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authorzeertzjq <zeertzjq@outlook.com>2023-11-27 17:21:58 +0800
committerGitHub <noreply@github.com>2023-11-27 17:21:58 +0800
commit574d25642fc9ca65b396633aeab6e2d32778b642 (patch)
tree3ec4fa989ef32615fc48d996bdafda448c31b03f /src/nvim/grid.h
parent84bbe4b0ca935db1f6202db339aee5594a3b3908 (diff)
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refactor: move Arena and ArenaMem to memory_defs.h (#26240)
Diffstat (limited to 'src/nvim/grid.h')
-rw-r--r--src/nvim/grid.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/nvim/grid.h b/src/nvim/grid.h
index b2766c27bd..0a0fe68cde 100644
--- a/src/nvim/grid.h
+++ b/src/nvim/grid.h
@@ -1,14 +1,13 @@
#pragma once
#include <stdbool.h>
+#include <stddef.h> // IWYU pragma: keep
#include <string.h>
-#include "nvim/ascii.h"
#include "nvim/buffer_defs.h"
#include "nvim/grid_defs.h" // IWYU pragma: export
#include "nvim/macros.h"
#include "nvim/mbyte.h"
-#include "nvim/memory.h"
#include "nvim/pos.h"
/// By default, all windows are drawn on a single rectangular grid, represented by