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author | Gregory Anders <8965202+gpanders@users.noreply.github.com> | 2024-07-22 17:28:05 -0500 |
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committer | GitHub <noreply@github.com> | 2024-07-23 06:28:05 +0800 |
commit | 79d492a4218ee6b4da5becbebb712a0f1f65d0f5 (patch) | |
tree | 048bfad3f00cef2802180012f4de172eda19f89d /runtime/lua/vim | |
parent | f93ecd2760f5859fd5eeec28c7c2196ece98e9a1 (diff) | |
download | rneovim-79d492a4218ee6b4da5becbebb712a0f1f65d0f5.tar.gz rneovim-79d492a4218ee6b4da5becbebb712a0f1f65d0f5.tar.bz2 rneovim-79d492a4218ee6b4da5becbebb712a0f1f65d0f5.zip |
vim-patch:9.1.0610: filetype: OpenGL Shading Language files are not detected (#29831)
Problem: filetype: OpenGL Shading Language files are not detected
Solution: detect various file extensions as GLSL filetype, include
indent and syntax script, do no longer recognize '*.comp'
as Mason filetype (Gregory Anders)
closes: vim/vim#15317
https://github.com/vim/vim/commit/e4b991ed36f96dd01c6d75e46a04fd1a99180e58
Diffstat (limited to 'runtime/lua/vim')
-rw-r--r-- | runtime/lua/vim/filetype.lua | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/runtime/lua/vim/filetype.lua b/runtime/lua/vim/filetype.lua index ea4fa4d2a2..229f989229 100644 --- a/runtime/lua/vim/filetype.lua +++ b/runtime/lua/vim/filetype.lua @@ -485,7 +485,19 @@ local extension = { gift = 'gift', prettierignore = 'gitignore', gleam = 'gleam', + vert = 'glsl', + tesc = 'glsl', + tese = 'glsl', glsl = 'glsl', + geom = 'glsl', + frag = 'glsl', + comp = 'glsl', + rgen = 'glsl', + rmiss = 'glsl', + rchit = 'glsl', + rahit = 'glsl', + rint = 'glsl', + rcall = 'glsl', gn = 'gn', gni = 'gn', gnuplot = 'gnuplot', @@ -695,7 +707,6 @@ local extension = { markdown = detect.markdown, mdown = detect.markdown, mhtml = 'mason', - comp = 'mason', mason = 'mason', master = 'master', mas = 'master', |