| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add license header to glsl files | Joe Wilm | 2016-06-29 |
| * | Add support for macOS | Joe Wilm | 2016-06-14 |
| * | Add support for drawing background colors | Joe Wilm | 2016-06-06 |
| * | Refactor Instanced Drawing to use Vertex Arrays | Joe Wilm | 2016-06-06 |
| * | Optimize Rendering with batched draw calls | Joe Wilm | 2016-06-04 |
| * | Optimize rendering | Joe Wilm | 2016-06-04 |
| * | Initial support for Terminal Emulation (woo!) | Joe Wilm | 2016-06-02 |
| * | Correct sub-pixel font rendering with OpenGL | Joe Wilm | 2016-05-20 |
| * | Use subpixel font rendering | Joe Wilm | 2016-04-11 |
| * | Implement per vertex struct | Joe Wilm | 2016-02-27 |
| * | Bit of cleanup | Joe Wilm | 2016-02-24 |
| * | Fragment shader supplies color correctly | Joe Wilm | 2016-02-24 |
| * | Render the letter J | Joe Wilm | 2016-02-23 |