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authorLewis Russell <lewis6991@gmail.com>2024-01-16 13:26:21 +0000
committerLewis Russell <me@lewisr.dev>2024-01-16 19:11:49 +0000
commit8f02ae82e203920b472d17e75a61763f3a409a7b (patch)
tree4e6379218c7d53d1ba512a2464ec0237365a7bbb /test/functional/ui/float_spec.lua
parent91dc04a5e12a3d0c5be56768ded5971bc80e6f8e (diff)
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test: use integers for API Buffer/Window/Tabpage EXT types
Diffstat (limited to 'test/functional/ui/float_spec.lua')
-rw-r--r--test/functional/ui/float_spec.lua762
1 files changed, 379 insertions, 383 deletions
diff --git a/test/functional/ui/float_spec.lua b/test/functional/ui/float_spec.lua
index d08e346fc2..b05e7aceda 100644
--- a/test/functional/ui/float_spec.lua
+++ b/test/functional/ui/float_spec.lua
@@ -47,8 +47,8 @@ describe('float window', function()
local win = api.nvim_open_win(buf, false, {relative='win', width=16, height=1, row=0, col=10})
local line = fn.win_execute(win, 'echo getline(1)')
eq('\nthe floatwin', line)
- eq('\n1', fn.win_execute(win, 'echo line(".",'..win.id..')'))
- eq('\n3', fn.win_execute(win, 'echo line("$",'..win.id..')'))
+ eq('\n1', fn.win_execute(win, 'echo line(".",'..win..')'))
+ eq('\n3', fn.win_execute(win, 'echo line("$",'..win..')'))
eq('\n0', fn.win_execute(win, 'echo line("$", 123456)'))
fn.win_execute(win, 'bwipe!')
end)
@@ -480,7 +480,7 @@ describe('float window', function()
it('no crash with bufpos and non-existent window', function()
command('new')
- local closed_win = api.nvim_get_current_win().id
+ local closed_win = api.nvim_get_current_win()
command('close')
local buf = api.nvim_create_buf(false,false)
api.nvim_open_win(buf, true, {relative='win', win=closed_win, width=1, height=1, bufpos={0,0}})
@@ -490,7 +490,7 @@ describe('float window', function()
it("no segfault when setting minimal style after clearing local 'fillchars' #19510", function()
local float_opts = {relative = 'editor', row = 1, col = 1, width = 1, height = 1}
local float_win = api.nvim_open_win(0, true, float_opts)
- api.nvim_set_option_value('fillchars', NIL, {win=float_win.id})
+ api.nvim_set_option_value('fillchars', NIL, {win=float_win})
float_opts.style = 'minimal'
api.nvim_win_set_config(float_win, float_opts)
assert_alive()
@@ -519,7 +519,7 @@ describe('float window', function()
api.nvim_set_option_value('splitkeep', 'screen', {})
local float_opts = {relative = 'editor', row = 1, col = 1, width = 10, height = 10}
local float_win = api.nvim_open_win(0, true, float_opts)
- eq(5, api.nvim_get_option_value('scroll', {win=float_win.id}))
+ eq(5, api.nvim_get_option_value('scroll', {win=float_win}))
end)
it(':unhide works when there are floating windows', function()
@@ -548,8 +548,8 @@ describe('float window', function()
local old_buf, old_win
before_each(function()
insert('foo')
- old_buf = curbuf().id
- old_win = curwin().id
+ old_buf = curbuf()
+ old_win = curwin()
end)
describe('closing the last non-floating window gives E444', function()
before_each(function()
@@ -569,10 +569,10 @@ describe('float window', function()
describe('leaves one window with an empty buffer when there is only one buffer', function()
local same_buf_float
before_each(function()
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
end)
after_each(function()
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
expect('')
eq(1, #api.nvim_list_wins())
end)
@@ -591,20 +591,20 @@ describe('float window', function()
describe('closes other windows with that buffer when there are other buffers', function()
local same_buf_float, other_buf, other_buf_float
before_each(function()
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
- other_buf = api.nvim_create_buf(true, false).id
- other_buf_float = api.nvim_open_win(other_buf, true, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
+ other_buf = api.nvim_create_buf(true, false)
+ other_buf_float = api.nvim_open_win(other_buf, true, float_opts)
insert('bar')
api.nvim_set_current_win(old_win)
end)
after_each(function()
- eq(other_buf, curbuf().id)
+ eq(other_buf, curbuf())
expect('bar')
eq(2, #api.nvim_list_wins())
end)
it('if called from non-floating window', function()
api.nvim_buf_delete(old_buf, {force = true})
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
it('if called from floating window with the same buffer', function()
api.nvim_set_current_win(same_buf_float)
@@ -613,7 +613,7 @@ describe('float window', function()
api.nvim_buf_delete(old_buf, {force = true})
eq(same_buf_float, eval('g:win_leave'))
eq(old_win, eval('g:win_enter'))
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
-- TODO: this case is too hard to deal with
pending('if called from floating window with another buffer', function()
@@ -624,9 +624,9 @@ describe('float window', function()
describe('creates an empty buffer when there is only one listed buffer', function()
local same_buf_float, unlisted_buf_float
before_each(function()
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
- local unlisted_buf = api.nvim_create_buf(true, false).id
- unlisted_buf_float = api.nvim_open_win(unlisted_buf, true, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
+ local unlisted_buf = api.nvim_create_buf(true, false)
+ unlisted_buf_float = api.nvim_open_win(unlisted_buf, true, float_opts)
insert('unlisted')
command('set nobuflisted')
api.nvim_set_current_win(old_win)
@@ -637,7 +637,7 @@ describe('float window', function()
end)
it('if called from non-floating window', function()
api.nvim_buf_delete(old_buf, {force = true})
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
it('if called from floating window with the same buffer', function()
api.nvim_set_current_win(same_buf_float)
@@ -646,7 +646,7 @@ describe('float window', function()
api.nvim_buf_delete(old_buf, {force = true})
eq(same_buf_float, eval('g:win_leave'))
eq(old_win, eval('g:win_enter'))
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
-- TODO: this case is too hard to deal with
pending('if called from floating window with an unlisted buffer', function()
@@ -663,7 +663,7 @@ describe('float window', function()
insert('unlisted')
command('set nobuflisted')
api.nvim_set_current_win(old_win)
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
end)
after_each(function()
expect('')
@@ -671,12 +671,12 @@ describe('float window', function()
end)
it('if called from non-floating window with the deleted buffer', function()
api.nvim_buf_delete(old_buf, {force = true})
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
it('if called from floating window with the deleted buffer', function()
api.nvim_set_current_win(same_buf_float)
api.nvim_buf_delete(old_buf, {force = true})
- eq(same_buf_float, curwin().id)
+ eq(same_buf_float, curwin())
end)
end)
end)
@@ -688,17 +688,17 @@ describe('float window', function()
before_each(function()
insert('unlisted')
command('set nobuflisted')
- unlisted_buf = curbuf().id
+ unlisted_buf = curbuf()
command('tabnew')
insert('foo')
- old_buf = curbuf().id
- old_win = curwin().id
+ old_buf = curbuf()
+ old_win = curwin()
end)
describe('without splits, deleting the last listed buffer creates an empty buffer', function()
local same_buf_float
before_each(function()
api.nvim_set_current_win(old_win)
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
end)
after_each(function()
expect('')
@@ -707,7 +707,7 @@ describe('float window', function()
end)
it('if called from non-floating window', function()
api.nvim_buf_delete(old_buf, {force = true})
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
it('if called from non-floating window in another tabpage', function()
command('tab split')
@@ -721,7 +721,7 @@ describe('float window', function()
api.nvim_buf_delete(old_buf, {force = true})
eq(same_buf_float, eval('g:win_leave'))
eq(old_win, eval('g:win_enter'))
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
end)
describe('with splits, deleting the last listed buffer creates an empty buffer', function()
@@ -730,7 +730,7 @@ describe('float window', function()
command('botright vsplit')
api.nvim_set_current_buf(unlisted_buf)
api.nvim_set_current_win(old_win)
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
end)
after_each(function()
expect('')
@@ -739,12 +739,12 @@ describe('float window', function()
end)
it('if called from non-floating window with the deleted buffer', function()
api.nvim_buf_delete(old_buf, {force = true})
- eq(old_win, curwin().id)
+ eq(old_win, curwin())
end)
it('if called from floating window with the deleted buffer', function()
api.nvim_set_current_win(same_buf_float)
api.nvim_buf_delete(old_buf, {force = true})
- eq(same_buf_float, curwin().id)
+ eq(same_buf_float, curwin())
end)
end)
end)
@@ -753,20 +753,20 @@ describe('float window', function()
local float_opts = {relative = 'editor', row = 1, col = 1, width = 1, height = 1}
local old_tabpage, old_buf, old_win
before_each(function()
- old_tabpage = curtab().id
+ old_tabpage = curtab()
insert('oldtab')
command('tabnew')
- old_buf = curbuf().id
- old_win = curwin().id
+ old_buf = curbuf()
+ old_win = curwin()
end)
describe('closing the last non-floating window', function()
describe('closes the tabpage when all floating windows are closeable', function()
local same_buf_float
before_each(function()
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
end)
after_each(function()
- eq(old_tabpage, curtab().id)
+ eq(old_tabpage, curtab())
expect('oldtab')
eq(1, #api.nvim_list_tabpages())
end)
@@ -782,8 +782,8 @@ describe('float window', function()
local other_buf_float
before_each(function()
command('set nohidden')
- local other_buf = api.nvim_create_buf(true, false).id
- other_buf_float = api.nvim_open_win(other_buf, true, float_opts).id
+ local other_buf = api.nvim_create_buf(true, false)
+ other_buf_float = api.nvim_open_win(other_buf, true, float_opts)
insert('foo')
api.nvim_set_current_win(old_win)
end)
@@ -802,13 +802,13 @@ describe('float window', function()
describe('closes the tabpage when all floating windows are closeable', function()
local same_buf_float, other_buf, other_buf_float
before_each(function()
- same_buf_float = api.nvim_open_win(old_buf, false, float_opts).id
- other_buf = api.nvim_create_buf(true, false).id
- other_buf_float = api.nvim_open_win(other_buf, true, float_opts).id
+ same_buf_float = api.nvim_open_win(old_buf, false, float_opts)
+ other_buf = api.nvim_create_buf(true, false)
+ other_buf_float = api.nvim_open_win(other_buf, true, float_opts)
api.nvim_set_current_win(old_win)
end)
after_each(function()
- eq(old_tabpage, curtab().id)
+ eq(old_tabpage, curtab())
expect('oldtab')
eq(1, #api.nvim_list_tabpages())
end)
@@ -872,7 +872,7 @@ describe('float window', function()
local buf = api.nvim_create_buf(false,false)
local win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=2, row=2, col=5})
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 5, true},
+ [4]={1001, 'NW', 1, 2, 5, true},
}
if multigrid then
@@ -972,7 +972,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 4, 2, 10, true};
+ [5] = {1002, "NW", 4, 2, 10, true};
}}
else
screen:expect([[
@@ -1013,7 +1013,7 @@ describe('float window', function()
local buf = api.nvim_create_buf(false,false)
local win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=2, row=2, col=5})
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 5, true},
+ [4]={1001, 'NW', 1, 2, 5, true},
}
if multigrid then
@@ -1125,7 +1125,7 @@ describe('float window', function()
{18: 2 }{15:y }|
{18: 3 }{15: }|
{16:~ }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
{14: 1 }^x |
@@ -1155,7 +1155,7 @@ describe('float window', function()
## grid 4
{18: 1 }{15: }|
{16:~ }|*3
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
{14: 1 }^x |
@@ -1192,7 +1192,7 @@ describe('float window', function()
{15:x }|
{15:y }|
{15: }|*2
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect{grid=[[
{19: }{20: 1 }{22:^x}{21: }|
@@ -1224,7 +1224,7 @@ describe('float window', function()
{19: }{15:y }|
{19: }{15: }|
{15: }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
@@ -1255,7 +1255,7 @@ describe('float window', function()
|
## grid 4
{15: }|*4
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
{19: }{20: 1 }{22:^x}{21: }|
@@ -1292,7 +1292,7 @@ describe('float window', function()
{15:x }|
{15:y }|
{15: }|*2
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect{grid=[[
{19: }{20: 1 }{22:^x}{21: }|
@@ -1324,7 +1324,7 @@ describe('float window', function()
{19: }{15:y }|
{19: }{15: }|
{15: }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
@@ -1355,7 +1355,7 @@ describe('float window', function()
|
## grid 4
{15: }|*4
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect([[
{19: }{20: 1 }{22:^x}{21: }|
@@ -1393,7 +1393,7 @@ describe('float window', function()
{15:x }|
{15:y }|
{15: }|*2
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 4, 10, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 4, 10, true}}}
else
screen:expect{grid=[[
{20:1}{19: }{20: }{22:^x}{21: }|
@@ -1428,10 +1428,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1462,10 +1462,10 @@ describe('float window', function()
{5:│}{1: BORDAA }{5:│}|
{5:└─────────┘}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1496,10 +1496,10 @@ describe('float window', function()
{5:│}{1: BORDAA }{5:│}|
{5:╰─────────╯}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1530,10 +1530,10 @@ describe('float window', function()
{5: }{1: BORDAA }{5: }|
{5: }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1565,10 +1565,10 @@ describe('float window', function()
{17:n̈̊}{1: BORDAA }{17:n̈̊}|
{5:\}{7:ååååååååå}{5:x}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1597,10 +1597,10 @@ describe('float window', function()
{1: halloj! }|
{1: BORDAA }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1628,10 +1628,10 @@ describe('float window', function()
{5:<}{1: halloj! }{5:>}|
{5:<}{1: BORDAA }{5:>}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1661,10 +1661,10 @@ describe('float window', function()
{1: BORDAA }|
{5:---------}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1706,10 +1706,10 @@ describe('float window', function()
{1: BORDAA }{26: }|
{25: }{26: }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 6, curline = 5, curcol = 0, linecount = 6, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 6, curline = 5, curcol = 0, linecount = 6, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1817,10 +1817,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1863,10 +1863,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1897,10 +1897,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1931,10 +1931,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -1965,10 +1965,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2008,10 +2008,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚}{11:Left}{5:═════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2042,10 +2042,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═}{11:Center}{5:══╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2076,10 +2076,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚════}{11:Right}{5:╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2110,10 +2110,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════}🦄BB{5:╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2153,10 +2153,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚════}{11:Right}{5:╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2187,10 +2187,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═}{11:Center}{5:══╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2221,10 +2221,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚}{11:Left}{5:═════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2260,10 +2260,10 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════}🦄{7:BB}{5:╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true }
+ [4] = { 1001, "NW", 1, 2, 5, true }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2297,10 +2297,10 @@ describe('float window', function()
{5:│}{2:~ }{5:│}|*6
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 0, 0, true, 201 }
+ [4] = { 1001, "NW", 1, 0, 0, true, 201 }
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2337,10 +2337,10 @@ describe('float window', function()
{5:║}{1:^ }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 0, 5, true };
+ [4] = { 1001, "NW", 1, 0, 5, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 2, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 2, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2377,11 +2377,11 @@ describe('float window', function()
{1: abb }|
{13: acc }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 0, 5, true, 50 };
- [5] = { { id = -1 }, "NW", 4, 4, 0, false, 100 };
+ [4] = { 1001, "NW", 1, 0, 5, true, 50 };
+ [5] = { -1, "NW", 4, 4, 0, false, 100 };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 2, curcol = 3, linecount=3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 2, curcol = 3, linecount=3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2416,10 +2416,10 @@ describe('float window', function()
{5:║}{1:ac^c }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 0, 5, true };
+ [4] = { 1001, "NW", 1, 0, 5, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 2, curcol = 2, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 2, curcol = 2, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2460,11 +2460,11 @@ describe('float window', function()
{1: bar }|
{1: baz }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 0, 5, true };
- [5] = { { id = -1 }, "NW", 4, 4, 2, false, 250 };
+ [4] = { 1001, "NW", 1, 0, 5, true };
+ [5] = { -1, "NW", 4, 4, 2, false, 250 };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 2, curcol = 2, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 2, curcol = 2, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2504,10 +2504,10 @@ describe('float window', function()
{1:abb acc }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2535,10 +2535,10 @@ describe('float window', function()
{1:abb acc }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 4, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 4, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2568,10 +2568,10 @@ describe('float window', function()
{1:^ }|
{2:~ }|*2
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2608,12 +2608,12 @@ describe('float window', function()
{1:^ }|
{2:~ }|*2
]], float_pos={
- [5] = {{id = 1002}, "NW", 1, 0, 5, true, 50};
- [4] = {{id = 1001}, "NW", 1, 0, 0, true, 50};
+ [5] = {1002, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2641,12 +2641,12 @@ describe('float window', function()
{1:^ }|
{2:~ }|*2
]], float_pos={
- [5] = {{id = 1002}, "NW", 1, 0, 5, true, 50};
- [4] = {{id = 1001}, "NW", 1, 0, 0, true, 50};
+ [5] = {1002, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2676,7 +2676,7 @@ describe('float window', function()
## grid 4
{1:x}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 2, 0, 4, false}
+ [4] = {1001, "NW", 2, 0, 4, false}
}}
else
screen:expect([[
@@ -2700,7 +2700,7 @@ describe('float window', function()
## grid 4
{1:x}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 2, 0, 15, false}
+ [4] = {1001, "NW", 2, 0, 15, false}
}}
else
screen:expect([[
@@ -2780,15 +2780,15 @@ describe('float window', function()
^ |
{0:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 1, 6, 0, true, 50};
- [6] = {{id = 1003}, "NW", 1, 6, 0, true, 50};
+ [5] = {1002, "NW", 1, 6, 0, true, 50};
+ [6] = {1003, "NW", 1, 6, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [6] = {win = {id = 1003}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [7] = {win = {id = 1004}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [8] = {win = {id = 1005}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [6] = {win = 1003, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [7] = {win = 1004, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [8] = {win = 1005, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2840,12 +2840,12 @@ describe('float window', function()
## grid 10
|
]], win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [7] = {win = {id = 1004}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [8] = {win = {id = 1005}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [9] = {win = {id = 1006}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [10] = {win = {id = 1007}, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [7] = {win = 1004, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [8] = {win = 1005, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [9] = {win = 1006, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [10] = {win = 1007, topline = 0, botline = 1, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -2965,7 +2965,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 4, 0, 10, true}
+ [5] = {1002, "NW", 4, 0, 10, true}
}}
else
screen:expect([[
@@ -3004,7 +3004,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 4, 1, 1, true}
+ [5] = {1002, "NW", 4, 1, 1, true}
}}
else
screen:expect([[
@@ -3043,7 +3043,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "SW", 4, 0, 3, true}
+ [5] = {1002, "SW", 4, 0, 3, true}
}}
else
screen:expect([[
@@ -3082,7 +3082,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 2, 1, 10, true}
+ [5] = {1002, "NW", 2, 1, 10, true}
}}
else
screen:expect([[
@@ -3121,7 +3121,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "SE", 2, 3, 39, true}
+ [5] = {1002, "SE", 2, 3, 39, true}
}}
else
screen:expect([[
@@ -3160,7 +3160,7 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [5] = {{id = 1002}, "NE", 4, 0, 50, true}
+ [5] = {1002, "NE", 4, 0, 50, true}
}, win_viewport = {
[2] = {
topline = 0,
@@ -3169,7 +3169,7 @@ describe('float window', function()
curcol = 3,
linecount = 2,
sum_scroll_delta = 0,
- win = { id = 1000 },
+ win = 1000,
},
[4] = {
topline = 0,
@@ -3178,7 +3178,7 @@ describe('float window', function()
curcol = 3,
linecount = 2,
sum_scroll_delta = 0,
- win = { id = 1001 }
+ win = 1001
},
[5] = {
topline = 0,
@@ -3187,7 +3187,7 @@ describe('float window', function()
curcol = 0,
linecount = 1,
sum_scroll_delta = 0,
- win = { id = 1002 }
+ win = 1002
}
}}
else
@@ -3272,7 +3272,7 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [5] = {{id = 1002}, "NW", 4, 1, 14, true}
+ [5] = {1002, "NW", 4, 1, 14, true}
}}
else
screen:expect([[
@@ -3315,7 +3315,7 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [5] = {{id = 1002}, "NE", 4, 0, 14, true}
+ [5] = {1002, "NE", 4, 0, 14, true}
}}
else
screen:expect([[
@@ -3358,7 +3358,7 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [5] = {{id = 1002}, "SE", 4, 1, 14, true}
+ [5] = {1002, "SE", 4, 1, 14, true}
}}
else
screen:expect([[
@@ -3401,7 +3401,7 @@ describe('float window', function()
{5:║}{1: BORDAA }{5:║}|
{5:╚═════════╝}|
]], float_pos={
- [5] = {{id = 1002}, "SW", 4, 0, 14, true}
+ [5] = {1002, "SW", 4, 0, 14, true}
}}
else
screen:expect([[
@@ -3485,14 +3485,14 @@ describe('float window', function()
## grid 12
{1:8 }|
]], float_pos={
- [5] = {{id = 1002}, "NW", 1, 1, 10, true, 50};
- [6] = {{id = 1003}, "NW", 1, 1, 30, true, 50};
- [7] = {{id = 1004}, "NE", 5, 1, 0, true, 50};
- [8] = {{id = 1005}, "NE", 6, 1, 0, true, 50};
- [9] = {{id = 1006}, "SE", 7, 0, 0, true, 50};
- [10] = {{id = 1007}, "SE", 8, 0, 0, true, 50};
- [11] = {{id = 1008}, "SW", 9, 0, 5, true, 50};
- [12] = {{id = 1009}, "SW", 10, 0, 5, true, 50};
+ [5] = {1002, "NW", 1, 1, 10, true, 50};
+ [6] = {1003, "NW", 1, 1, 30, true, 50};
+ [7] = {1004, "NE", 5, 1, 0, true, 50};
+ [8] = {1005, "NE", 6, 1, 0, true, 50};
+ [9] = {1006, "SE", 7, 0, 0, true, 50};
+ [10] = {1007, "SE", 8, 0, 0, true, 50};
+ [11] = {1008, "SW", 9, 0, 5, true, 50};
+ [12] = {1009, "SW", 10, 0, 5, true, 50};
}}
else
screen:expect([[
@@ -3552,14 +3552,14 @@ describe('float window', function()
## grid 12
{1:8 }|
]], float_pos={
- [5] = {{id = 1002}, "NE", 8, 1, 0, true, 50};
- [6] = {{id = 1003}, "NE", 12, 1, 0, true, 50};
- [7] = {{id = 1004}, "SE", 5, 0, 0, true, 50};
- [8] = {{id = 1005}, "NW", 1, 1, 30, true, 50};
- [9] = {{id = 1006}, "SW", 10, 0, 5, true, 50};
- [10] = {{id = 1007}, "SE", 6, 0, 0, true, 50};
- [11] = {{id = 1008}, "SW", 7, 0, 5, true, 50};
- [12] = {{id = 1009}, "NW", 1, 1, 10, true, 50};
+ [5] = {1002, "NE", 8, 1, 0, true, 50};
+ [6] = {1003, "NE", 12, 1, 0, true, 50};
+ [7] = {1004, "SE", 5, 0, 0, true, 50};
+ [8] = {1005, "NW", 1, 1, 30, true, 50};
+ [9] = {1006, "SW", 10, 0, 5, true, 50};
+ [10] = {1007, "SE", 6, 0, 0, true, 50};
+ [11] = {1008, "SW", 7, 0, 5, true, 50};
+ [12] = {1009, "NW", 1, 1, 10, true, 50};
}}
else
screen:expect([[
@@ -3596,7 +3596,7 @@ describe('float window', function()
it('can be placed relative text in a window', function()
screen:try_resize(30,5)
- local firstwin = api.nvim_get_current_win().id
+ local firstwin = api.nvim_get_current_win()
api.nvim_buf_set_lines(0, 0, -1, true, {'just some', 'example text that is wider than the window', '', '', 'more text'})
if multigrid then
screen:expect{grid=[[
@@ -3639,7 +3639,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 3, 2, true }
+ [4] = { 1001, "NW", 2, 3, 2, true }
}}
else
screen:expect{grid=[[
@@ -3668,7 +3668,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 2, 2, true },
+ [4] = { 1001, "NW", 2, 2, 2, true },
}}
else
screen:expect{grid=[[
@@ -3695,7 +3695,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 1, 32, true }
+ [4] = { 1001, "NW", 2, 1, 32, true }
}}
else
-- note: appears misaligned due to cursor
@@ -3725,7 +3725,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 2, 7, true }
+ [4] = { 1001, "NW", 2, 2, 7, true }
}}
else
screen:expect{grid=[[
@@ -3756,7 +3756,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "SW", 2, 1, 7, true }
+ [4] = { 1001, "SW", 2, 1, 7, true }
}}
else
screen:expect{grid=[[
@@ -3794,7 +3794,7 @@ describe('float window', function()
^ |
{0:~ }|*8
]], float_pos={
- [4] = { { id = 1001 }, "SW", 2, 8, 0, true }
+ [4] = { 1001, "SW", 2, 8, 0, true }
}}
else
screen:expect{grid=[[
@@ -3829,7 +3829,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 2, 5, true }
+ [4] = { 1001, "NW", 2, 2, 5, true }
}}
else
screen:expect{grid=[[
@@ -3860,7 +3860,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 3, 7, true }
+ [4] = { 1001, "NW", 2, 3, 7, true }
}}
else
screen:expect{grid=[[
@@ -3888,7 +3888,7 @@ describe('float window', function()
## grid 4
{1:some info! }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 2, 2, 0, true }
+ [4] = { 1001, "NW", 2, 2, 0, true }
}}
else
screen:expect{grid=[[
@@ -3940,7 +3940,7 @@ describe('float window', function()
## grid 4
{1:some floaty text }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 3, 1, true}
+ [4] = {1001, "NW", 1, 3, 1, true}
}}
else
screen:expect([[
@@ -3962,7 +3962,7 @@ describe('float window', function()
local buf = api.nvim_create_buf(false,false)
api.nvim_open_win(buf, true, {relative='editor', width=20, height=2, row=2, col=5})
local expected_pos = {
- [2]={{id=1001}, 'NW', 1, 2, 5}
+ [2]={1001, 'NW', 1, 2, 5}
}
screen:expect{grid=[[
## grid 1
@@ -3990,7 +3990,7 @@ describe('float window', function()
api.nvim_buf_set_lines(buf, 0, -1, true, {'such', 'very', 'float'})
local win = api.nvim_open_win(buf, false, {relative='editor', width=15, height=4, row=2, col=10})
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 10, true},
+ [4]={1001, 'NW', 1, 2, 10, true},
}
if multigrid then
screen:expect{grid=[[
@@ -4430,7 +4430,7 @@ describe('float window', function()
it('does not crash with inccommand #9379', function()
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 0, true},
+ [4]={1001, 'NW', 1, 2, 0, true},
}
command("set inccommand=split")
@@ -4542,7 +4542,7 @@ describe('float window', function()
describe('and completion', function()
before_each(function()
local buf = api.nvim_create_buf(false,false)
- local win = api.nvim_open_win(buf, true, {relative='editor', width=12, height=4, row=2, col=5}).id
+ local win = api.nvim_open_win(buf, true, {relative='editor', width=12, height=4, row=2, col=5})
api.nvim_set_option_value('winhl', 'Normal:ErrorMsg', {win=win})
if multigrid then
screen:expect{grid=[[
@@ -4558,7 +4558,7 @@ describe('float window', function()
{7:^ }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
screen:expect([[
@@ -4592,8 +4592,8 @@ describe('float window', function()
{1: word }|
{1: longtext }|
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true, 50},
- [5] = {{ id = -1 }, "NW", 4, 1, 1, false, 100}
+ [4] = {1001, "NW", 1, 2, 5, true, 50},
+ [5] = {-1, "NW", 4, 1, 1, false, 100}
}}
else
screen:expect([[
@@ -4622,7 +4622,7 @@ describe('float window', function()
{7:x a^a }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
@@ -4655,8 +4655,8 @@ describe('float window', function()
{1:yy }|
{1:zz }|
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true, 50},
- [5] = {{ id = -1 }, "NW", 2, 1, 0, false, 100}
+ [4] = {1001, "NW", 1, 2, 5, true, 50},
+ [5] = {-1, "NW", 2, 1, 0, false, 100}
}}
else
screen:expect([[
@@ -4684,7 +4684,7 @@ describe('float window', function()
{7:x aa }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
screen:expect([[
@@ -4717,8 +4717,8 @@ describe('float window', function()
{1: undefine }|
{1: unplace }|
]], float_pos={
- [5] = {{id = -1}, "SW", 1, 6, 5, false, 250};
- [4] = {{id = 1001}, "NW", 1, 2, 5, true, 50};
+ [5] = {-1, "SW", 1, 6, 5, false, 250};
+ [4] = {1001, "NW", 1, 2, 5, true, 50};
}}
else
screen:expect{grid=[[
@@ -4752,7 +4752,7 @@ describe('float window', function()
{7:x aa^ }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}, popupmenu={
anchor = {4, 0, 2}, items = items, pos = 0
}}
@@ -4783,7 +4783,7 @@ describe('float window', function()
{7:x a^a }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
screen:expect([[
@@ -4812,7 +4812,7 @@ describe('float window', function()
{7:x aa }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}, popupmenu={
anchor = {2, 0, 0}, items = items, pos = 0
}}
@@ -4843,7 +4843,7 @@ describe('float window', function()
{7:x aa }|
{12:~ }|*3
]], float_pos={
- [4] = {{ id = 1001 }, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
screen:expect([[
@@ -4878,7 +4878,7 @@ describe('float window', function()
{1:word }|
{1:longtext }|
]], float_pos={
- [4] = {{id = -1}, "NW", 2, 1, 0, false, 100}}
+ [4] = {-1, "NW", 2, 1, 0, false, 100}}
}
else
screen:expect([[
@@ -4912,8 +4912,8 @@ describe('float window', function()
{15:some info }|
{15:about item }|
]], float_pos={
- [4] = {{id = -1}, "NW", 2, 1, 0, false, 100},
- [5] = {{id = 1001}, "NW", 2, 1, 12, true, 50},
+ [4] = {-1, "NW", 2, 1, 0, false, 100},
+ [5] = {1001, "NW", 2, 1, 12, true, 50},
}}
else
screen:expect([[
@@ -4943,7 +4943,7 @@ describe('float window', function()
{15:some info }|
{15:about item }|
]], float_pos={
- [5] = {{id = 1001}, "NW", 2, 1, 12, true},
+ [5] = {1001, "NW", 2, 1, 12, true},
}}
else
screen:expect([[
@@ -4993,7 +4993,7 @@ describe('float window', function()
{1:word }|
{1:longtext }|
]], float_pos={
- [4] = {{id = -1}, "NW", 2, 1, 0, false, 100},
+ [4] = {-1, "NW", 2, 1, 0, false, 100},
}}
else
screen:expect([[
@@ -5048,10 +5048,10 @@ describe('float window', function()
here |
float |
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true, 50};
+ [4] = {1001, "NW", 1, 2, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -5077,7 +5077,7 @@ describe('float window', function()
win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=2, row=2, col=5})
api.nvim_buf_set_lines(buf,0,-1,true,{"y"})
expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 5, true}
+ [4]={1001, 'NW', 1, 2, 5, true}
}
if multigrid then
screen:expect{grid=[[
@@ -6174,8 +6174,8 @@ describe('float window', function()
{1:^y }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true},
- [5] = {{id = 1002}, "NW", 1, 4, 8, true}
+ [4] = {1001, "NW", 1, 2, 5, true},
+ [5] = {1002, "NW", 1, 4, 8, true}
}}
else
screen:expect([[
@@ -6204,7 +6204,7 @@ describe('float window', function()
{1:^y }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true},
+ [4] = {1001, "NW", 1, 2, 5, true},
}}
else
screen:expect([[
@@ -6880,10 +6880,10 @@ describe('float window', function()
{1:bar }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true, 50};
+ [4] = {1001, "NW", 1, 2, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'press', '', 4, 0, 0)
@@ -6901,10 +6901,10 @@ describe('float window', function()
{1:bar }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true, 50};
+ [4] = {1001, "NW", 1, 2, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'drag', '', 4, 1, 2)
@@ -6922,10 +6922,10 @@ describe('float window', function()
{27:ba}{1:^r }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 2, 5, true, 50};
+ [4] = {1001, "NW", 1, 2, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -6983,10 +6983,10 @@ describe('float window', function()
{5:│}{1:baz }{5:│}|
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'press', '', 4, 1, 1)
@@ -7006,10 +7006,10 @@ describe('float window', function()
{5:│}{1:baz }{5:│}|
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'drag', '', 4, 2, 3)
@@ -7029,10 +7029,10 @@ describe('float window', function()
{5:│}{1:baz }{5:│}|
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -7073,7 +7073,7 @@ describe('float window', function()
local buf = api.nvim_create_buf(false,false)
api.nvim_buf_set_lines(buf, 0, -1, true, {'foo', 'bar', 'baz'})
local float_win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=4, row=1, col=5})
- api.nvim_set_option_value('winbar', 'floaty bar', {win=float_win.id})
+ api.nvim_set_option_value('winbar', 'floaty bar', {win=float_win})
if multigrid then
screen:expect{grid=[[
## grid 1
@@ -7090,10 +7090,10 @@ describe('float window', function()
{1:bar }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 5, true, 50};
+ [4] = {1001, "NW", 1, 1, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'press', '', 4, 1, 0)
@@ -7112,10 +7112,10 @@ describe('float window', function()
{1:bar }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 5, true, 50};
+ [4] = {1001, "NW", 1, 1, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
api.nvim_input_mouse('left', 'drag', '', 4, 2, 2)
@@ -7134,10 +7134,10 @@ describe('float window', function()
{27:ba}{1:^r }|
{1:baz }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 5, true, 50};
+ [4] = {1001, "NW", 1, 1, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -7283,10 +7283,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*3
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -7338,10 +7338,10 @@ describe('float window', function()
{5:│}{2:~ }{5:│}|
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 4, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 4, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -7373,10 +7373,10 @@ describe('float window', function()
{5:│}{19:│}{1: }{5:│}|
{5:└────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 5, true, 50};
+ [4] = {1001, "NW", 1, 0, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 0, curcol = 0, linecount = 3, sum_scroll_delta = 0};
}}
else
api.nvim_input_mouse('left', 'press', '', 0, 2, 6)
@@ -7477,7 +7477,7 @@ describe('float window', function()
{1:test }|
{1: }|
{1:popup text }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7492,7 +7492,7 @@ describe('float window', function()
]])
end
- api.nvim_set_option_value("winblend", 30, {win=win.id})
+ api.nvim_set_option_value("winblend", 30, {win=win})
if multigrid then
screen:expect{grid=[[
## grid 1
@@ -7513,7 +7513,7 @@ describe('float window', function()
{9:test }|
{9: }|
{9:popup text }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}, unchanged=true}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}, unchanged=true}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7550,7 +7550,7 @@ describe('float window', function()
{13:test }|
{13: }|
{13:popup text }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7595,7 +7595,7 @@ describe('float window', function()
{9:test }|
{9: }|
{10:popup text}{9: }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7631,7 +7631,7 @@ describe('float window', function()
{9:test }|
{9: }|
{11:popup text}{9: }|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}, unchanged=true}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}, unchanged=true}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7667,7 +7667,7 @@ describe('float window', function()
## grid 4
{11:popup text}{9: }|
{12:~ }|*2
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}}
else
api.nvim_input_mouse('wheel', 'down', '', 0, 4, 7)
screen:expect([[
@@ -7685,7 +7685,7 @@ describe('float window', function()
-- Check that 'winblend' applies to border/title/footer
api.nvim_win_set_config(win, {border='single', title='Title', footer='Footer'})
- api.nvim_set_option_value('winblend', 100, {win=win.id})
+ api.nvim_set_option_value('winblend', 100, {win=win})
api.nvim_set_option_value("cursorline", true, {win=0})
command('hi clear VertSplit')
feed('k0')
@@ -7710,7 +7710,7 @@ describe('float window', function()
{17:│}{11:popup text}{18: }{17:│}|
{17:│}{19:~ }{17:│}|*2
{17:└}{23:Footer}{17:─────────┘}|
- ]], float_pos={[4] = {{id = 1001}, "NW", 1, 2, 5, true}}}
+ ]], float_pos={[4] = {1001, "NW", 1, 2, 5, true}}}
else
screen:expect([[
Ut enim ad minim veniam, quis nostrud |
@@ -7747,7 +7747,7 @@ describe('float window', function()
## grid 4
{1:口 }|*2
{1: }|
- ]], float_pos={ [4] = { { id = 1001 }, "NW", 1, 0, 11, true } }}
+ ]], float_pos={ [4] = { 1001, "NW", 1, 0, 11, true } }}
else
screen:expect([[
# TODO: 测 {1:口 }信息的准确性 |
@@ -7785,7 +7785,7 @@ describe('float window', function()
-- at least. Also check invisible EndOfBuffer region blends correctly.
api.nvim_buf_set_lines(buf, 0, -1, true, {" x x x xx", " x x x x"})
win = api.nvim_open_win(buf, false, {relative='editor', width=12, height=3, row=0, col=11, style='minimal'})
- api.nvim_set_option_value('winblend', 30, {win=win.id})
+ api.nvim_set_option_value('winblend', 30, {win=win})
screen:set_default_attr_ids({
[1] = {foreground = tonumber('0xb282b2'), background = tonumber('0xffcfff')},
[2] = {foreground = Screen.colors.Grey0, background = tonumber('0xffcfff')},
@@ -7809,7 +7809,7 @@ describe('float window', function()
{5: x x x x}|
{5: }|
]], float_pos={
- [5] = { { id = 1002 }, "NW", 1, 0, 11, true }
+ [5] = { 1002, "NW", 1, 0, 11, true }
}}
else
screen:expect([[
@@ -7838,7 +7838,7 @@ describe('float window', function()
{5: x x x x}|
{5: }|
]], float_pos={
- [5] = { { id = 1002 }, "NW", 1, 0, 12, true }
+ [5] = { 1002, "NW", 1, 0, 12, true }
}}
else
screen:expect([[
@@ -7901,12 +7901,8 @@ describe('float window', function()
[1] = {foreground = Screen.colors.Blue1, bold = true};
[2] = {background = Screen.colors.LightMagenta};
}, float_pos={
- [4] = { {
- id = 1001
- }, "NW", 1, 1, 1, true },
- [5] = { {
- id = 1002
- }, "NW", 1, 0, 0, true }
+ [4] = { 1001, "NW", 1, 1, 1, true },
+ [5] = { 1002, "NW", 1, 0, 0, true }
}}
else
screen:expect([[
@@ -7958,8 +7954,8 @@ describe('float window', function()
[1] = {foreground = Screen.colors.Blue1, bold = true};
[2] = {background = Screen.colors.LightMagenta};
}, float_pos={
- [4] = { { id = 1001 }, "NW", 1, 1, 1, true },
- [5] = { { id = 1002 }, "NW", 1, 0, 0, true }
+ [4] = { 1001, "NW", 1, 1, 1, true },
+ [5] = { 1002, "NW", 1, 0, 0, true }
}}
else
screen:expect([[
@@ -7977,7 +7973,7 @@ describe('float window', function()
it("correctly orders multiple opened floats (current last)", function()
local buf = api.nvim_create_buf(false,false)
local win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=2, row=2, col=5})
- api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win.id})
+ api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win})
if multigrid then
screen:expect{grid=[[
@@ -7993,10 +7989,10 @@ describe('float window', function()
{7: }|
{7:~ }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true };
+ [4] = { 1001, "NW", 1, 2, 5, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8038,14 +8034,14 @@ describe('float window', function()
{17:^ }|
{17:~ }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true };
- [5] = { { id = 1002 }, "NW", 1, 3, 8, true };
- [6] = { { id = 1003 }, "NW", 1, 4, 10, true };
+ [4] = { 1001, "NW", 1, 2, 5, true };
+ [5] = { 1002, "NW", 1, 3, 8, true };
+ [6] = { 1003, "NW", 1, 4, 10, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
- [6] = {win = {id = 1003}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
+ [6] = {win = 1003, topline = 0, botline = 2, curline = 0, curcol = 0, linecount=1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8063,7 +8059,7 @@ describe('float window', function()
it("correctly orders multiple opened floats (non-current last)", function()
local buf = api.nvim_create_buf(false,false)
local win = api.nvim_open_win(buf, false, {relative='editor', width=20, height=2, row=2, col=5})
- api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win.id})
+ api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win})
if multigrid then
screen:expect{grid=[[
@@ -8079,10 +8075,10 @@ describe('float window', function()
{7: }|
{7:~ }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true };
+ [4] = { 1001, "NW", 1, 2, 5, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8124,14 +8120,14 @@ describe('float window', function()
{1: }|
{1:~ }|
]], float_pos={
- [4] = { { id = 1001 }, "NW", 1, 2, 5, true };
- [5] = { { id = 1002 }, "NW", 1, 4, 10, true };
- [6] = { { id = 1003 }, "NW", 1, 3, 8, true };
+ [4] = { 1001, "NW", 1, 2, 5, true };
+ [5] = { 1002, "NW", 1, 4, 10, true };
+ [6] = { 1003, "NW", 1, 3, 8, true };
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [6] = {win = {id = 1003}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [6] = {win = 1003, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8149,11 +8145,11 @@ describe('float window', function()
it('can use z-index', function()
local buf = api.nvim_create_buf(false,false)
local win1 = api.nvim_open_win(buf, false, {relative='editor', width=20, height=3, row=1, col=5, zindex=30})
- api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win1.id})
+ api.nvim_set_option_value("winhl", "Normal:ErrorMsg,EndOfBuffer:ErrorMsg", {win=win1})
local win2 = api.nvim_open_win(buf, false, {relative='editor', width=20, height=3, row=2, col=6, zindex=50})
- api.nvim_set_option_value("winhl", "Normal:Search,EndOfBuffer:Search", {win=win2.id})
+ api.nvim_set_option_value("winhl", "Normal:Search,EndOfBuffer:Search", {win=win2})
local win3 = api.nvim_open_win(buf, false, {relative='editor', width=20, height=3, row=3, col=7, zindex=40})
- api.nvim_set_option_value("winhl", "Normal:Question,EndOfBuffer:Question", {win=win3.id})
+ api.nvim_set_option_value("winhl", "Normal:Question,EndOfBuffer:Question", {win=win3})
if multigrid then
screen:expect{grid=[[
@@ -8175,14 +8171,14 @@ describe('float window', function()
{8: }|
{8:~ }|*2
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 5, true, 30};
- [5] = {{id = 1002}, "NW", 1, 2, 6, true, 50};
- [6] = {{id = 1003}, "NW", 1, 3, 7, true, 40};
+ [4] = {1001, "NW", 1, 1, 5, true, 30};
+ [5] = {1002, "NW", 1, 2, 6, true, 50};
+ [6] = {1003, "NW", 1, 3, 7, true, 40};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [5] = {win = {id = 1002}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [6] = {win = {id = 1003}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [5] = {win = 1002, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [6] = {win = 1003, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8200,7 +8196,7 @@ describe('float window', function()
it('can use winbar', function()
local buf = api.nvim_create_buf(false,false)
local win1 = api.nvim_open_win(buf, false, {relative='editor', width=15, height=3, row=1, col=5})
- api.nvim_set_option_value('winbar', 'floaty bar', {win=win1.id})
+ api.nvim_set_option_value('winbar', 'floaty bar', {win=win1})
if multigrid then
screen:expect{grid=[[
@@ -8217,10 +8213,10 @@ describe('float window', function()
{1: }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 5, true, 50};
+ [4] = {1001, "NW", 1, 1, 5, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8253,10 +8249,10 @@ describe('float window', function()
{5:│}{2:~ }{5:│}|*2
{5:└───────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 0, 4, true, 50};
+ [4] = {1001, "NW", 1, 0, 4, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8289,10 +8285,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*4
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "SW", 1, 9, 0, true, 50};
+ [4] = {1001, "SW", 1, 9, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8323,10 +8319,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*2
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "SW", 1, 9, 0, true, 50};
+ [4] = {1001, "SW", 1, 9, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8349,7 +8345,7 @@ describe('float window', function()
{0:~ }|*8
## grid 3
]], win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8379,10 +8375,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*4
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "SW", 1, 8, 0, true, 50};
+ [4] = {1001, "SW", 1, 8, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8420,10 +8416,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*4
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "SW", 1, 8, 0, true, 50};
+ [4] = {1001, "SW", 1, 8, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8453,10 +8449,10 @@ describe('float window', function()
{5:│}{1: }{5:│}|*2
{5:└────────────────────────────────────────┘}|
]], float_pos={
- [4] = {{id = 1001}, "SW", 1, 8, 0, true, 50};
+ [4] = {1001, "SW", 1, 8, 0, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8481,7 +8477,7 @@ describe('float window', function()
## grid 3
|
]], win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8497,7 +8493,7 @@ describe('float window', function()
local float_opts = {relative = 'editor', row = 1, col = 1, width = 10, height = 10}
api.nvim_open_win(api.nvim_create_buf(false, false), true, float_opts)
if multigrid then
- screen:expect({float_pos = {[4] = {{id = 1001}, 'NW', 1, 1, 1, true}}})
+ screen:expect({float_pos = {[4] = {1001, 'NW', 1, 1, 1, true}}})
end
command(cmd)
exec_lua([[
@@ -8540,10 +8536,10 @@ describe('float window', function()
{1:cd }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8572,10 +8568,10 @@ describe('float window', function()
{1:c^d }|
{2:~ }|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8609,10 +8605,10 @@ describe('float window', function()
{5:│}{2:~ }{5:│}|
{5:└────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8644,10 +8640,10 @@ describe('float window', function()
{5:│}{2:~ }{5:│}|
{5:└────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8682,10 +8678,10 @@ describe('float window', function()
{5:│}{1:cd }{5:│}|
{5:└────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8717,10 +8713,10 @@ describe('float window', function()
{5:│}{1:c^d }{5:│}|
{5:└────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 2, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 2, curline = 1, curcol = 1, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8759,10 +8755,10 @@ describe('float window', function()
{5:│}{2: ~}{5:│}|
{5:└─────┘}|
]], float_pos={
- [4] = {{id = 1001}, "NW", 1, 1, 1, true, 50};
+ [4] = {1001, "NW", 1, 1, 1, true, 50};
}, win_viewport={
- [2] = {win = {id = 1000}, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
- [4] = {win = {id = 1001}, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 2, sum_scroll_delta = 0};
+ [2] = {win = 1000, topline = 0, botline = 2, curline = 0, curcol = 0, linecount = 1, sum_scroll_delta = 0};
+ [4] = {win = 1001, topline = 0, botline = 3, curline = 1, curcol = 2, linecount = 2, sum_scroll_delta = 0};
}}
else
screen:expect{grid=[[
@@ -8781,7 +8777,7 @@ describe('float window', function()
local buf = api.nvim_create_buf(false,false)
local win = api.nvim_open_win(buf, false, {relative='editor', width=10, height=2, row=2, col=5, hide = true})
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 2, 5, true},
+ [4]={1001, 'NW', 1, 2, 5, true},
}
if multigrid then
@@ -8873,10 +8869,10 @@ describe('float window', function()
api.nvim_open_win(buf_c, false, config_c)
api.nvim_open_win(buf_d, false, config_d)
local expected_pos = {
- [4]={{id=1001}, 'NW', 1, 5, 5, true, 50},
- [5]={{id=1002}, 'NW', 1, 7, 7, true, 70},
- [6]={{id=1003}, 'NW', 1, 9, 9, true, 90},
- [7]={{id=1004}, 'NW', 1, 10, 10, true, 100},
+ [4]={1001, 'NW', 1, 5, 5, true, 50},
+ [5]={1002, 'NW', 1, 7, 7, true, 70},
+ [6]={1003, 'NW', 1, 9, 9, true, 90},
+ [7]={1004, 'NW', 1, 10, 10, true, 100},
}
if multigrid then
screen:expect{grid=[[