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authorGregory Anders <8965202+gpanders@users.noreply.github.com>2021-12-19 14:00:53 -0700
committerGitHub <noreply@github.com>2021-12-19 14:00:53 -0700
commit67bb01ae27db3cbba9e2e908c4e6612040f650aa (patch)
tree38dda5d90f5b52909243c6974242deeaf9906da2
parentd6b939a13f0eb0660b1d59ed456d6f379b7c1b66 (diff)
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chore(build): add option to disable Lua bytecode compilation (#16722)
Include a build option to explicitly disable Lua bytecode compilation. This is needed in some situations where the existing checks are not sufficient (e.g. cross compilation).
-rw-r--r--CMakeLists.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 2ca2385d8f..9f1829cf55 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -543,7 +543,9 @@ endif()
message(STATUS "Using Lua interpreter: ${LUA_PRG}")
-if(NOT WIN32)
+option(COMPILE_LUA "Pre-compile Lua sources into bytecode (for sources that are included in the binary)" ON)
+
+if(COMPILE_LUA AND NOT WIN32)
if(PREFER_LUA)
foreach(CURRENT_LUAC_PRG luac5.1 luac)
find_program(_CHECK_LUAC_PRG ${CURRENT_LUAC_PRG})