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authorEliseo Martínez <eliseomarmol@gmail.com>2014-04-30 20:21:21 +0200
committerJustin M. Keyes <justinkz@gmail.com>2014-05-03 10:04:49 -0400
commit4fe0a51844cc7502e46d29b8ac4077d76eba41c0 (patch)
tree548a6c4594c3299f945645528540d8a3b360933b /src/vim.h
parentad966753d40a16ff77e5056fd95a5716326b0891 (diff)
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Remove project int types: Case long_i: Replace with plain long.
Replace long_i with plain long. long_i was just plain long, adding marker __w64, to be used by Microsoft's compilers only, as an aid when transitioning from 32 bits to 64 bits. Purpose of this marker was, in fact, to make a 32 bit compiler emit the same warnings that a 64 bit compiler would. This __w64 marker is nowadays deprecated by said compilers, and use of a real 64 bit compiler is recommended instead. See http://msdn.microsoft.com/en-us/library/s04b5w00.aspx for details. So, there's no reason to maintain this anymore, and thus is removed. Refactoring long into int64_t is not attempted, as doing that in a bulk way is too much complicated. That is left to be done later, on a file-by-file basis, probably intermixed with file-by-file -Wconversion activation. Requested in #459.
Diffstat (limited to 'src/vim.h')
-rw-r--r--src/vim.h15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/vim.h b/src/vim.h
index 2553e9210f..81da228d59 100644
--- a/src/vim.h
+++ b/src/vim.h
@@ -71,17 +71,10 @@ Error: configure did not run properly.Check auto/config.log.
#define NUMBUFLEN 30 /* length of a buffer to store a number in ASCII */
-/* Make sure long_u is big enough to hold a pointer.
- * On Win64, longs are 32 bits and pointers are 64 bits.
- * For printf() and scanf(), we need to take care of long_u specifically. */
-/* Microsoft-specific. The __w64 keyword should be specified on any typedefs
- * that change size between 32-bit and 64-bit platforms. For any such type,
- * __w64 should appear only on the 32-bit definition of the typedef.
- * Define __w64 as an empty token for everything but MSVC 7.x or later.
- */
-# define __w64
-typedef unsigned long __w64 long_u;
-typedef long __w64 long_i;
+// Make sure long_u is big enough to hold a pointer.
+// On Win64, longs are 32 bits and pointers are 64 bits.
+// For printf() and scanf(), we need to take care of long_u specifically.
+typedef unsigned long long_u;
/*
* The characters and attributes cached for the screen.