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author | bfredl <bjorn.linse@gmail.com> | 2022-11-27 10:33:54 +0100 |
---|---|---|
committer | bfredl <bjorn.linse@gmail.com> | 2022-11-27 11:51:10 +0100 |
commit | 942f26279d373fcdebcb41363e526a2871b09a71 (patch) | |
tree | 97660b67740882f34d3568531475b9b5a2098182 | |
parent | 3098064f332ffbc59c342545402e2d2da798a458 (diff) | |
download | rneovim-942f26279d373fcdebcb41363e526a2871b09a71.tar.gz rneovim-942f26279d373fcdebcb41363e526a2871b09a71.tar.bz2 rneovim-942f26279d373fcdebcb41363e526a2871b09a71.zip |
fix(tests): only get the color map once, even for multiple test files
Problem: test/functional/ui/screen.lua would be reloaded for each
*_spec.lua file, which causes an extra nvim session to be started
to get the color map each time.
solution: Mark screen.lua as a preloaded file, but defer the
loading of the color map to the first time Screen object is initialised.
-rw-r--r-- | test/functional/preload.lua | 1 | ||||
-rw-r--r-- | test/functional/ui/float_spec.lua | 62 | ||||
-rw-r--r-- | test/functional/ui/highlight_spec.lua | 2 | ||||
-rw-r--r-- | test/functional/ui/screen.lua | 12 |
4 files changed, 39 insertions, 38 deletions
diff --git a/test/functional/preload.lua b/test/functional/preload.lua index 43e2151f84..e225854de3 100644 --- a/test/functional/preload.lua +++ b/test/functional/preload.lua @@ -2,6 +2,7 @@ -- Busted started doing this to help provide more isolation. See issue #62 -- for more information about this. local helpers = require('test.functional.helpers')(nil) +local screen = require('test.functional.ui.screen') local busted = require("busted") local is_os = helpers.is_os diff --git a/test/functional/ui/float_spec.lua b/test/functional/ui/float_spec.lua index c7ee4ee87d..bc05d9081d 100644 --- a/test/functional/ui/float_spec.lua +++ b/test/functional/ui/float_spec.lua @@ -25,36 +25,6 @@ describe('float window', function() clear() command('hi VertSplit gui=reverse') end) - local attrs = { - [0] = {bold=true, foreground=Screen.colors.Blue}, - [1] = {background = Screen.colors.LightMagenta}, - [2] = {background = Screen.colors.LightMagenta, bold = true, foreground = Screen.colors.Blue1}, - [3] = {bold = true}, - [4] = {bold = true, reverse = true}, - [5] = {reverse = true}, - [6] = {background = Screen.colors.LightMagenta, bold = true, reverse = true}, - [7] = {foreground = Screen.colors.Grey100, background = Screen.colors.Red}, - [8] = {bold = true, foreground = Screen.colors.SeaGreen4}, - [9] = {background = Screen.colors.LightGrey, underline = true}, - [10] = {background = Screen.colors.LightGrey, underline = true, bold = true, foreground = Screen.colors.Magenta}, - [11] = {bold = true, foreground = Screen.colors.Magenta}, - [12] = {background = Screen.colors.Red, bold = true, foreground = Screen.colors.Blue1}, - [13] = {background = Screen.colors.WebGray}, - [14] = {foreground = Screen.colors.Brown}, - [15] = {background = Screen.colors.Grey20}, - [16] = {background = Screen.colors.Grey20, bold = true, foreground = Screen.colors.Blue1}, - [17] = {background = Screen.colors.Yellow}, - [18] = {foreground = Screen.colors.Brown, background = Screen.colors.Grey20}, - [19] = {foreground = Screen.colors.DarkBlue, background = Screen.colors.WebGray}, - [20] = {bold = true, foreground = Screen.colors.Brown}, - [21] = {background = Screen.colors.Gray90}, - [22] = {background = Screen.colors.LightRed}, - [23] = {foreground = Screen.colors.Black, background = Screen.colors.White}; - [24] = {foreground = Screen.colors.Black, background = Screen.colors.Grey80}; - [25] = {blend = 100, background = Screen.colors.Gray0}; - [26] = {blend = 80, background = Screen.colors.Gray0}; - [27] = {background = Screen.colors.LightGray}; - } it('behavior', function() -- Create three windows and test that ":wincmd <direction>" changes to the @@ -724,10 +694,40 @@ describe('float window', function() end) local function with_ext_multigrid(multigrid) - local screen + local screen, attrs before_each(function() screen = Screen.new(40,7) screen:attach {ext_multigrid=multigrid} + attrs = { + [0] = {bold=true, foreground=Screen.colors.Blue}, + [1] = {background = Screen.colors.LightMagenta}, + [2] = {background = Screen.colors.LightMagenta, bold = true, foreground = Screen.colors.Blue1}, + [3] = {bold = true}, + [4] = {bold = true, reverse = true}, + [5] = {reverse = true}, + [6] = {background = Screen.colors.LightMagenta, bold = true, reverse = true}, + [7] = {foreground = Screen.colors.Grey100, background = Screen.colors.Red}, + [8] = {bold = true, foreground = Screen.colors.SeaGreen4}, + [9] = {background = Screen.colors.LightGrey, underline = true}, + [10] = {background = Screen.colors.LightGrey, underline = true, bold = true, foreground = Screen.colors.Magenta}, + [11] = {bold = true, foreground = Screen.colors.Magenta}, + [12] = {background = Screen.colors.Red, bold = true, foreground = Screen.colors.Blue1}, + [13] = {background = Screen.colors.WebGray}, + [14] = {foreground = Screen.colors.Brown}, + [15] = {background = Screen.colors.Grey20}, + [16] = {background = Screen.colors.Grey20, bold = true, foreground = Screen.colors.Blue1}, + [17] = {background = Screen.colors.Yellow}, + [18] = {foreground = Screen.colors.Brown, background = Screen.colors.Grey20}, + [19] = {foreground = Screen.colors.DarkBlue, background = Screen.colors.WebGray}, + [20] = {bold = true, foreground = Screen.colors.Brown}, + [21] = {background = Screen.colors.Gray90}, + [22] = {background = Screen.colors.LightRed}, + [23] = {foreground = Screen.colors.Black, background = Screen.colors.White}; + [24] = {foreground = Screen.colors.Black, background = Screen.colors.Grey80}; + [25] = {blend = 100, background = Screen.colors.Gray0}; + [26] = {blend = 80, background = Screen.colors.Gray0}; + [27] = {background = Screen.colors.LightGray}; + } screen:set_default_attr_ids(attrs) end) diff --git a/test/functional/ui/highlight_spec.lua b/test/functional/ui/highlight_spec.lua index bcb437a55d..8dd1091353 100644 --- a/test/functional/ui/highlight_spec.lua +++ b/test/functional/ui/highlight_spec.lua @@ -1403,7 +1403,7 @@ describe('ColorColumn highlight', function() before_each(function() clear() screen = Screen.new(40, 15) - Screen:set_default_attr_ids({ + screen:set_default_attr_ids({ [1] = {background = Screen.colors.LightRed}, -- ColorColumn [2] = {background = Screen.colors.Grey90}, -- CursorLine [3] = {foreground = Screen.colors.Brown}, -- LineNr diff --git a/test/functional/ui/screen.lua b/test/functional/ui/screen.lua index c44e147c4d..79927273a6 100644 --- a/test/functional/ui/screen.lua +++ b/test/functional/ui/screen.lua @@ -101,13 +101,10 @@ end local default_screen_timeout = default_timeout_factor * 3500 -do - local spawn, nvim_prog = helpers.spawn, helpers.nvim_prog - local session = spawn({nvim_prog, '-u', 'NONE', '-i', 'NONE', '-N', '--embed'}) +function Screen._init_colors(session) local status, rv = session:request('nvim_get_color_map') if not status then - print('failed to get color map') - os.exit(1) + error('failed to get color map') end local colors = rv local colornames = {} @@ -116,12 +113,15 @@ do -- this is just a helper to get any canonical name of a color colornames[rgb] = name end - session:close() Screen.colors = colors Screen.colornames = colornames end function Screen.new(width, height) + if not Screen.colors then + Screen._init_colors(get_session()) + end + if not width then width = 53 end |