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My custom-patched version of alacritty.
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Author
Age
*
Unwrap some unhandled errors
Joe Wilm
2016-06-07
*
Add explicit bounds check when advancing cursor
Joe Wilm
2016-06-06
*
Tweak some Grid methods
Joe Wilm
2016-06-06
*
Fix bug where there were extra grid rows
Joe Wilm
2016-06-06
*
Terminal sets more attributes on grid Cells
Joe Wilm
2016-06-06
*
Fix escape bytes as input bug in ANSI parser
Joe Wilm
2016-06-06
*
Add support for drawing background colors
Joe Wilm
2016-06-06
*
Minor updates to terminal handling
Joe Wilm
2016-06-06
*
Handle SIGCHLD
Joe Wilm
2016-06-06
*
Support dynamic character loading
Joe Wilm
2016-06-06
*
Batching flushes on texture change
Joe Wilm
2016-06-06
*
Refactor Instanced Drawing to use Vertex Arrays
Joe Wilm
2016-06-06
*
Optimize Rendering with batched draw calls
Joe Wilm
2016-06-04
*
Add iterator methods to Grid and Row types
Joe Wilm
2016-06-04
*
Optimize rendering
Joe Wilm
2016-06-04
*
Add live-reload for shaders
Joe Wilm
2016-06-04
*
render: cleanup active_tex handling
Joe Wilm
2016-06-03
*
Move debug timer
Joe Wilm
2016-06-03
*
Use texture atlas for glyphs
Joe Wilm
2016-06-02
*
Refactor renderer functions out of main.rs
Joe Wilm
2016-06-02
*
Initial support for Terminal Emulation (woo!)
Joe Wilm
2016-06-02
*
Initial ANSI parser implementation
Joe Wilm
2016-05-28
*
Remove old debug "test"
Joe Wilm
2016-05-28
*
Implement tty::new()
Joe Wilm
2016-05-24
*
Add render time meter
Joe Wilm
2016-05-21
*
Correct sub-pixel font rendering with OpenGL
Joe Wilm
2016-05-20
*
Use subpixel font rendering
Joe Wilm
2016-04-11
*
Add a Grid
Joe Wilm
2016-04-10
*
Rasterizer uses DPI from Glutin
Joe Wilm
2016-02-27
*
Font no longer hardcoded in get_glyph
Joe Wilm
2016-02-27
*
Fix compiler warnings
Joe Wilm
2016-02-27
*
Add support for multiple font faces in rasterizer
Joe Wilm
2016-02-27
*
Cleanup PackedVertex initialization
Joe Wilm
2016-02-27
*
Implement per vertex struct
Joe Wilm
2016-02-27
*
Organize buffer data into struct
Joe Wilm
2016-02-26
*
Fix some compiler warnings
Joe Wilm
2016-02-25
*
Move rendering stuff into renderer mod
Joe Wilm
2016-02-25
*
Abstract glyph rendering, poorly
Joe Wilm
2016-02-24
*
Bit of cleanup
Joe Wilm
2016-02-24
*
Use indexed drawing to draw quads
Joe Wilm
2016-02-24
*
build rect describing glyph quad
Joe Wilm
2016-02-24
*
Render the letter J
Joe Wilm
2016-02-23
*
Implement very basic glyph rasterization
Joe Wilm
2016-02-21
*
implement list_fonts::list_families
Joe Wilm
2016-02-21
*
Add function for listing font names on linux
Joe Wilm
2016-02-21
*
Initialize new cargo binary project
Joe Wilm
2016-02-21