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authorDiomendius <42310725+Diomendius@users.noreply.github.com>2021-08-26 21:39:29 +1200
committerDiomendius <42310725+Diomendius@users.noreply.github.com>2021-11-21 21:30:13 +1300
commit0d32e5ba3087d7fca48b9d01e533010588625558 (patch)
treef3d92659dcc90a3008fcc61808df43f7c919c390
parent120a88163078e61b272e9629138642bc5df80e4a (diff)
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docs(lua): fix, clarify Lua require() docs
Corrects lua.txt help file to say that require() searches runtimepath and loads the first module found, not the last. Also adds additional clarification on require() and module search order. Closes #15480
-rw-r--r--runtime/doc/lua.txt34
1 files changed, 25 insertions, 9 deletions
diff --git a/runtime/doc/lua.txt b/runtime/doc/lua.txt
index cc70c7b2fd..5b054b8261 100644
--- a/runtime/doc/lua.txt
+++ b/runtime/doc/lua.txt
@@ -21,19 +21,35 @@ Nvim includes a "standard library" |lua-stdlib| for Lua. It complements the
be used from Lua code. A good overview of using Lua in neovim is given by
https://github.com/nanotee/nvim-lua-guide.
-Module conflicts are resolved by "last wins". For example if both of these
-are on 'runtimepath':
- runtime/lua/foo.lua
- ~/.config/nvim/lua/foo.lua
-then `require('foo')` loads "~/.config/nvim/lua/foo.lua", and
-"runtime/lua/foo.lua" is not used. See |lua-require| to understand how Nvim
-finds and loads Lua modules. The conventions are similar to those of
-Vimscript |plugin|s, with some extra features. See |lua-require-example| for
-a walkthrough.
+The |:source| and |:runtime| commands can run Lua scripts as well as Vim
+scripts. Lua modules can be loaded with `require('name')`, which
+conventionally returns a table but can return any value.
+
+See |lua-require| for details on how Nvim finds and loads Lua modules.
+See |lua-require-example| for an example of how to write and use a module.
==============================================================================
IMPORTING LUA MODULES *lua-require*
+Modules are searched for under the directories specified in 'runtimepath', in
+the order they appear. For a module `foo`, each directory is searched for
+`lua/foo.lua`, then the entire list is searched again for `lua/foo/init.lua`,
+then paths specified by `package.path` and `package.cpath`. The first script
+found is run and `require()` returns the value returned by the script if any,
+else `true`.
+
+The return value is cached after the first call to `require()` for each
+module, with subsequent calls returning the cached value without searching for
+or executing any script. For further details on `require()`, see the Lua
+documentation at https://www.lua.org/manual/5.1/manual.html#pdf-require.
+
+For example, if 'runtimepath' is "foo,bar", `require('mod')` searches these
+paths in order and the first script found is used:
+ foo/lua/mod.lua
+ bar/lua/mod.lua
+ foo/lua/mod/init.lua
+ bar/lua/mod/init.lua
+
*lua-package-path*
Nvim automatically adjusts `package.path` and `package.cpath` according to
effective 'runtimepath' value. Adjustment happens whenever 'runtimepath' is