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authordundargoc <33953936+dundargoc@users.noreply.github.com>2023-12-26 22:46:10 +0100
committerGitHub <noreply@github.com>2023-12-26 22:46:10 +0100
commit0f22ea400ce5319a1e74eda41505fd9cfb788e35 (patch)
tree928880b32a89f82b36899f4140c1aa68a546d1a1 /.github/scripts
parent0da50da6e243df449c5fb64164aa44338f2a6d4b (diff)
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ci: disable libintl on mac release
The releases doesn't work on intel mac as libintl isn't available on the system by default. This makes `:language` not work for the shipped macos releases, though the reduction in build system complexity most likely outweighs that.
Diffstat (limited to '.github/scripts')
-rwxr-xr-x.github/scripts/build_universal_macos.sh1
1 files changed, 1 insertions, 0 deletions
diff --git a/.github/scripts/build_universal_macos.sh b/.github/scripts/build_universal_macos.sh
index d07c395cd6..432a275d6d 100755
--- a/.github/scripts/build_universal_macos.sh
+++ b/.github/scripts/build_universal_macos.sh
@@ -12,6 +12,7 @@ cmake -B build -G Ninja \
-D CMAKE_BUILD_TYPE=${NVIM_BUILD_TYPE} \
-D CMAKE_OSX_DEPLOYMENT_TARGET=${MACOSX_DEPLOYMENT_TARGET} \
-D CMAKE_OSX_ARCHITECTURES=arm64\;x86_64 \
+ -D ENABLE_LIBINTL=OFF \
-D CMAKE_FIND_FRAMEWORK=NEVER
cmake --build build
# Make sure we build everything for M1 as well