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author | ZyX <kp-pav@yandex.ru> | 2016-03-04 21:55:28 +0300 |
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committer | ZyX <kp-pav@yandex.ru> | 2017-03-27 00:11:24 +0300 |
commit | e7bbd8256b8c701205389be431bbafd8743c72a9 (patch) | |
tree | 9fc9a9754da4d856b94f8388ff700a01711dfe68 /src/nvim/viml/executor/executor.c | |
parent | f9a31e98505c0f5e83dd3ba957fbd0f4b150d30c (diff) | |
download | rneovim-e7bbd8256b8c701205389be431bbafd8743c72a9.tar.gz rneovim-e7bbd8256b8c701205389be431bbafd8743c72a9.tar.bz2 rneovim-e7bbd8256b8c701205389be431bbafd8743c72a9.zip |
eval: Add luaeval function
No tests yet, no documentation update, no :lua* stuff, no vim module.
converter.c should also work with typval_T, not Object.
Known problem: luaeval("1", {}) results in
PANIC: unprotected error in call to Lua API (attempt to index a nil value)
Ref #3823
Diffstat (limited to 'src/nvim/viml/executor/executor.c')
-rw-r--r-- | src/nvim/viml/executor/executor.c | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/src/nvim/viml/executor/executor.c b/src/nvim/viml/executor/executor.c new file mode 100644 index 0000000000..6f1e847649 --- /dev/null +++ b/src/nvim/viml/executor/executor.c @@ -0,0 +1,270 @@ +#include <lua.h> +#include <lualib.h> +#include <lauxlib.h> + +#include "nvim/misc1.h" +#include "nvim/getchar.h" +#include "nvim/garray.h" +#include "nvim/func_attr.h" +#include "nvim/api/private/defs.h" +#include "nvim/api/vim.h" +#include "nvim/vim.h" +#include "nvim/message.h" + +#include "nvim/viml/executor/executor.h" +#include "nvim/viml/executor/converter.h" + +typedef struct { + Error err; + String lua_err_str; +} LuaError; + +#ifdef INCLUDE_GENERATED_DECLARATIONS +# include "viml/executor/vim_module.generated.h" +# include "viml/executor/executor.c.generated.h" +#endif + +/// Name of the run code for use in messages +#define NLUA_EVAL_NAME "<VimL compiled string>" + +/// Call C function which does not expect any arguments +/// +/// @param function Called function +/// @param numret Number of returned arguments +#define NLUA_CALL_C_FUNCTION_0(lstate, function, numret) \ + do { \ + lua_pushcfunction(lstate, &function); \ + lua_call(lstate, 0, numret); \ + } while (0) +/// Call C function which expects four arguments +/// +/// @param function Called function +/// @param numret Number of returned arguments +/// @param a… Supplied argument (should be a void* pointer) +#define NLUA_CALL_C_FUNCTION_3(lstate, function, numret, a1, a2, a3) \ + do { \ + lua_pushcfunction(lstate, &function); \ + lua_pushlightuserdata(lstate, a1); \ + lua_pushlightuserdata(lstate, a2); \ + lua_pushlightuserdata(lstate, a3); \ + lua_call(lstate, 3, numret); \ + } while (0) +/// Call C function which expects five arguments +/// +/// @param function Called function +/// @param numret Number of returned arguments +/// @param a… Supplied argument (should be a void* pointer) +#define NLUA_CALL_C_FUNCTION_4(lstate, function, numret, a1, a2, a3, a4) \ + do { \ + lua_pushcfunction(lstate, &function); \ + lua_pushlightuserdata(lstate, a1); \ + lua_pushlightuserdata(lstate, a2); \ + lua_pushlightuserdata(lstate, a3); \ + lua_pushlightuserdata(lstate, a4); \ + lua_call(lstate, 4, numret); \ + } while (0) + +static void set_lua_error(lua_State *lstate, LuaError *lerr) + FUNC_ATTR_NONNULL_ALL +{ + const char *const str = lua_tolstring(lstate, -1, &lerr->lua_err_str.size); + lerr->lua_err_str.data = xmemdupz(str, lerr->lua_err_str.size); + lua_pop(lstate, 1); + + // FIXME? More specific error? + set_api_error("Error while executing lua code", &lerr->err); +} + +/// Compare two strings, ignoring case +/// +/// Expects two values on the stack: compared strings. Returns one of the +/// following numbers: 0, -1 or 1. +/// +/// Does no error handling: never call it with non-string or with some arguments +/// omitted. +static int nlua_stricmp(lua_State *lstate) FUNC_ATTR_NONNULL_ALL +{ + const char *s1 = luaL_checklstring(lstate, 1, NULL); + const char *s2 = luaL_checklstring(lstate, 2, NULL); + const int ret = STRICMP(s1, s2); + lua_pop(lstate, 2); + lua_pushnumber(lstate, (lua_Number) ((ret > 0) - (ret < 0))); + return 1; +} + +/// Evaluate lua string +/// +/// Expects three values on the stack: string to evaluate, pointer to the +/// location where result is saved, pointer to the location where error is +/// saved. Always returns nothing (from the lua point of view). +static int nlua_exec_lua_string(lua_State *lstate) FUNC_ATTR_NONNULL_ALL +{ + String *str = (String *) lua_touserdata(lstate, 1); + Object *obj = (Object *) lua_touserdata(lstate, 2); + LuaError *lerr = (LuaError *) lua_touserdata(lstate, 3); + lua_pop(lstate, 3); + + if (luaL_loadbuffer(lstate, str->data, str->size, NLUA_EVAL_NAME)) { + set_lua_error(lstate, lerr); + return 0; + } + if (lua_pcall(lstate, 0, 1, 0)) { + set_lua_error(lstate, lerr); + return 0; + } + *obj = nlua_pop_Object(lstate, &lerr->err); + return 0; +} + +/// Initialize lua interpreter state +/// +/// Called by lua interpreter itself to initialize state. +static int nlua_state_init(lua_State *lstate) FUNC_ATTR_NONNULL_ALL +{ + lua_pushcfunction(lstate, &nlua_stricmp); + lua_setglobal(lstate, "stricmp"); + if (luaL_dostring(lstate, (char *) &vim_module[0])) { + LuaError lerr; + set_lua_error(lstate, &lerr); + return 1; + } + nlua_add_api_functions(lstate); + lua_setglobal(lstate, "vim"); + return 0; +} + +/// Initialize lua interpreter +/// +/// Crashes NeoVim if initialization fails. Should be called once per lua +/// interpreter instance. +static lua_State *init_lua(void) + FUNC_ATTR_NONNULL_RET FUNC_ATTR_WARN_UNUSED_RESULT +{ + lua_State *lstate = luaL_newstate(); + if (lstate == NULL) { + EMSG(_("E970: Failed to initialize lua interpreter")); + preserve_exit(); + } + luaL_openlibs(lstate); + NLUA_CALL_C_FUNCTION_0(lstate, nlua_state_init, 0); + return lstate; +} + +static Object exec_lua_string(lua_State *lstate, String str, LuaError *lerr) + FUNC_ATTR_NONNULL_ALL +{ + Object ret = { kObjectTypeNil, { false } }; + NLUA_CALL_C_FUNCTION_3(lstate, nlua_exec_lua_string, 0, &str, &ret, lerr); + return ret; +} + +static lua_State *global_lstate = NULL; + +/// Execute lua string +/// +/// Used for :lua. +/// +/// @param[in] str String to execute. +/// @param[out] err Location where error will be saved. +/// @param[out] err_str Location where lua error string will be saved, if any. +/// +/// @return Result of the execution. +Object executor_exec_lua(String str, Error *err, String *err_str) + FUNC_ATTR_NONNULL_ALL FUNC_ATTR_WARN_UNUSED_RESULT +{ + if (global_lstate == NULL) { + global_lstate = init_lua(); + } + + LuaError lerr = { + .err = { .set = false }, + .lua_err_str = STRING_INIT, + }; + + Object ret = exec_lua_string(global_lstate, str, &lerr); + + *err = lerr.err; + *err_str = lerr.lua_err_str; + + return ret; +} + +/// Evaluate lua string +/// +/// Used for luaeval(). Expects three values on the stack: +/// +/// 1. String to evaluate. +/// 2. _A value. +/// 3. Pointer to location where result is saved. +/// 4. Pointer to location where error will be saved. +/// +/// @param[in,out] lstate Lua interpreter state. +static int nlua_eval_lua_string(lua_State *lstate) + FUNC_ATTR_NONNULL_ALL +{ + String *str = (String *) lua_touserdata(lstate, 1); + Object *arg = (Object *) lua_touserdata(lstate, 2); + Object *ret = (Object *) lua_touserdata(lstate, 3); + LuaError *lerr = (LuaError *) lua_touserdata(lstate, 4); + + garray_T str_ga; + ga_init(&str_ga, 1, 80); +#define EVALHEADER "local _A=select(1,...) return " + ga_concat_len(&str_ga, EVALHEADER, sizeof(EVALHEADER) - 1); +#undef EVALHEADER + ga_concat_len(&str_ga, str->data, str->size); + if (luaL_loadbuffer(lstate, str_ga.ga_data, (size_t) str_ga.ga_len, + NLUA_EVAL_NAME)) { + set_lua_error(lstate, lerr); + return 0; + } + ga_clear(&str_ga); + + nlua_push_Object(lstate, *arg); + if (lua_pcall(lstate, 1, 1, 0)) { + set_lua_error(lstate, lerr); + return 0; + } + *ret = nlua_pop_Object(lstate, &lerr->err); + + return 0; +} + +static Object eval_lua_string(lua_State *lstate, String str, Object arg, + LuaError *lerr) + FUNC_ATTR_NONNULL_ALL +{ + Object ret = { kObjectTypeNil, { false } }; + NLUA_CALL_C_FUNCTION_4(lstate, nlua_eval_lua_string, 0, + &str, &arg, &ret, lerr); + return ret; +} + +/// Evaluate lua string +/// +/// Used for luaeval(). +/// +/// @param[in] str String to execute. +/// @param[out] err Location where error will be saved. +/// @param[out] err_str Location where lua error string will be saved, if any. +/// +/// @return Result of the execution. +Object executor_eval_lua(String str, Object arg, Error *err, String *err_str) + FUNC_ATTR_NONNULL_ALL FUNC_ATTR_WARN_UNUSED_RESULT +{ + if (global_lstate == NULL) { + global_lstate = init_lua(); + } + + LuaError lerr = { + .err = { .set = false }, + .lua_err_str = STRING_INIT, + }; + + Object ret = eval_lua_string(global_lstate, str, arg, &lerr); + + *err = lerr.err; + *err_str = lerr.lua_err_str; + + return ret; +} |