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author | glepnir <glephunter@gmail.com> | 2024-12-12 18:45:57 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-12-12 02:45:57 -0800 |
commit | 17383870dd3b7f04eddd48ed929cc25c7e102277 (patch) | |
tree | c23df9162c2e9ab174ad628c4a475f788555bc44 /test/functional/ui/float_spec.lua | |
parent | de794f2d24099b73419ce2cd98424f702908040f (diff) | |
download | rneovim-17383870dd3b7f04eddd48ed929cc25c7e102277.tar.gz rneovim-17383870dd3b7f04eddd48ed929cc25c7e102277.tar.bz2 rneovim-17383870dd3b7f04eddd48ed929cc25c7e102277.zip |
fix(float): re-sort layers when grid zindex changed #30259
Problem: when zindex is changed in vim.schedule the zindex sort in
layers not changed.
Solution: resort layers when zindex changed.
Diffstat (limited to 'test/functional/ui/float_spec.lua')
-rw-r--r-- | test/functional/ui/float_spec.lua | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/test/functional/ui/float_spec.lua b/test/functional/ui/float_spec.lua index 57ef9bcff6..c676e9d5f2 100644 --- a/test/functional/ui/float_spec.lua +++ b/test/functional/ui/float_spec.lua @@ -8542,6 +8542,111 @@ describe('float window', function() | ]]} end + + -- + -- Check that floats are positioned correctly after changing the zindexes. + -- + command('fclose') + exec_lua([[ + local win1, win3 = ... + vim.api.nvim_win_set_config(win1, { zindex = 400, title = 'win_400', title_pos = 'center', border = 'double' }) + vim.api.nvim_win_set_config(win3, { zindex = 300, title = 'win_300', title_pos = 'center', border = 'single' }) + ]], win1, win3) + if multigrid then + screen:expect({ + grid = [[ + ## grid 1 + [2:----------------------------------------]|*6 + [3:----------------------------------------]| + ## grid 2 + ^ | + {0:~ }|*5 + ## grid 3 + | + ## grid 4 + {5:╔══════}{11:win_400}{5:═══════╗}| + {5:║}{7: }{5:║}| + {5:║}{7:~ }{5:║}|*2 + {5:╚════════════════════╝}| + ## grid 6 + {5:┌──────}{11:win_300}{5:───────┐}| + {5:│}{8: }{5:│}| + {5:│}{8:~ }{5:│}|*2 + {5:└────────────────────┘}| + ]], float_pos={ + [4] = {1001, "NW", 1, 1, 5, true, 400}; + [6] = {1003, "NW", 1, 3, 7, true, 300}; + }, win_viewport={ + [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + [6] = {win = 1003, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + }, win_viewport_margins={ + [2] = { bottom = 0, left = 0, right = 0, top = 0, win = 1000 }, + [4] = { bottom = 1, left = 1, right = 1, top = 1, win = 1001 }, + [6] = { bottom = 1, left = 1, right = 1, top = 1, win = 1003 } + }}) + else + screen:expect({ + grid = [[ + ^ | + {0:~ }{5:╔══════}{11:win_400}{5:═══════╗}{0: }| + {0:~ }{5:║}{7: }{5:║─┐}{0: }| + {0:~ }{5:║}{7:~ }{5:║}{8: }{5:│}{0: }|*2 + {0:~ }{5:╚════════════════════╝}{8: }{5:│}{0: }| + {5:└────────────────────┘} | + ]] + }) + end + exec_lua([[ + local win1, win3 = ... + vim.api.nvim_win_set_config(win1, { zindex = 100, title='win_100' }) + vim.api.nvim_win_set_config(win3, { zindex = 150, title='win_150' }) + ]], win1, win3) + if multigrid then + screen:expect({ + grid = [[ + ## grid 1 + [2:----------------------------------------]|*6 + [3:----------------------------------------]| + ## grid 2 + ^ | + {0:~ }|*5 + ## grid 3 + | + ## grid 4 + {5:╔}{11:win_100}{5:═════════════╗}| + {5:║}{7: }{5:║}| + {5:║}{7:~ }{5:║}|*2 + {5:╚════════════════════╝}| + ## grid 6 + {5:┌}{11:win_150}{5:─────────────┐}| + {5:│}{8: }{5:│}| + {5:│}{8:~ }{5:│}|*2 + {5:└────────────────────┘}| + ]], float_pos={ + [4] = {1001, "NW", 1, 1, 5, true, 100}; + [6] = {1003, "NW", 1, 3, 7, true, 150}; + }, win_viewport={ + [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + [6] = {win = 1003, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0}; + }, win_viewport_margins={ + [2] = { bottom = 0, left = 0, right = 0, top = 0, win = 1000 }, + [4] = { bottom = 1, left = 1, right = 1, top = 1, win = 1001 }, + [6] = { bottom = 1, left = 1, right = 1, top = 1, win = 1003 } + }}) + else + screen:expect({ + grid = [[ + ^ | + {0:~ }{5:╔}{11:w}{5:┌}{11:win_150}{5:─────────────┐}{0: }| + {0:~ }{5:║}{7: }{5:│}{8: }{5:│}{0: }| + {0:~ }{5:║}{7:~}{5:│}{8:~ }{5:│}{0: }|*2 + {0:~ }{5:╚═└────────────────────┘}{0: }| + | + ]] + }) + end end) it('can use winbar', function() |