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authorJohn Szakmeister <john@szakmeister.net>2014-03-03 10:09:06 -0500
committerJohn Szakmeister <john@szakmeister.net>2014-03-21 15:22:00 -0400
commit0b2f6a0cf4c50d86744b1d3d774103db39773b4c (patch)
tree7bbc6275200f2c42ba20bf0a910c2b92fbdc4a50 /third-party/libuv/src/unix/signal.c
parent5dd0ce4263721b636f5b006a47ceb7e769e10dca (diff)
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Revamp the build system.
This achieves several goals: * Less reliance on scripts so we have better portability to Windows (though we still have a ways to go for proper Windows support). Luajit, luarocks, moonscript, and busted are all installed via CMake now. * Trying to make use of pkg-config to get the correct libraries. The latest libuv is still broken in this regard, but we'll at least be in a position to use it. * Allow the use of Ninja or make. The former runs faster in many environments, and automatically makes use of parallel builds. This also allows for system installed dependencies--though not through the Makefile just yet--and adds support for FreeBSD. This also make us build libuv and luajit as static libraries only, since we're only concerned about having static libraries for our bundled dependencies.
Diffstat (limited to 'third-party/libuv/src/unix/signal.c')
-rw-r--r--third-party/libuv/src/unix/signal.c465
1 files changed, 0 insertions, 465 deletions
diff --git a/third-party/libuv/src/unix/signal.c b/third-party/libuv/src/unix/signal.c
deleted file mode 100644
index 0b7a405c15..0000000000
--- a/third-party/libuv/src/unix/signal.c
+++ /dev/null
@@ -1,465 +0,0 @@
-/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "uv.h"
-#include "internal.h"
-
-#include <assert.h>
-#include <errno.h>
-#include <signal.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-
-
-typedef struct {
- uv_signal_t* handle;
- int signum;
-} uv__signal_msg_t;
-
-RB_HEAD(uv__signal_tree_s, uv_signal_s);
-
-
-static int uv__signal_unlock(void);
-static void uv__signal_event(uv_loop_t* loop, uv__io_t* w, unsigned int events);
-static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2);
-static void uv__signal_stop(uv_signal_t* handle);
-
-
-static pthread_once_t uv__signal_global_init_guard = PTHREAD_ONCE_INIT;
-static struct uv__signal_tree_s uv__signal_tree =
- RB_INITIALIZER(uv__signal_tree);
-static int uv__signal_lock_pipefd[2];
-
-
-RB_GENERATE_STATIC(uv__signal_tree_s,
- uv_signal_s, tree_entry,
- uv__signal_compare)
-
-
-static void uv__signal_global_init(void) {
- if (uv__make_pipe(uv__signal_lock_pipefd, 0))
- abort();
-
- if (uv__signal_unlock())
- abort();
-}
-
-
-void uv__signal_global_once_init(void) {
- pthread_once(&uv__signal_global_init_guard, uv__signal_global_init);
-}
-
-
-
-static int uv__signal_lock(void) {
- int r;
- char data;
-
- do {
- r = read(uv__signal_lock_pipefd[0], &data, sizeof data);
- } while (r < 0 && errno == EINTR);
-
- return (r < 0) ? -1 : 0;
-}
-
-
-static int uv__signal_unlock(void) {
- int r;
- char data = 42;
-
- do {
- r = write(uv__signal_lock_pipefd[1], &data, sizeof data);
- } while (r < 0 && errno == EINTR);
-
- return (r < 0) ? -1 : 0;
-}
-
-
-static void uv__signal_block_and_lock(sigset_t* saved_sigmask) {
- sigset_t new_mask;
-
- if (sigfillset(&new_mask))
- abort();
-
- if (pthread_sigmask(SIG_SETMASK, &new_mask, saved_sigmask))
- abort();
-
- if (uv__signal_lock())
- abort();
-}
-
-
-static void uv__signal_unlock_and_unblock(sigset_t* saved_sigmask) {
- if (uv__signal_unlock())
- abort();
-
- if (pthread_sigmask(SIG_SETMASK, saved_sigmask, NULL))
- abort();
-}
-
-
-static uv_signal_t* uv__signal_first_handle(int signum) {
- /* This function must be called with the signal lock held. */
- uv_signal_t lookup;
- uv_signal_t* handle;
-
- lookup.signum = signum;
- lookup.loop = NULL;
-
- handle = RB_NFIND(uv__signal_tree_s, &uv__signal_tree, &lookup);
-
- if (handle != NULL && handle->signum == signum)
- return handle;
-
- return NULL;
-}
-
-
-static void uv__signal_handler(int signum) {
- uv__signal_msg_t msg;
- uv_signal_t* handle;
- int saved_errno;
-
- saved_errno = errno;
- memset(&msg, 0, sizeof msg);
-
- if (uv__signal_lock()) {
- errno = saved_errno;
- return;
- }
-
- for (handle = uv__signal_first_handle(signum);
- handle != NULL && handle->signum == signum;
- handle = RB_NEXT(uv__signal_tree_s, &uv__signal_tree, handle)) {
- int r;
-
- msg.signum = signum;
- msg.handle = handle;
-
- /* write() should be atomic for small data chunks, so the entire message
- * should be written at once. In theory the pipe could become full, in
- * which case the user is out of luck.
- */
- do {
- r = write(handle->loop->signal_pipefd[1], &msg, sizeof msg);
- } while (r == -1 && errno == EINTR);
-
- assert(r == sizeof msg ||
- (r == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)));
-
- if (r != -1)
- handle->caught_signals++;
- }
-
- uv__signal_unlock();
- errno = saved_errno;
-}
-
-
-static int uv__signal_register_handler(int signum) {
- /* When this function is called, the signal lock must be held. */
- struct sigaction sa;
-
- /* XXX use a separate signal stack? */
- memset(&sa, 0, sizeof(sa));
- if (sigfillset(&sa.sa_mask))
- abort();
- sa.sa_handler = uv__signal_handler;
-
- /* XXX save old action so we can restore it later on? */
- if (sigaction(signum, &sa, NULL))
- return -errno;
-
- return 0;
-}
-
-
-static void uv__signal_unregister_handler(int signum) {
- /* When this function is called, the signal lock must be held. */
- struct sigaction sa;
-
- memset(&sa, 0, sizeof(sa));
- sa.sa_handler = SIG_DFL;
-
- /* sigaction can only fail with EINVAL or EFAULT; an attempt to deregister a
- * signal implies that it was successfully registered earlier, so EINVAL
- * should never happen.
- */
- if (sigaction(signum, &sa, NULL))
- abort();
-}
-
-
-static int uv__signal_loop_once_init(uv_loop_t* loop) {
- int err;
-
- /* Return if already initialized. */
- if (loop->signal_pipefd[0] != -1)
- return 0;
-
- err = uv__make_pipe(loop->signal_pipefd, UV__F_NONBLOCK);
- if (err)
- return err;
-
- uv__io_init(&loop->signal_io_watcher,
- uv__signal_event,
- loop->signal_pipefd[0]);
- uv__io_start(loop, &loop->signal_io_watcher, UV__POLLIN);
-
- return 0;
-}
-
-
-void uv__signal_loop_cleanup(uv_loop_t* loop) {
- QUEUE* q;
-
- /* Stop all the signal watchers that are still attached to this loop. This
- * ensures that the (shared) signal tree doesn't contain any invalid entries
- * entries, and that signal handlers are removed when appropriate.
- */
- QUEUE_FOREACH(q, &loop->handle_queue) {
- uv_handle_t* handle = QUEUE_DATA(q, uv_handle_t, handle_queue);
-
- if (handle->type == UV_SIGNAL)
- uv__signal_stop((uv_signal_t*) handle);
- }
-
- if (loop->signal_pipefd[0] != -1) {
- uv__close(loop->signal_pipefd[0]);
- loop->signal_pipefd[0] = -1;
- }
-
- if (loop->signal_pipefd[1] != -1) {
- uv__close(loop->signal_pipefd[1]);
- loop->signal_pipefd[1] = -1;
- }
-}
-
-
-int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle) {
- int err;
-
- err = uv__signal_loop_once_init(loop);
- if (err)
- return err;
-
- uv__handle_init(loop, (uv_handle_t*) handle, UV_SIGNAL);
- handle->signum = 0;
- handle->caught_signals = 0;
- handle->dispatched_signals = 0;
-
- return 0;
-}
-
-
-void uv__signal_close(uv_signal_t* handle) {
-
- uv__signal_stop(handle);
-
- /* If there are any caught signals "trapped" in the signal pipe, we can't
- * call the close callback yet. Otherwise, add the handle to the finish_close
- * queue.
- */
- if (handle->caught_signals == handle->dispatched_signals) {
- uv__make_close_pending((uv_handle_t*) handle);
- }
-}
-
-
-int uv_signal_start(uv_signal_t* handle, uv_signal_cb signal_cb, int signum) {
- sigset_t saved_sigmask;
- int err;
-
- assert(!(handle->flags & (UV_CLOSING | UV_CLOSED)));
-
- /* If the user supplies signum == 0, then return an error already. If the
- * signum is otherwise invalid then uv__signal_register will find out
- * eventually.
- */
- if (signum == 0)
- return -EINVAL;
-
- /* Short circuit: if the signal watcher is already watching {signum} don't
- * go through the process of deregistering and registering the handler.
- * Additionally, this avoids pending signals getting lost in the small time
- * time frame that handle->signum == 0.
- */
- if (signum == handle->signum) {
- handle->signal_cb = signal_cb;
- return 0;
- }
-
- /* If the signal handler was already active, stop it first. */
- if (handle->signum != 0) {
- uv__signal_stop(handle);
- }
-
- uv__signal_block_and_lock(&saved_sigmask);
-
- /* If at this point there are no active signal watchers for this signum (in
- * any of the loops), it's time to try and register a handler for it here.
- */
- if (uv__signal_first_handle(signum) == NULL) {
- err = uv__signal_register_handler(signum);
- if (err) {
- /* Registering the signal handler failed. Must be an invalid signal. */
- uv__signal_unlock_and_unblock(&saved_sigmask);
- return err;
- }
- }
-
- handle->signum = signum;
- RB_INSERT(uv__signal_tree_s, &uv__signal_tree, handle);
-
- uv__signal_unlock_and_unblock(&saved_sigmask);
-
- handle->signal_cb = signal_cb;
- uv__handle_start(handle);
-
- return 0;
-}
-
-
-static void uv__signal_event(uv_loop_t* loop,
- uv__io_t* w,
- unsigned int events) {
- uv__signal_msg_t* msg;
- uv_signal_t* handle;
- char buf[sizeof(uv__signal_msg_t) * 32];
- size_t bytes, end, i;
- int r;
-
- bytes = 0;
- end = 0;
-
- do {
- r = read(loop->signal_pipefd[0], buf + bytes, sizeof(buf) - bytes);
-
- if (r == -1 && errno == EINTR)
- continue;
-
- if (r == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)) {
- /* If there are bytes in the buffer already (which really is extremely
- * unlikely if possible at all) we can't exit the function here. We'll
- * spin until more bytes are read instead.
- */
- if (bytes > 0)
- continue;
-
- /* Otherwise, there was nothing there. */
- return;
- }
-
- /* Other errors really should never happen. */
- if (r == -1)
- abort();
-
- bytes += r;
-
- /* `end` is rounded down to a multiple of sizeof(uv__signal_msg_t). */
- end = (bytes / sizeof(uv__signal_msg_t)) * sizeof(uv__signal_msg_t);
-
- for (i = 0; i < end; i += sizeof(uv__signal_msg_t)) {
- msg = (uv__signal_msg_t*) (buf + i);
- handle = msg->handle;
-
- if (msg->signum == handle->signum) {
- assert(!(handle->flags & UV_CLOSING));
- handle->signal_cb(handle, handle->signum);
- }
-
- handle->dispatched_signals++;
-
- /* If uv_close was called while there were caught signals that were not
- * yet dispatched, the uv__finish_close was deferred. Make close pending
- * now if this has happened.
- */
- if ((handle->flags & UV_CLOSING) &&
- (handle->caught_signals == handle->dispatched_signals)) {
- uv__make_close_pending((uv_handle_t*) handle);
- }
- }
-
- bytes -= end;
-
- /* If there are any "partial" messages left, move them to the start of the
- * the buffer, and spin. This should not happen.
- */
- if (bytes) {
- memmove(buf, buf + end, bytes);
- continue;
- }
- } while (end == sizeof buf);
-}
-
-
-static int uv__signal_compare(uv_signal_t* w1, uv_signal_t* w2) {
- /* Compare signums first so all watchers with the same signnum end up
- * adjacent.
- */
- if (w1->signum < w2->signum) return -1;
- if (w1->signum > w2->signum) return 1;
-
- /* Sort by loop pointer, so we can easily look up the first item after
- * { .signum = x, .loop = NULL }.
- */
- if (w1->loop < w2->loop) return -1;
- if (w1->loop > w2->loop) return 1;
-
- if (w1 < w2) return -1;
- if (w1 > w2) return 1;
-
- return 0;
-}
-
-
-int uv_signal_stop(uv_signal_t* handle) {
- assert(!(handle->flags & (UV_CLOSING | UV_CLOSED)));
- uv__signal_stop(handle);
- return 0;
-}
-
-
-static void uv__signal_stop(uv_signal_t* handle) {
- uv_signal_t* removed_handle;
- sigset_t saved_sigmask;
-
- /* If the watcher wasn't started, this is a no-op. */
- if (handle->signum == 0)
- return;
-
- uv__signal_block_and_lock(&saved_sigmask);
-
- removed_handle = RB_REMOVE(uv__signal_tree_s, &uv__signal_tree, handle);
- assert(removed_handle == handle);
- (void) removed_handle;
-
- /* Check if there are other active signal watchers observing this signal. If
- * not, unregister the signal handler.
- */
- if (uv__signal_first_handle(handle->signum) == NULL)
- uv__signal_unregister_handler(handle->signum);
-
- uv__signal_unlock_and_unblock(&saved_sigmask);
-
- handle->signum = 0;
- uv__handle_stop(handle);
-}