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authorJosh Rahm <rahm@google.com>2022-10-11 19:00:52 +0000
committerJosh Rahm <rahm@google.com>2022-10-11 19:00:52 +0000
commit21e2e46242033c7aaa6ccfb23e256680816c063c (patch)
treef089522cfb145d6e9c8a86a01d8e454ce5501e20 /cmake/Util.cmake
parent179d3ed87b17988f5fe00d8b99f2611a28212be7 (diff)
parent760b399f6c0c6470daa0663752bd22886997f9e6 (diff)
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Merge remote-tracking branch 'upstream/master' into floattitlefloattitle
Diffstat (limited to 'cmake/Util.cmake')
-rw-r--r--cmake/Util.cmake40
1 files changed, 40 insertions, 0 deletions
diff --git a/cmake/Util.cmake b/cmake/Util.cmake
index b485f4606b..343a729305 100644
--- a/cmake/Util.cmake
+++ b/cmake/Util.cmake
@@ -143,3 +143,43 @@ function(add_glob_targets)
add_custom_target(${ARG_TARGET} DEPENDS ${touch_list})
endfunction()
+
+# Set default build type to Debug. Also limit the list of allowable build types
+# to the ones defined in variable allowableBuildTypes.
+#
+# The correct way to specify build type (for example Release) for
+# single-configuration generators (Make and Ninja) is to run
+#
+# cmake -B build -D CMAKE_BUILD_TYPE=Release
+# cmake --build build
+#
+# while for multi-configuration generators (Visual Studio, Xcode and Ninja
+# Multi-Config) is to run
+#
+# cmake -B build
+# cmake --build build --config Release
+#
+# Passing CMAKE_BUILD_TYPE for multi-config generators will now not only
+# not be used, but also generate a warning for the user.
+function(set_default_buildtype)
+ set(allowableBuildTypes Debug Release MinSizeRel RelWithDebInfo)
+
+ get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
+ if(isMultiConfig)
+ set(CMAKE_CONFIGURATION_TYPES ${allowableBuildTypes} PARENT_SCOPE)
+ if(CMAKE_BUILD_TYPE)
+ message(WARNING "CMAKE_BUILD_TYPE specified which is ignored on \
+ multi-configuration generators. Defaulting to Debug build type.")
+ endif()
+ else()
+ set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "${allowableBuildTypes}")
+ if(NOT CMAKE_BUILD_TYPE)
+ message(STATUS "CMAKE_BUILD_TYPE not specified, default is 'Debug'")
+ set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build" FORCE)
+ elseif(NOT CMAKE_BUILD_TYPE IN_LIST allowableBuildTypes)
+ message(FATAL_ERROR "Invalid build type: ${CMAKE_BUILD_TYPE}")
+ else()
+ message(STATUS "CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}")
+ endif()
+ endif()
+endfunction()