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authorBjörn Linse <bjorn.linse@gmail.com>2021-03-14 08:35:48 +0100
committerGitHub <noreply@github.com>2021-03-14 08:35:48 +0100
commit3c8583e43bcb644d75c17c072ddf6f067439fde1 (patch)
tree5bff3f568eeefe2cdac24bea446dbc6ca6f14e4e /src/nvim/grid_defs.h
parent314b222c25f1f21713082d3cb17f5fa442a8b3ec (diff)
parent8fe19d9d89d90eed347d9bfeb99446c0f400cca1 (diff)
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Merge pull request #14020 from chentau/float_resize
Update lines after shrinking floating window
Diffstat (limited to 'src/nvim/grid_defs.h')
-rw-r--r--src/nvim/grid_defs.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/nvim/grid_defs.h b/src/nvim/grid_defs.h
index e14aae73d8..752be4f5a8 100644
--- a/src/nvim/grid_defs.h
+++ b/src/nvim/grid_defs.h
@@ -76,6 +76,12 @@ typedef struct {
int comp_row;
int comp_col;
+ // Requested width and height of the grid upon resize. Used by
+ // `ui_compositor` to correctly determine which regions need to
+ // be redrawn.
+ int comp_width;
+ int comp_height;
+
// z-index of the grid. Grids with higher index is draw on top.
// default_grid.comp_index is always zero.
size_t comp_index;
@@ -86,6 +92,6 @@ typedef struct {
} ScreenGrid;
#define SCREEN_GRID_INIT { 0, NULL, NULL, NULL, NULL, NULL, 0, 0, false, \
- false, 0, 0, false, true, 0, 0, 0, false }
+ false, 0, 0, false, true, 0, 0, 0, 0, 0, false }
#endif // NVIM_GRID_DEFS_H