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authorzeertzjq <zeertzjq@outlook.com>2022-07-10 17:59:32 +0800
committerGitHub <noreply@github.com>2022-07-10 17:59:32 +0800
commit5e5374035098807d030f7a3a118acb061a4ed19e (patch)
treeb319466007907f7f515148c95780a420328d105a
parent2966cfe21f8e19f684caf8e9253f40dad107f5ba (diff)
parent5105f713bdc3215379285670bc2961d7a2095e31 (diff)
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Merge pull request #18774 from zeertzjq/float-height-width-fix
Fix some floating window height and width bugs
-rw-r--r--src/nvim/screen.c2
-rw-r--r--src/nvim/window.c22
-rw-r--r--test/functional/ui/float_spec.lua337
3 files changed, 301 insertions, 60 deletions
diff --git a/src/nvim/screen.c b/src/nvim/screen.c
index 03d7cb1783..3d69d317fd 100644
--- a/src/nvim/screen.c
+++ b/src/nvim/screen.c
@@ -5493,7 +5493,7 @@ static void win_redr_border(win_T *wp)
int *attrs = wp->w_float_config.border_attr;
int *adj = wp->w_border_adj;
- int irow = wp->w_height_inner, icol = wp->w_width_inner;
+ int irow = wp->w_height_inner + wp->w_winbar_height, icol = wp->w_width_inner;
if (adj[0]) {
grid_puts_line_start(grid, 0);
diff --git a/src/nvim/window.c b/src/nvim/window.c
index 771a85479d..7895391697 100644
--- a/src/nvim/window.c
+++ b/src/nvim/window.c
@@ -783,8 +783,8 @@ void win_config_float(win_T *wp, FloatConfig fconfig)
}
if (!ui_has(kUIMultigrid)) {
- wp->w_height = MIN(wp->w_height, Rows - 1 - win_extra_height(wp));
- wp->w_width = MIN(wp->w_width, Columns - win_extra_width(wp));
+ wp->w_height = MIN(wp->w_height, Rows - 1 - win_border_height(wp));
+ wp->w_width = MIN(wp->w_width, Columns - win_border_width(wp));
}
win_set_inner_size(wp);
@@ -1266,8 +1266,9 @@ int win_split_ins(int size, int flags, win_T *new_wp, int dir)
} else if (wp->w_floating) {
new_frame(wp);
wp->w_floating = false;
- // non-floating window doesn't store float config.
+ // non-floating window doesn't store float config or have a border.
wp->w_float_config = FLOAT_CONFIG_INIT;
+ memset(wp->w_border_adj, 0, sizeof(wp->w_border_adj));
}
/*
@@ -1940,7 +1941,7 @@ static void win_totop(int size, int flags)
} else {
// No longer a float, a non-multigrid UI shouldn't draw it as such
ui_call_win_hide(curwin->w_grid_alloc.handle);
- win_free_grid(curwin, false);
+ win_free_grid(curwin, true);
}
} else {
// Remove the window and frame from the tree of frames.
@@ -5178,8 +5179,7 @@ void win_free_grid(win_T *wp, bool reinit)
}
grid_free(&wp->w_grid_alloc);
if (reinit) {
- // if a float is turned into a split and back into a float, the grid
- // data structure will be reused
+ // if a float is turned into a split, the grid data structure will be reused
memset(&wp->w_grid_alloc, 0, sizeof(wp->w_grid_alloc));
}
}
@@ -6330,18 +6330,18 @@ void win_set_inner_size(win_T *wp)
terminal_check_size(wp->w_buffer->terminal);
}
- wp->w_height_outer = (wp->w_height_inner + win_extra_height(wp));
- wp->w_width_outer = (wp->w_width_inner + win_extra_width(wp));
+ wp->w_height_outer = (wp->w_height_inner + win_border_height(wp) + wp->w_winbar_height);
+ wp->w_width_outer = (wp->w_width_inner + win_border_width(wp));
wp->w_winrow_off = wp->w_border_adj[0] + wp->w_winbar_height;
wp->w_wincol_off = wp->w_border_adj[3];
}
-static int win_extra_height(win_T *wp)
+static int win_border_height(win_T *wp)
{
- return wp->w_border_adj[0] + wp->w_border_adj[2] + wp->w_winbar_height;
+ return wp->w_border_adj[0] + wp->w_border_adj[2];
}
-static int win_extra_width(win_T *wp)
+static int win_border_width(win_T *wp)
{
return wp->w_border_adj[1] + wp->w_border_adj[3];
}
diff --git a/test/functional/ui/float_spec.lua b/test/functional/ui/float_spec.lua
index fdd1504b13..50247ed214 100644
--- a/test/functional/ui/float_spec.lua
+++ b/test/functional/ui/float_spec.lua
@@ -4449,7 +4449,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4487,7 +4487,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -4523,7 +4523,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4563,7 +4563,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4599,7 +4599,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4637,7 +4637,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -4673,7 +4673,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4711,7 +4711,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
meths.input_mouse('left', 'press', '', 0, 2, 5)
screen:expect([[
@@ -4748,7 +4748,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
meths.input_mouse('left', 'press', '', 0, 0, 0)
screen:expect([[
@@ -4790,7 +4790,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
meths.input_mouse('left', 'press', '', 0, 2, 5)
screen:expect([[
@@ -4827,7 +4827,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos, unchanged=true}
+ ]], float_pos=expected_pos, unchanged=true}
else
meths.input_mouse('left', 'press', '', 0, 0, 0)
screen:expect([[
@@ -4842,7 +4842,6 @@ describe('float window', function()
end
end)
-
it("j", function()
feed("<c-w>ji") -- INSERT to trigger screen change
if multigrid then
@@ -4867,7 +4866,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4903,7 +4902,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -4939,7 +4938,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -4978,7 +4977,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -5166,7 +5165,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -5347,7 +5346,7 @@ describe('float window', function()
## grid 5
^x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -5382,7 +5381,7 @@ describe('float window', function()
## grid 5
x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -5417,7 +5416,7 @@ describe('float window', function()
## grid 5
x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -5453,7 +5452,7 @@ describe('float window', function()
## grid 5
^x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x |
@@ -5490,7 +5489,7 @@ describe('float window', function()
## grid 5
^y |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^y |
@@ -5525,7 +5524,7 @@ describe('float window', function()
## grid 5
y |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
y |
@@ -5560,7 +5559,7 @@ describe('float window', function()
## grid 5
y |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
y |
@@ -5597,7 +5596,7 @@ describe('float window', function()
## grid 5
^ |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^ |
@@ -5634,7 +5633,7 @@ describe('float window', function()
## grid 5
^ |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^ |
@@ -5677,7 +5676,7 @@ describe('float window', function()
{0:~ }|
{0:~ }|
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^x {5:│}x |
@@ -5720,17 +5719,17 @@ describe('float window', function()
{0:~ }|
{0:~ }|
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
- screen:expect([[
- ^ {5:│}x |
- {0:~ }{5:│}{0:~ }|
- {0:~ }{1:y }{0: }|
- {0:~ }{2:~ }{0: }|
- {0:~ }{5:│}{0:~ }|
- {4:[No Name] }{5:[No Name] [+] }|
- :vnew |
- ]])
+ screen:expect([[
+ ^ {5:│}x |
+ {0:~ }{5:│}{0:~ }|
+ {0:~ }{1:y }{0: }|
+ {0:~ }{2:~ }{0: }|
+ {0:~ }{5:│}{0:~ }|
+ {4:[No Name] }{5:[No Name] [+] }|
+ :vnew |
+ ]])
end
end)
@@ -5763,7 +5762,7 @@ describe('float window', function()
{0:~ }|
{0:~ }|
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
^ {5:│}x |
@@ -5833,7 +5832,7 @@ describe('float window', function()
[4] = {{id = 1001}, "NW", 1, 2, 5, true},
[5] = {{id = 1002}, "NW", 1, 4, 8, true}
}}
- else
+ else
screen:expect([[
x |
{0:~ }|
@@ -5871,7 +5870,7 @@ describe('float window', function()
]], float_pos={
[4] = {{id = 1001}, "NW", 1, 2, 5, true},
}}
- else
+ else
screen:expect([[
x |
{0:~ }|
@@ -5940,7 +5939,7 @@ describe('float window', function()
{0:~ }|
## grid 3
|
- ]]}
+ ]]}
else
screen:expect([[
^x |
@@ -5980,7 +5979,7 @@ describe('float window', function()
## grid 4
{1:y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -6017,7 +6016,7 @@ describe('float window', function()
## grid 4
{1:^y }|
{2:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -6087,7 +6086,7 @@ describe('float window', function()
{0:~ }|
{0:~ }|
{0:~ }|
- ]]}
+ ]]}
else
screen:expect([[
^x |
@@ -6124,7 +6123,7 @@ describe('float window', function()
## grid 5
x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -6161,7 +6160,7 @@ describe('float window', function()
## grid 5
x |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
screen:expect([[
x |
@@ -6195,7 +6194,7 @@ describe('float window', function()
## grid 4
^y |
{0:~ }|
- ]]}
+ ]]}
else
screen:expect([[
x |
@@ -6231,7 +6230,7 @@ describe('float window', function()
## grid 4
^y |
{0:~ }|
- ]], float_pos=expected_pos}
+ ]], float_pos=expected_pos}
else
eq("UI doesn't support external windows",
pcall_err(meths.win_set_config, 0, {external=true, width=30, height=2}))
@@ -6261,6 +6260,78 @@ describe('float window', function()
end
end)
+ it('J (float with border)', function()
+ meths.win_set_config(win, {relative='editor', width=20, height=2, row=2, col=5, border='single'})
+ if multigrid then
+ screen:expect{grid=[[
+ ## grid 1
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [3:----------------------------------------]|
+ ## grid 2
+ ^x |
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ ## grid 3
+ |
+ ## grid 4
+ {5:┌────────────────────┐}|
+ {5:│}{1:y }{5:│}|
+ {5:│}{2:~ }{5:│}|
+ {5:└────────────────────┘}|
+ ]], float_pos=expected_pos}
+ else
+ screen:expect([[
+ ^x |
+ {0:~ }|
+ {0:~ }{5:┌────────────────────┐}{0: }|
+ {0:~ }{5:│}{1:y }{5:│}{0: }|
+ {0:~ }{5:│}{2:~ }{5:│}{0: }|
+ {0:~ }{5:└────────────────────┘}{0: }|
+ |
+ ]])
+ end
+
+ feed("<c-w>w<c-w>J")
+ if multigrid then
+ screen:expect{grid=[[
+ ## grid 1
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ {5:[No Name] [+] }|
+ [4:----------------------------------------]|
+ [4:----------------------------------------]|
+ {4:[No Name] [+] }|
+ [3:----------------------------------------]|
+ ## grid 2
+ x |
+ {0:~ }|
+ ## grid 3
+ |
+ ## grid 4
+ ^y |
+ {0:~ }|
+ ]]}
+ else
+ screen:expect([[
+ x |
+ {0:~ }|
+ {5:[No Name] [+] }|
+ ^y |
+ {0:~ }|
+ {4:[No Name] [+] }|
+ |
+ ]])
+ end
+ end)
+
it('movements with nested split layout', function()
command("set hidden")
feed("<c-w>s<c-w>v<c-w>b<c-w>v")
@@ -6654,6 +6725,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'press', '', 5, 0, 0)
screen:expect{grid=[[
## grid 1
@@ -6683,6 +6755,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'drag', '', 5, 1, 2)
screen:expect{grid=[[
## grid 1
@@ -6782,6 +6855,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'press', '', 5, 1, 1)
screen:expect{grid=[[
## grid 1
@@ -6813,6 +6887,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'drag', '', 5, 2, 3)
screen:expect{grid=[[
## grid 1
@@ -6914,6 +6989,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'press', '', 5, 1, 0)
screen:expect{grid=[[
## grid 1
@@ -6944,6 +7020,7 @@ describe('float window', function()
[2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
[5] = {win = {id = 1002}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3};
}}
+
meths.input_mouse('left', 'drag', '', 5, 2, 2)
screen:expect{grid=[[
## grid 1
@@ -7009,6 +7086,123 @@ describe('float window', function()
end
end)
+ it('left drag changes visual selection if float window is turned into a split', function()
+ local buf = meths.create_buf(false,false)
+ meths.buf_set_lines(buf, 0, -1, true, {'foo', 'bar', 'baz'})
+ meths.open_win(buf, true, {relative='editor', width=20, height=3, row=2, col=5})
+ command('wincmd L')
+ if multigrid then
+ screen:expect([[
+ ## grid 1
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ {5:[No Name] }{4:[No Name] [+] }|
+ [3:----------------------------------------]|
+ ## grid 2
+ |
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ ## grid 3
+ |
+ ## grid 5
+ ^foo |
+ bar |
+ baz |
+ {0:~ }|
+ {0:~ }|
+ ]])
+
+ meths.input_mouse('left', 'press', '', 5, 2, 2)
+ screen:expect([[
+ ## grid 1
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ {5:[No Name] }{4:[No Name] [+] }|
+ [3:----------------------------------------]|
+ ## grid 2
+ |
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ ## grid 3
+ |
+ ## grid 5
+ foo |
+ bar |
+ ba^z |
+ {0:~ }|
+ {0:~ }|
+ ]])
+
+ meths.input_mouse('left', 'drag', '', 5, 1, 1)
+ screen:expect([[
+ ## grid 1
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ [2:-------------------]{5:│}[5:--------------------]|
+ {5:[No Name] }{4:[No Name] [+] }|
+ [3:----------------------------------------]|
+ ## grid 2
+ |
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ ## grid 3
+ {3:-- VISUAL --} |
+ ## grid 5
+ foo |
+ b^a{27:r} |
+ {27:baz} |
+ {0:~ }|
+ {0:~ }|
+ ]])
+ else
+ screen:expect([[
+ {5:│}^foo |
+ {0:~ }{5:│}bar |
+ {0:~ }{5:│}baz |
+ {0:~ }{5:│}{0:~ }|
+ {0:~ }{5:│}{0:~ }|
+ {5:[No Name] }{4:[No Name] [+] }|
+ |
+ ]])
+
+ meths.input_mouse('left', 'press', '', 0, 2, 22)
+ screen:expect([[
+ {5:│}foo |
+ {0:~ }{5:│}bar |
+ {0:~ }{5:│}ba^z |
+ {0:~ }{5:│}{0:~ }|
+ {0:~ }{5:│}{0:~ }|
+ {5:[No Name] }{4:[No Name] [+] }|
+ |
+ ]])
+
+ meths.input_mouse('left', 'drag', '', 0, 1, 21)
+ screen:expect([[
+ {5:│}foo |
+ {0:~ }{5:│}b^a{27:r} |
+ {0:~ }{5:│}{27:baz} |
+ {0:~ }{5:│}{0:~ }|
+ {0:~ }{5:│}{0:~ }|
+ {5:[No Name] }{4:[No Name] [+] }|
+ {3:-- VISUAL --} |
+ ]])
+ end
+ end)
+
it("'winblend' option", function()
screen:try_resize(50,9)
screen:set_default_attr_ids({
@@ -7895,6 +8089,53 @@ describe('float window', function()
|
]]}
end
+
+ -- resize and add a border
+ meths.win_set_config(win1, {relative='editor', width=15, height=4, row=0, col=4, border = 'single'})
+
+ if multigrid then
+ screen:expect{grid=[[
+ ## grid 1
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [2:----------------------------------------]|
+ [3:----------------------------------------]|
+ ## grid 2
+ ^ |
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ {0:~ }|
+ ## grid 3
+ |
+ ## grid 4
+ {5:┌───────────────┐}|
+ {5:│}{3:floaty bar }{5:│}|
+ {5:│}{1: }{5:│}|
+ {5:│}{2:~ }{5:│}|
+ {5:│}{2:~ }{5:│}|
+ {5:└───────────────┘}|
+ ]], float_pos={
+ [4] = {{id = 1001}, "NW", 1, 0, 4, true, 50};
+ }, win_viewport={
+ [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
+ [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1};
+ }}
+ else
+ screen:expect{grid=[[
+ ^ {5:┌───────────────┐} |
+ {0:~ }{5:│}{3:floaty bar }{5:│}{0: }|
+ {0:~ }{5:│}{1: }{5:│}{0: }|
+ {0:~ }{5:│}{2:~ }{5:│}{0: }|
+ {0:~ }{5:│}{2:~ }{5:│}{0: }|
+ {0:~ }{5:└───────────────┘}{0: }|
+ |
+ ]]}
+ end
end)
end