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authorBjörn Linse <bjorn.linse@gmail.com>2016-05-25 11:00:54 +0200
committerBjörn Linse <bjorn.linse@gmail.com>2016-05-25 11:00:54 +0200
commitc74ce334f2f7c42dcd33bc5a0d1cc02b752733f6 (patch)
tree0c1696f84e8ff072709f843726fdedcb3c6cd48d /test/functional/eval/timer_spec.lua
parent1e22076a6561ae2dba820ff961795ddb571940ea (diff)
parent5cc87d4dabd02167117be7a978b5c8faaa975419 (diff)
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Merge pull request #4624 from bfredl/timers
implement timers and process events during sleep
Diffstat (limited to 'test/functional/eval/timer_spec.lua')
-rw-r--r--test/functional/eval/timer_spec.lua129
1 files changed, 129 insertions, 0 deletions
diff --git a/test/functional/eval/timer_spec.lua b/test/functional/eval/timer_spec.lua
new file mode 100644
index 0000000000..611113f560
--- /dev/null
+++ b/test/functional/eval/timer_spec.lua
@@ -0,0 +1,129 @@
+local helpers = require('test.functional.helpers')
+local Screen = require('test.functional.ui.screen')
+local ok, feed, eq, eval = helpers.ok, helpers.feed, helpers.eq, helpers.eval
+local source, nvim_async, run = helpers.source, helpers.nvim_async, helpers.run
+local clear, execute, funcs = helpers.clear, helpers.execute, helpers.funcs
+
+describe('timers', function()
+ before_each(function()
+ clear()
+ source([[
+ let g:val = 0
+ func MyHandler(timer)
+ let g:val += 1
+ endfunc
+ ]])
+ end)
+
+ it('works one-shot', function()
+ execute("call timer_start(50, 'MyHandler')")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 200)
+ eq(1,eval("g:val"))
+ end)
+
+ it('works with repeat two', function()
+ execute("call timer_start(50, 'MyHandler', {'repeat': 2})")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 300)
+ eq(2,eval("g:val"))
+ end)
+
+ it('are triggered during sleep', function()
+ execute("call timer_start(50, 'MyHandler', {'repeat': 2})")
+ nvim_async("command", "sleep 10")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 300)
+ eq(2,eval("g:val"))
+ end)
+
+ it('can be started during sleep', function()
+ nvim_async("command", "sleep 10")
+ -- this also tests that remote requests works during sleep
+ eval("timer_start(50, 'MyHandler', {'repeat': 2})")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 300)
+ eq(2,eval("g:val"))
+ end)
+
+ it('are paused when event processing is disabled', function()
+ -- this is not the intended behavior, but at least there will
+ -- not be a burst of queued up callbacks
+ execute("call timer_start(50, 'MyHandler', {'repeat': 2})")
+ run(nil, nil, nil, 100)
+ local count = eval("g:val")
+ nvim_async("command", "let g:c = getchar()")
+ run(nil, nil, nil, 300)
+ feed("c")
+ local diff = eval("g:val") - count
+ ok(0 <= diff and diff <= 2)
+ eq(99, eval("g:c"))
+ end)
+
+ it('can be stopped', function()
+ local t = eval("timer_start(50, 'MyHandler', {'repeat': -1})")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 300)
+ funcs.timer_stop(t)
+ local count = eval("g:val")
+ run(nil, nil, nil, 300)
+ local count2 = eval("g:val")
+ ok(4 <= count and count <= 7)
+ -- when count is eval:ed after timer_stop this should be non-racy
+ eq(count, count2)
+ end)
+
+ it('can be stopped from the handler', function()
+ source([[
+ func! MyHandler(timer)
+ let g:val += 1
+ if g:val == 3
+ call timer_stop(a:timer)
+ " check double stop is ignored
+ call timer_stop(a:timer)
+ endif
+ endfunc
+ ]])
+ execute("call timer_start(50, 'MyHandler', {'repeat': -1})")
+ eq(0,eval("g:val"))
+ run(nil, nil, nil, 300)
+ eq(3,eval("g:val"))
+ end)
+
+ it('can have two timers', function()
+ source([[
+ let g:val2 = 0
+ func! MyHandler2(timer)
+ let g:val2 += 1
+ endfunc
+ ]])
+ execute("call timer_start(50, 'MyHandler', {'repeat': 3})")
+ execute("call timer_start(100, 'MyHandler2', {'repeat': 2})")
+ run(nil, nil, nil, 300)
+ eq(3,eval("g:val"))
+ eq(2,eval("g:val2"))
+ end)
+
+ it("doesn't mess up the cmdline", function()
+ local screen = Screen.new(40, 6)
+ screen:attach()
+ screen:set_default_attr_ignore({{bold=true, foreground=Screen.colors.Blue}})
+ source([[
+ func! MyHandler(timer)
+ echo "evil"
+ endfunc
+ ]])
+ execute("call timer_start(100, 'MyHandler', {'repeat': 1})")
+ feed(":good")
+ screen:sleep(200)
+ screen:expect([[
+ |
+ ~ |
+ ~ |
+ ~ |
+ ~ |
+ :good^ |
+ ]])
+ end)
+
+end)