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authorbfredl <bjorn.linse@gmail.com>2024-02-25 15:02:48 +0100
committerbfredl <bjorn.linse@gmail.com>2024-03-07 09:39:46 +0100
commitdc37c1550bed46fffbb677d343cdc5bc94056219 (patch)
tree86213752366e016637f9e155a975facb408decad /src/nvim/lua
parent6525832a8c4d44a8ebabba02a5ea1ce09b389a4f (diff)
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refactor(msgpack): allow flushing buffer while packing msgpack
Before, we needed to always pack an entire msgpack_rpc Object to a continous memory buffer before sending it out to a channel. But this is generally wasteful. it is better to just flush whatever is in the buffer and then continue packing to a new buffer. This is also done for the UI event packer where there are some extra logic to "finish" of an existing batch of nevents/ncalls. This doesn't really stop us from flushing the buffer, just that we need to update the state machine accordingly so the next call to prepare_call() always will start with a new event (even though the buffer might contain overflow data from a large event).
Diffstat (limited to 'src/nvim/lua')
-rw-r--r--src/nvim/lua/converter.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/nvim/lua/converter.c b/src/nvim/lua/converter.c
index 0b7f58cec6..bba771f8a5 100644
--- a/src/nvim/lua/converter.c
+++ b/src/nvim/lua/converter.c
@@ -1381,9 +1381,11 @@ void nlua_push_keydict(lua_State *L, void *value, KeySetLink *table)
lua_pushstring(L, field->str);
if (field->type == kObjectTypeNil) {
nlua_push_Object(L, (Object *)mem, false);
- } else if (field->type == kObjectTypeInteger || field->type == kObjectTypeBuffer
- || field->type == kObjectTypeWindow || field->type == kObjectTypeTabpage) {
+ } else if (field->type == kObjectTypeInteger) {
lua_pushinteger(L, *(Integer *)mem);
+ } else if (field->type == kObjectTypeBuffer || field->type == kObjectTypeWindow
+ || field->type == kObjectTypeTabpage) {
+ lua_pushinteger(L, *(handle_T *)mem);
} else if (field->type == kObjectTypeFloat) {
lua_pushnumber(L, *(Float *)mem);
} else if (field->type == kObjectTypeBoolean) {