manually specifying font
styles, but instead chose to panic when they are specified.
The rusttype implementation now provides a proper implementation for
handling `bold`, `italic` and `regular` font styles.
This fixes #2020.
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The general style for errors, warnings and info messages is to start
with a capitalized letter and end without a period. The main exception
is when dealing with nouns that are clearer with special case handling,
e.g. "macOS failed to work" or "ioctl is borked".
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Since bitmap fonts do not provide their own underline metrics, the
self-calculated metrics which have been used for rusttype are now also
used for bitmap fonts with freetype.
The rusttype and bitmap fallback metrics have incorrectly offset the
underline by the underline height. Since the position is already defined
as the center point, that is not necessary.
All rounding and clamping has also been removed from the font library,
so that the raw values are reported now. The clamping and rounding is
now done in the line renderer.
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This makes use of the new rectangle rendering methods used to display
the colored visual bell to add proper underline and strikeout support to
Alacritty.
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This resolves a lot of NLL issues, however full NLL will be necessary to
handle a couple of remaining issues.
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Some changes include:
• Use the with_hardware_acceleration function on the ContextBuilder to not require the discrete GPU
• Remove the LMenu and RMenu virtual key codes (winit 0.16.0 removed these because Windows now generates LAlt and RAlt instead
• Replace set_cursor_state with hide_cursor (winit 0.16.0 removed the set_cursor_state function)
• Replace GlWindow::hidpi_factor with GlWindow::get_hidpi_factor and change to expecting an f64
• Use the glutin/winit dpi size and position types where possible
Glutin's dpi change event has been implemented. All size events now
return logical sizes. As a result of that, the logical sizes are translated
in the `display::handle_rezize` method so DPI scaling works correctly.
When the DPI is changed, the glyph cache is updated to make use of the
correct font size again.
Moving a window to a different screen which is a different DPI caused a
racing condition where the logical size of the event was sent to the
`handle_resize` method in `src/display.rs`, however if there was a DPI
change event before `handle_resize` is able to process this message, it
would incorrectly use the new DPI to scale the resize event.
To solve this issue instead of sending the logical size to the
`handle_resize` method and then converting it to a physical size in
there, the `LogicalSize` of the resize event is transformed into a
`PhysicalSize` as soon as it's received. This fixes potential racing
conditions since all events are processed in order.
The padding has been changed so it's also scaled by DPR.
The `scale_with_dpi` config option has been removed. If it's not present
a warning will be emitted.
The `winit` dependency on Windows has been removed. All interactions
with winit in Alacritty are handled through glutin.
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Initial support for Windows is implemented using the winpty translation
layer. Clipboard support for Windows is provided through the `clipboard`
crate, and font rasterization is provided by RustType.
The tty.rs file has been split into OS-specific files to separate
standard pty handling from the winpty implementation.
Several binary components are fetched via build script on windows
including libclang and winpty. These could be integrated more directly
in the future either by building those dependencies as part of the
Alacritty build process or by leveraging git lfs to store the artifacts.
Fixes #28.
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