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Diffstat (limited to 'runtime/doc/gui.txt')
-rw-r--r-- | runtime/doc/gui.txt | 659 |
1 files changed, 426 insertions, 233 deletions
diff --git a/runtime/doc/gui.txt b/runtime/doc/gui.txt index 21f1ba8241..ecb4de09bb 100644 --- a/runtime/doc/gui.txt +++ b/runtime/doc/gui.txt @@ -1,10 +1,10 @@ *gui.txt* Nvim - VIM REFERENCE MANUAL by Bram Moolenaar + VIM REFERENCE MANUAL by Bram Moolenaar -Nvim Graphical User Interface *gui* *GUI* +Nvim Graphical User Interface *gui* *GUI* Any client that supports the Nvim |ui-protocol| can be used as a UI for Nvim. And multiple UIs can connect to the same Nvim instance! The terms "UI" and @@ -17,11 +17,16 @@ TUI and GUI (assuming the UI supports the given feature). See |TUI| for notes specific to the terminal UI. Help tags with the "gui-" prefix refer to UI features, whereas help tags with the "ui-" prefix refer to the |ui-protocol|. -Nvim provides a default, builtin UI (the |TUI|), but there are many other -(third-party) GUIs that you can use instead: +============================================================================== +Third-party GUIs *third-party-guis* *vscode* + +Nvim provides a builtin "terminal UI" (|TUI|), but also works with many +(third-party) GUIs which may provide a fresh look or extra features on top of +Nvim. For example, "vscode-neovim" essentially allows you to use VSCode as +a Nvim GUI. -- Firenvim (Nvim in your web browser!) https://github.com/glacambre/firenvim - vscode-neovim (Nvim in VSCode!) https://github.com/vscode-neovim/vscode-neovim +- Firenvim (Nvim in your web browser!) https://github.com/glacambre/firenvim - Neovide https://neovide.dev/ - Goneovim https://github.com/akiyosi/goneovim - Nvy https://github.com/RMichelsen/Nvy @@ -32,71 +37,257 @@ Nvim provides a default, builtin UI (the |TUI|), but there are many other Type |gO| to see the table of contents. ============================================================================== -Starting the GUI *gui-config* *gui-start* +Starting the GUI *gui-config* *gui-start* - *ginit.vim* *gui-init* *gvimrc* *$MYGVIMRC* + *ginit.vim* *gui-init* *gvimrc* *$MYGVIMRC* For GUI-specific configuration Nvim provides the |UIEnter| event. This happens after other |initialization|s, or whenever a UI attaches (multiple UIs can connect to any Nvim instance). Example: this sets "g:gui" to the value of the UI's "rgb" field: > - :autocmd UIEnter * let g:gui = filter(nvim_list_uis(),{k,v-> v.chan==v:event.chan})[0].rgb + :autocmd UIEnter * let g:gui = filter(nvim_list_uis(),{k,v-> v.chan==v:event.chan})[0].rgb < - *:winp* *:winpos* *E188* + *:winp* *:winpos* *E188* :winp[os] - Display current position of the top left corner of the GUI vim - window in pixels. Does not work in all versions. - Also see |getwinpos()|, |getwinposx()| and |getwinposy()|. - -:winp[os] {X} {Y} *E466* - Put the GUI vim window at the given {X} and {Y} coordinates. - The coordinates should specify the position in pixels of the - top left corner of the window. - When the GUI window has not been opened yet, the values are - remembered until the window is opened. The position is - adjusted to make the window fit on the screen (if possible). - - *:wi* *:win* *:winsize* *E465* + Display current position of the top left corner of the GUI vim + window in pixels. Does not work in all versions. + Also see |getwinpos()|, |getwinposx()| and |getwinposy()|. + +:winp[os] {X} {Y} *E466* + Put the GUI vim window at the given {X} and {Y} coordinates. + The coordinates should specify the position in pixels of the + top left corner of the window. + When the GUI window has not been opened yet, the values are + remembered until the window is opened. The position is + adjusted to make the window fit on the screen (if possible). + + *:wi* *:win* *:winsize* *E465* :win[size] {width} {height} - Set the window height to {width} by {height} characters. - Obsolete, use ":set lines=11 columns=22". + Set the window height to {width} by {height} characters. + Obsolete, use ":set lines=11 columns=22". ============================================================================== -Scrollbars *gui-scrollbars* +Using the mouse *mouse-using* + + *mouse-mode-table* *mouse-overview* +Overview of what the mouse buttons do, when 'mousemodel' is "extend": + + *<S-LeftMouse>* *<A-RightMouse>* *<S-RightMouse>* *<RightDrag>* + *<RightRelease>* *<LeftDrag>* +Normal Mode: > + event position selection change action + cursor window + --------------------------------------------------------------------------- + <LeftMouse> yes end yes + <C-LeftMouse> yes end yes "CTRL-]" (2) + <S-LeftMouse> yes no change yes "*" (2) + <LeftDrag> yes start or extend (1) no + <LeftRelease> yes start or extend (1) no + <MiddleMouse> yes if not active no put + <MiddleMouse> yes if active no yank and put + <RightMouse> yes start or extend yes + <A-RightMouse> yes start or extend blockw. yes + <S-RightMouse> yes no change yes "#" (2) + <C-RightMouse> no no change no "CTRL-T" + <RightDrag> yes extend no + <RightRelease> yes extend no + +Insert or Replace Mode: > + event position selection change action + cursor window + --------------------------------------------------------------------------- + <LeftMouse> yes (cannot be active) yes + <C-LeftMouse> yes (cannot be active) yes "CTRL-O^]" (2) + <S-LeftMouse> yes (cannot be active) yes "CTRL-O*" (2) + <LeftDrag> yes start or extend (1) no like CTRL-O (1) + <LeftRelease> yes start or extend (1) no like CTRL-O (1) + <MiddleMouse> no (cannot be active) no put register + <RightMouse> yes start or extend yes like CTRL-O + <A-RightMouse> yes start or extend blockw. yes + <S-RightMouse> yes (cannot be active) yes "CTRL-O#" (2) + <C-RightMouse> no (cannot be active) no "CTRL-O CTRL-T" + +In a help window: > + event position selection change action + cursor window + --------------------------------------------------------------------------- + <2-LeftMouse> yes (cannot be active) no "^]" (jump to help tag) + +When 'mousemodel' is "popup", these are different: + + *<A-LeftMouse>* +Normal Mode: > + event position selection change action + cursor window + --------------------------------------------------------------------------- + <S-LeftMouse> yes start or extend (1) no + <A-LeftMouse> yes start/extend blockw no + <RightMouse> no popup menu no + +Insert or Replace Mode: > + event position selection change action + cursor window + --------------------------------------------------------------------------- + <S-LeftMouse> yes start or extend (1) no like CTRL-O (1) + <A-LeftMouse> yes start/extend blockw no + <RightMouse> no popup menu no + +(1) only if mouse pointer moved since press +(2) only if click is in same buffer + +Clicking the left mouse button causes the cursor to be positioned. If the +click is in another window that window is made the active window. When +editing the command-line the cursor can only be positioned on the +command-line. When in Insert mode Vim remains in Insert mode. If 'scrolloff' +is set, and the cursor is positioned within 'scrolloff' lines from the window +border, the text is scrolled. + +A selection can be started by pressing the left mouse button on the first +character, moving the mouse to the last character, then releasing the mouse +button. You will not always see the selection until you release the button, +only in some versions (GUI, Win32) will the dragging be shown immediately. +Note that you can make the text scroll by moving the mouse at least one +character in the first/last line in the window when 'scrolloff' is non-zero. + +In Normal, Visual and Select mode clicking the right mouse button causes the +Visual area to be extended. When 'mousemodel' is "popup", the left button has +to be used while keeping the shift key pressed. When clicking in a window +which is editing another buffer, the Visual or Select mode is stopped. + +In Normal, Visual and Select mode clicking the right mouse button with the alt +key pressed causes the Visual area to become blockwise. When 'mousemodel' is +"popup" the left button has to be used with the alt key. Note that this won't +work on systems where the window manager consumes the mouse events when the +alt key is pressed (it may move the window). + + *double-click* *<2-LeftMouse>* *<3-LeftMouse>* *<4-LeftMouse>* +Double, triple and quadruple clicks are supported. For selecting text, extra +clicks extend the selection: > + + click select + --------------------------------- + double word or % match + triple line + quadruple rectangular block + +Exception: In a :help window, double-click jumps to help for the word that is +clicked on. + +Double-click on a word selects that word. 'iskeyword' is used to specify +which characters are included in a word. Double-click on a character that has +a match selects until that match (like using "v%"). If the match is an +#if/#else/#endif block, the selection becomes linewise. The time for +double-clicking can be set with the 'mousetime' option. + +Example: configure double-click to jump to the tag under the cursor: >vim + :map <2-LeftMouse> :exe "tag " .. expand("<cword>")<CR> + +Dragging the mouse with a double-click (button-down, button-up, button-down +and then drag) will result in whole words to be selected. This continues +until the button is released, at which point the selection is per character +again. + +For scrolling with the mouse see |scroll-mouse-wheel|. + +In Insert mode, when a selection is started, Vim goes into Normal mode +temporarily. When Visual or Select mode ends, it returns to Insert mode. +This is like using CTRL-O in Insert mode. Select mode is used when the +'selectmode' option contains "mouse". + + *X1Mouse* *X1Drag* *X1Release* + *X2Mouse* *X2Drag* *X2Release* + *<MiddleRelease>* *<MiddleDrag>* +Mouse clicks can be mapped using these |keycodes|: > + code mouse button normal action + --------------------------------------------------------------------------- + <LeftMouse> left pressed set cursor position + <LeftDrag> left moved while pressed extend selection + <LeftRelease> left released set selection end + <MiddleMouse> middle pressed paste text at cursor position + <MiddleDrag> middle moved while pressed - + <MiddleRelease> middle released - + <RightMouse> right pressed extend selection + <RightDrag> right moved while pressed extend selection + <RightRelease> right released set selection end + <X1Mouse> X1 button pressed - + <X1Drag> X1 moved while pressed - + <X1Release> X1 button release - + <X2Mouse> X2 button pressed - + <X2Drag> X2 moved while pressed - + <X2Release> X2 button release - + +The X1 and X2 buttons refer to the extra buttons found on some mice (e.g. the +right thumb). + +Examples: >vim + :noremap <MiddleMouse> <LeftMouse><MiddleMouse> +Paste at the position of the middle mouse button click (otherwise the paste +would be done at the cursor position). >vim + + :noremap <LeftRelease> <LeftRelease>y +Immediately yank the selection, when using Visual mode. + +Note the use of ":noremap" instead of "map" to avoid a recursive mapping. +>vim + :map <X1Mouse> <C-O> + :map <X2Mouse> <C-I> +Map the X1 and X2 buttons to go forwards and backwards in the jump list, see +|CTRL-O| and |CTRL-I|. + + *mouse-swap-buttons* +To swap the meaning of the left and right mouse buttons: >vim + :noremap <LeftMouse> <RightMouse> + :noremap <LeftDrag> <RightDrag> + :noremap <LeftRelease> <RightRelease> + :noremap <RightMouse> <LeftMouse> + :noremap <RightDrag> <LeftDrag> + :noremap <RightRelease> <LeftRelease> + :noremap g<LeftMouse> <C-RightMouse> + :noremap g<RightMouse> <C-LeftMouse> + :noremap! <LeftMouse> <RightMouse> + :noremap! <LeftDrag> <RightDrag> + :noremap! <LeftRelease> <RightRelease> + :noremap! <RightMouse> <LeftMouse> + :noremap! <RightDrag> <LeftDrag> + :noremap! <RightRelease> <LeftRelease> +< + +============================================================================== +Scrollbars *gui-scrollbars* There are vertical scrollbars and a horizontal scrollbar. You may configure which ones appear with the 'guioptions' option. The interface looks like this (with `:set guioptions=mlrb`): > - +------------------------------+ ` - | File Edit Help | <- Menu bar (m) ` - +-+--------------------------+-+ ` - |^| |^| ` - |#| Text area. |#| ` - | | | | ` - |v|__________________________|v| ` - Normal status line -> |-+ File.c 5,2 +-| ` + +------------------------------+ ` + | File Edit Help | <- Menu bar (m) ` + +-+--------------------------+-+ ` + |^| |^| ` + |#| Text area. |#| ` + | | | | ` + |v|__________________________|v| ` + Normal status line -> |-+ File.c 5,2 +-| ` between Vim windows |^|""""""""""""""""""""""""""|^| ` - | | | | ` - | | Another file buffer. | | ` - | | | | ` - |#| |#| ` - Left scrollbar (l) -> |#| |#| <- Right ` - |#| |#| scrollbar (r) ` - | | | | ` - |v| |v| ` - +-+--------------------------+-+ ` - | |< #### >| | <- Bottom ` - +-+--------------------------+-+ scrollbar (b) ` + | | | | ` + | | Another file buffer. | | ` + | | | | ` + |#| |#| ` + Left scrollbar (l) -> |#| |#| <- Right ` + |#| |#| scrollbar (r) ` + | | | | ` + |v| |v| ` + +-+--------------------------+-+ ` + | |< #### >| | <- Bottom ` + +-+--------------------------+-+ scrollbar (b) ` < Any of the scrollbar or menu components may be turned off by not putting the appropriate letter in the 'guioptions' string. The bottom scrollbar is only useful when 'nowrap' is set. -VERTICAL SCROLLBARS *gui-vert-scroll* +VERTICAL SCROLLBARS *gui-vert-scroll* Each Vim window has a scrollbar next to it which may be scrolled up and down to move through the text in that buffer. The size of the scrollbar-thumb @@ -115,7 +306,7 @@ is on the left half, the right scrollbar column will contain scrollbars for the rightmost windows. The same happens on the other side. -HORIZONTAL SCROLLBARS *gui-horiz-scroll* +HORIZONTAL SCROLLBARS *gui-horiz-scroll* The horizontal scrollbar (at the bottom of the Vim GUI) may be used to scroll text sideways when the 'wrap' option is turned off. The @@ -131,7 +322,7 @@ include the 'h' flag in 'guioptions'. Then the scrolling is limited by the text of the current cursor line. ============================================================================== -Drag and drop *drag-n-drop* +Drag and drop *drag-n-drop* You can drag and drop one or more files into the Vim window, where they will be opened as if a |:drop| command was used. @@ -150,12 +341,12 @@ names with any Ex command. Special characters (space, tab, double quote and "|"; backslash on non-MS-Windows systems) will be escaped. ============================================================================== -Menus *menus* +Menus *menus* For an introduction see |usr_42.txt| in the user manual. -Using Menus *using-menus* +Using Menus *using-menus* Basically, menus can be used just like mappings. You can define your own menus, as many as you like. @@ -165,45 +356,45 @@ what the key sequence was. For creating menus in a different language, see |:menutrans|. - *menu.vim* + *menu.vim* The default menus are read from the file "$VIMRUNTIME/menu.vim". See |$VIMRUNTIME| for where the path comes from. You can set up your own menus. Starting off with the default set is a good idea. You can add more items, or, if you don't like the defaults at all, start with removing all menus |:unmenu-all|. You can also avoid the default menus being loaded by adding this line to your vimrc file (NOT your gvimrc file!): > - :let did_install_default_menus = 1 + :let did_install_default_menus = 1 If you also want to avoid the Syntax menu: > - :let did_install_syntax_menu = 1 + :let did_install_syntax_menu = 1 The first item in the Syntax menu can be used to show all available filetypes in the menu (which can take a bit of time to load). If you want to have all filetypes already present at startup, add: > - :let do_syntax_sel_menu = 1 + :let do_syntax_sel_menu = 1 Note that the menu.vim is sourced when `:syntax on` or `:filetype on` is executed or after your .vimrc file is sourced. This means that the 'encoding' option and the language of messages (`:language messages`) must be set before that (if you want to change them). - *console-menus* + *console-menus* Although this documentation is in the GUI section, you can actually use menus in console mode too. You will have to load |menu.vim| explicitly then, it is not done by default. You can use the |:emenu| command and command-line completion with 'wildmenu' to access the menu entries almost like a real menu system. To do this, put these commands in your vimrc file: > - :source $VIMRUNTIME/menu.vim - :set wildmenu - :set cpo-=< - :set wcm=<C-Z> - :map <F4> :emenu <C-Z> + :source $VIMRUNTIME/menu.vim + :set wildmenu + :set cpo-=< + :set wcm=<C-Z> + :map <F4> :emenu <C-Z> Pressing <F4> will start the menu. You can now use the cursor keys to select a menu entry. Hit <Enter> to execute it. Hit <Esc> if you want to cancel. -Creating New Menus *creating-menus* +Creating New Menus *creating-menus* - *:me* *:menu* *:noreme* *:noremenu* - *E330* *E327* *E331* *E336* *E333* - *E328* *E329* *E337* *E792* + *:me* *:menu* *:noreme* *:noremenu* + *E330* *E327* *E331* *E336* *E333* + *E328* *E329* *E337* *E792* To create a new menu item, use the ":menu" commands. They are mostly like the ":map" set of commands (see |map-modes|), but the first argument is a menu item name, given as a path of menus and submenus with a '.' between them, @@ -224,15 +415,16 @@ tooltips for menus. See |terminal-input|. Special characters in a menu name: - *menu-shortcut* - & The next character is the shortcut key. Make sure each - shortcut key is only used once in a (sub)menu. If you want to - insert a literal "&" in the menu name use "&&". - *menu-text* - <Tab> Separates the menu name from right-aligned text. This can be - used to show the equivalent typed command. The text "<Tab>" - can be used here for convenience. If you are using a real - tab, don't forget to put a backslash before it! + *menu-shortcut* +- & The next character is the shortcut key. Make sure each shortcut key is + only used once in a (sub)menu. If you want to insert a literal "&" in the + menu name use "&&". + *menu-text* +- <Tab> Separates the menu name from right-aligned text. This can be used to + show the equivalent typed command. The text "<Tab>" can be used here for + convenience. If you are using a real tab, don't forget to put a backslash + before it! + Example: > :amenu &File.&Open<Tab>:e :browse e<CR> @@ -242,99 +434,99 @@ With the shortcut "F" (while keeping the <Alt> key pressed), and then "O", this menu can be used. The second part is shown as "Open :e". The ":e" is right aligned, and the "O" is underlined, to indicate it is the shortcut. - *:am* *:amenu* *:an* *:anoremenu* + *:am* *:amenu* *:an* *:anoremenu* The ":amenu" command can be used to define menu entries for all modes at once, except for Terminal mode. To make the command work correctly, a character is -automatically inserted for some modes: - mode inserted appended ~ - Normal nothing nothing - Visual <C-C> <C-\><C-G> - Insert <C-\><C-O> - Cmdline <C-C> <C-\><C-G> - Op-pending <C-C> <C-\><C-G> - +automatically inserted for some modes: > + mode inserted appended + Normal nothing nothing + Visual <C-C> <C-\><C-G> + Insert <C-\><C-O> + Cmdline <C-C> <C-\><C-G> + Op-pending <C-C> <C-\><C-G> +< Example: > - :amenu File.Next :next^M + :amenu File.Next :next^M is equal to: > - :nmenu File.Next :next^M - :vmenu File.Next ^C:next^M^\^G - :imenu File.Next ^\^O:next^M - :cmenu File.Next ^C:next^M^\^G - :omenu File.Next ^C:next^M^\^G + :nmenu File.Next :next^M + :vmenu File.Next ^C:next^M^\^G + :imenu File.Next ^\^O:next^M + :cmenu File.Next ^C:next^M^\^G + :omenu File.Next ^C:next^M^\^G Careful: In Insert mode this only works for a SINGLE Normal mode command, because of the CTRL-O. If you have two or more commands, you will need to use the ":imenu" command. For inserting text in any mode, you can use the expression register: > - :amenu Insert.foobar "='foobar'<CR>P + :amenu Insert.foobar "='foobar'<CR>P The special text <Cmd> begins a "command menu", it executes the command directly without changing modes. Where you might use ":...<CR>" you can instead use "<Cmd>...<CR>". See |<Cmd>| for more info. Example: > - anoremenu File.Next <Cmd>next<CR> + anoremenu File.Next <Cmd>next<CR> Note that <Esc> in Cmdline mode executes the command, like in a mapping. This is Vi compatible. Use CTRL-C to quit Cmdline mode. - *:nme* *:nmenu* *:nnoreme* *:nnoremenu* *:nunme* *:nunmenu* + *:nme* *:nmenu* *:nnoreme* *:nnoremenu* *:nunme* *:nunmenu* Menu commands starting with "n" work in Normal mode. |mapmode-n| - *:ome* *:omenu* *:onoreme* *:onoremenu* *:ounme* *:ounmenu* + *:ome* *:omenu* *:onoreme* *:onoremenu* *:ounme* *:ounmenu* Menu commands starting with "o" work in Operator-pending mode. |mapmode-o| - *:vme* *:vmenu* *:vnoreme* *:vnoremenu* *:vunme* *:vunmenu* + *:vme* *:vmenu* *:vnoreme* *:vnoremenu* *:vunme* *:vunmenu* Menu commands starting with "v" work in Visual mode. |mapmode-v| - *:xme* *:xmenu* *:xnoreme* *:xnoremenu* *:xunme* *:xunmenu* + *:xme* *:xmenu* *:xnoreme* *:xnoremenu* *:xunme* *:xunmenu* Menu commands starting with "x" work in Visual and Select mode. |mapmode-x| - *:sme* *:smenu* *:snoreme* *:snoremenu* *:sunme* *:sunmenu* + *:sme* *:smenu* *:snoreme* *:snoremenu* *:sunme* *:sunmenu* Menu commands starting with "s" work in Select mode. |mapmode-s| - *:ime* *:imenu* *:inoreme* *:inoremenu* *:iunme* *:iunmenu* + *:ime* *:imenu* *:inoreme* *:inoremenu* *:iunme* *:iunmenu* Menu commands starting with "i" work in Insert mode. |mapmode-i| - *:cme* *:cmenu* *:cnoreme* *:cnoremenu* *:cunme* *:cunmenu* + *:cme* *:cmenu* *:cnoreme* *:cnoremenu* *:cunme* *:cunmenu* Menu commands starting with "c" work in Cmdline mode. |mapmode-c| - *:tlm* *:tlmenu* *:tln* *:tlnoremenu* *:tlu* *:tlunmenu* + *:tlm* *:tlmenu* *:tln* *:tlnoremenu* *:tlu* *:tlunmenu* Menu commands starting with "tl" work in Terminal mode. |mapmode-t| - *:menu-<silent>* *:menu-silent* + *:menu-<silent>* *:menu-silent* To define a menu which will not be echoed on the command line, add "<silent>" as the first argument. Example: > - :menu <silent> Settings.Ignore\ case :set ic<CR> + :menu <silent> Settings.Ignore\ case :set ic<CR> The ":set ic" will not be echoed when using this menu. Messages from the executed command are still given though. To shut them up too, add a ":silent" in the executed command: > - :menu <silent> Search.Header :exe ":silent normal /Header\r"<CR> + :menu <silent> Search.Header :exe ":silent normal /Header\r"<CR> "<silent>" may also appear just after "<script>". - *:menu-<script>* *:menu-script* + *:menu-<script>* *:menu-script* The "to" part of the menu will be inspected for mappings. If you don't want this, use the ":noremenu" command (or the similar one for a specific mode). If you do want to use script-local mappings, add "<script>" as the very first argument to the ":menu" command or just after "<silent>". - *menu-priority* + *menu-priority* You can give a priority to a menu. Menus with a higher priority go more to the right. The priority is given as a number before the ":menu" command. Example: > - :80menu Buffer.next :bn<CR> - -The default menus have these priorities: - File 10 - Edit 20 - Tools 40 - Syntax 50 - Buffers 60 - Window 70 - Help 9999 - + :80menu Buffer.next :bn<CR> + +The default menus have these priorities: > + File 10 + Edit 20 + Tools 40 + Syntax 50 + Buffers 60 + Window 70 + Help 9999 +< When no or zero priority is given, 500 is used. The priority for the PopUp menu is not used. @@ -342,18 +534,18 @@ You can use a priority higher than 9999, to make it go after the Help menu, but that is non-standard and is discouraged. The highest possible priority is about 32000. The lowest is 1. - *sub-menu-priority* + *sub-menu-priority* The same mechanism can be used to position a sub-menu. The priority is then given as a dot-separated list of priorities, before the menu name: > - :menu 80.500 Buffer.next :bn<CR> + :menu 80.500 Buffer.next :bn<CR> Giving the sub-menu priority is only needed when the item is not to be put in a normal position. For example, to put a sub-menu before the other items: > - :menu 80.100 Buffer.first :brew<CR> + :menu 80.100 Buffer.first :brew<CR> Or to put a sub-menu after the other items, and further items with default priority will be put before it: > - :menu 80.900 Buffer.last :blast<CR> + :menu 80.900 Buffer.last :blast<CR> When a number is missing, the default value 500 will be used: > - :menu .900 myMenu.test :echo "text"<CR> + :menu .900 myMenu.test :echo "text"<CR> The menu priority is only used when creating a new menu. When it already existed, e.g., in another mode, the priority will not change. Thus, the priority only needs to be given the first time a menu is used. @@ -363,49 +555,49 @@ menus can be different. This is different from menu-bar menus, which have the same order for all modes. NOTE: sub-menu priorities currently don't work for all versions of the GUI. - *menu-separator* *E332* + *menu-separator* *E332* Menu items can be separated by a special item that inserts some space between items. Depending on the system this is displayed as a line or a dotted line. These items must start with a '-' and end in a '-'. The part in between is used to give it a unique name. Priorities can be used as with normal items. Example: > - :menu Example.item1 :do something - :menu Example.-Sep- : - :menu Example.item2 :do something different + :menu Example.item1 :do something + :menu Example.-Sep- : + :menu Example.item2 :do something different Note that the separator also requires a rhs. It doesn't matter what it is, because the item will never be selected. Use a single colon to keep it simple. - *gui-toolbar* + *gui-toolbar* The default toolbar is setup in menu.vim. The display of the toolbar is controlled by the 'guioptions' letter 'T'. You can thus have menu & toolbar together, or either on its own, or neither. The appearance is controlled by the 'toolbar' option. You can choose between an image, text or both. - *toolbar-icon* + *toolbar-icon* The toolbar is defined as a special menu called ToolBar, which only has one level. Vim interprets the items in this menu as follows: -1) If an "icon=" argument was specified, the file with this name is used. +- 1 If an "icon=" argument was specified, the file with this name is used. The file can either be specified with the full path or with the base name. In the last case it is searched for in the "bitmaps" directory in 'runtimepath', like in point 3. Examples: > - :amenu icon=/usr/local/pixmaps/foo_icon.xpm ToolBar.Foo :echo "Foo"<CR> - :amenu icon=FooIcon ToolBar.Foo :echo "Foo"<CR> + :amenu icon=/usr/local/pixmaps/foo_icon.xpm ToolBar.Foo :echo "Foo"<CR> + :amenu icon=FooIcon ToolBar.Foo :echo "Foo"<CR> < Note that in the first case the extension is included, while in the second case it is omitted. If the file cannot be opened the next points are tried. A space in the file name must be escaped with a backslash. A menu priority must come _after_ the icon argument: > - :amenu icon=foo 1.42 ToolBar.Foo :echo "42!"<CR> -2) An item called 'BuiltIn##', where ## is a number, is taken as number ## of + :amenu icon=foo 1.42 ToolBar.Foo :echo "42!"<CR> +- 2 An item called 'BuiltIn##', where ## is a number, is taken as number ## of the built-in bitmaps available in Vim. Currently there are 31 numbered from 0 to 30 which cover most common editing operations |builtin-tools|. > - :amenu ToolBar.BuiltIn22 :call SearchNext("back")<CR> -3) An item with another name is first searched for in the directory + :amenu ToolBar.BuiltIn22 :call SearchNext("back")<CR> +- 3 An item with another name is first searched for in the directory "bitmaps" in 'runtimepath'. If found, the bitmap file is used as the toolbar button image. Note that the exact filename is OS-specific: For example, under Win32 the command > - :amenu ToolBar.Hello :echo "hello"<CR> + :amenu ToolBar.Hello :echo "hello"<CR> < would find the file 'hello.bmp'. Under X11 it is 'Hello.xpm'. For MS-Windows and the bitmap is scaled to fit the button. For MS-Windows a size of 18 by 18 pixels works best. @@ -413,55 +605,56 @@ level. Vim interprets the items in this menu as follows: The light grey pixels will be changed to the Window frame color and the dark grey pixels to the window shadow color. More colors might also work, depending on your system. -4) If the bitmap is still not found, Vim checks for a match against its list +- 4 If the bitmap is still not found, Vim checks for a match against its list of built-in names. Each built-in button image has a name. So the command > - :amenu ToolBar.Open :e + :amenu ToolBar.Open :e < will show the built-in "open a file" button image if no open.bmp exists. All the built-in names can be seen used in menu.vim. -5) If all else fails, a blank, but functioning, button is displayed. - - *builtin-tools* -nr Name Normal action ~ -00 New open new window -01 Open browse for file to open in current window -02 Save write buffer to file -03 Undo undo last change -04 Redo redo last undone change -05 Cut delete selected text to clipboard -06 Copy copy selected text to clipboard -07 Paste paste text from clipboard -08 Print print current buffer -09 Help open a buffer on Vim's builtin help -10 Find start a search command -11 SaveAll write all modified buffers to file -12 SaveSesn write session file for current situation -13 NewSesn write new session file -14 LoadSesn load session file -15 RunScript browse for file to run as a Vim script -16 Replace prompt for substitute command -17 WinClose close current window -18 WinMax make current window use many lines -19 WinMin make current window use few lines -20 WinSplit split current window -21 Shell start a shell -22 FindPrev search again, backward -23 FindNext search again, forward -24 FindHelp prompt for word to search help for -25 Make run make and jump to first error -26 TagJump jump to tag under the cursor -27 RunCtags build tags for files in current directory -28 WinVSplit split current window vertically -29 WinMaxWidth make current window use many columns -30 WinMinWidth make current window use few columns - - *hidden-menus* *win32-hidden-menus* +- 5 If all else fails, a blank, but functioning, button is displayed. + + *builtin-tools* +> + nr Name Normal action + 00 New open new window + 01 Open browse for file to open in current window + 02 Save write buffer to file + 03 Undo undo last change + 04 Redo redo last undone change + 05 Cut delete selected text to clipboard + 06 Copy copy selected text to clipboard + 07 Paste paste text from clipboard + 08 Print print current buffer + 09 Help open a buffer on Vim's builtin help + 10 Find start a search command + 11 SaveAll write all modified buffers to file + 12 SaveSesn write session file for current situation + 13 NewSesn write new session file + 14 LoadSesn load session file + 15 RunScript browse for file to run as a Vim script + 16 Replace prompt for substitute command + 17 WinClose close current window + 18 WinMax make current window use many lines + 19 WinMin make current window use few lines + 20 WinSplit split current window + 21 Shell start a shell + 22 FindPrev search again, backward + 23 FindNext search again, forward + 24 FindHelp prompt for word to search help for + 25 Make run make and jump to first error + 26 TagJump jump to tag under the cursor + 27 RunCtags build tags for files in current directory + 28 WinVSplit split current window vertically + 29 WinMaxWidth make current window use many columns + 30 WinMinWidth make current window use few columns +< + *hidden-menus* *win32-hidden-menus* In the Win32 GUI, starting a menu name with ']' excludes that menu from the main menu bar. You must then use the |:popup| command to display it. When splitting the window the window toolbar is not copied to the new window. - *popup-menu* + *popup-menu* You can define the special menu "PopUp". This is the menu that is displayed when the right mouse button is pressed, if 'mousemodel' is set to popup or popup_setpos. @@ -483,7 +676,7 @@ The default "PopUp" menu is: >vim anoremenu PopUp.How-to\ disable\ mouse <Cmd>help disable-mouse<CR> < -Showing What Menus Are Mapped To *showing-menus* +Showing What Menus Are Mapped To *showing-menus* To see what an existing menu is mapped to, use just one argument after the menu commands (just like you would with the ":map" commands). If the menu @@ -502,25 +695,25 @@ Note that hitting <Tab> while entering a menu name after a menu command may be used to complete the name of the menu item. -Executing Menus *execute-menus* +Executing Menus *execute-menus* - *:em* *:emenu* *E334* *E335* -:[range]em[enu] {menu} Execute {menu} from the command line. - The default is to execute the Normal mode - menu. If a range is specified, it executes - the Visual mode menu. - If used from <c-o>, it executes the - insert-mode menu Eg: > - :emenu File.Exit + *:em* *:emenu* *E334* *E335* +:[range]em[enu] {menu} Execute {menu} from the command line. + The default is to execute the Normal mode + menu. If a range is specified, it executes + the Visual mode menu. + If used from <c-o>, it executes the + insert-mode menu Eg: > + :emenu File.Exit -:[range]em[enu] {mode} {menu} Like above, but execute the menu for {mode}: - 'n': |:nmenu| Normal mode - 'v': |:vmenu| Visual mode - 's': |:smenu| Select mode - 'o': |:omenu| Operator-pending mode - 't': |:tlmenu| Terminal mode - 'i': |:imenu| Insert mode - 'c': |:cmenu| Cmdline mode +:[range]em[enu] {mode} {menu} Like above, but execute the menu for {mode}: + - 'n': |:nmenu| Normal mode + - 'v': |:vmenu| Visual mode + - 's': |:smenu| Select mode + - 'o': |:omenu| Operator-pending mode + - 't': |:tlmenu| Terminal mode + - 'i': |:imenu| Insert mode + - 'c': |:cmenu| Cmdline mode You can use :emenu to access useful menu items you may have got used to from @@ -531,10 +724,10 @@ When using a range, if the lines match with '<,'>, then the menu is executed using the last visual selection. -Deleting Menus *delete-menus* +Deleting Menus *delete-menus* - *:unme* *:unmenu* - *:aun* *:aunmenu* + *:unme* *:unmenu* + *:aun* *:aunmenu* To delete a menu item or a whole submenu, use the unmenu commands, which are analogous to the unmap commands. Eg: > :unmenu! Edit.Paste @@ -545,26 +738,26 @@ Command-line modes. Note that hitting <Tab> while entering a menu name after an umenu command may be used to complete the name of the menu item for the appropriate mode. -To remove all menus use: *:unmenu-all* > - :unmenu * " remove all menus in Normal and visual mode - :unmenu! * " remove all menus in Insert and Command-line mode - :aunmenu * " remove all menus in all modes, except for Terminal - " mode - :tlunmenu * " remove all menus in Terminal mode +To remove all menus use: *:unmenu-all* > + :unmenu * " remove all menus in Normal and visual mode + :unmenu! * " remove all menus in Insert and Command-line mode + :aunmenu * " remove all menus in all modes, except for Terminal + " mode + :tlunmenu * " remove all menus in Terminal mode If you want to get rid of the menu bar: > - :set guioptions-=m + :set guioptions-=m -Disabling Menus *disable-menus* +Disabling Menus *disable-menus* - *:menu-disable* *:menu-enable* + *:menu-disable* *:menu-enable* If you do not want to remove a menu, but disable it for a moment, this can be done by adding the "enable" or "disable" keyword to a ":menu" command. Examples: > - :menu disable &File.&Open\.\.\. - :amenu enable * - :amenu disable &Tools.* + :menu disable &File.&Open\.\.\. + :amenu enable * + :amenu disable &Tools.* The command applies to the modes as used with all menu commands. Note that characters like "&" need to be included for translated names to be found. @@ -572,36 +765,36 @@ When the argument is "*", all menus are affected. Otherwise the given menu name and all existing submenus below it are affected. -Examples for Menus *menu-examples* +Examples for Menus *menu-examples* Here is an example on how to add menu items with menus! You can add a menu item for the keyword under the cursor. The register "z" is used. > - :nmenu Words.Add\ Var wb"zye:menu! Words.<C-R>z <C-R>z<CR> - :nmenu Words.Remove\ Var wb"zye:unmenu! Words.<C-R>z<CR> - :vmenu Words.Add\ Var "zy:menu! Words.<C-R>z <C-R>z <CR> - :vmenu Words.Remove\ Var "zy:unmenu! Words.<C-R>z<CR> - :imenu Words.Add\ Var <Esc>wb"zye:menu! Words.<C-R>z <C-R>z<CR>a - :imenu Words.Remove\ Var <Esc>wb"zye:unmenu! Words.<C-R>z<CR>a + :nmenu Words.Add\ Var wb"zye:menu! Words.<C-R>z <C-R>z<CR> + :nmenu Words.Remove\ Var wb"zye:unmenu! Words.<C-R>z<CR> + :vmenu Words.Add\ Var "zy:menu! Words.<C-R>z <C-R>z <CR> + :vmenu Words.Remove\ Var "zy:unmenu! Words.<C-R>z<CR> + :imenu Words.Add\ Var <Esc>wb"zye:menu! Words.<C-R>z <C-R>z<CR>a + :imenu Words.Remove\ Var <Esc>wb"zye:unmenu! Words.<C-R>z<CR>a (the rhs is in <> notation, you can copy/paste this text to try out the mappings, or put these lines in your gvimrc; "<C-R>" is CTRL-R, "<CR>" is the <CR> key. |<>|) - *tooltips* *menu-tips* + *tooltips* *menu-tips* Tooltips & Menu tips See section |42.4| in the user manual. - *:tmenu* -:tm[enu] {menupath} {rhs} Define a tip for a menu or tool. (only in - X11 and Win32 GUI) + *:tmenu* +:tm[enu] {menupath} {rhs} Define a tip for a menu or tool. (only in + X11 and Win32 GUI) -:tm[enu] [menupath] List menu tips. (only in X11 and Win32 GUI) +:tm[enu] [menupath] List menu tips. (only in X11 and Win32 GUI) - *:tunmenu* -:tu[nmenu] {menupath} Remove a tip for a menu or tool. - (only in X11 and Win32 GUI) + *:tunmenu* +:tu[nmenu] {menupath} Remove a tip for a menu or tool. + (only in X11 and Win32 GUI) Note: To create menus for terminal mode, use |:tlmenu| instead. @@ -615,11 +808,11 @@ highlight group to change its colors. A "tip" can be defined for each menu item. For example, when defining a menu item like this: > - :amenu MyMenu.Hello :echo "Hello"<CR> + :amenu MyMenu.Hello :echo "Hello"<CR> The tip is defined like this: > - :tmenu MyMenu.Hello Displays a greeting. + :tmenu MyMenu.Hello Displays a greeting. And delete it with: > - :tunmenu MyMenu.Hello + :tunmenu MyMenu.Hello Tooltips are currently only supported for the X11 and Win32 GUI. However, they should appear for the other gui platforms in the not too distant future. @@ -638,24 +831,24 @@ a menu item - you don't need to do a :tunmenu as well. You can cause a menu to popup at the cursor. This behaves similarly to the PopUp menus except that any menu tree can be popped up. - *:popup* *:popu* -:popu[p] {name} Popup the menu {name}. The menu named must - have at least one subentry, but need not - appear on the menu-bar (see |hidden-menus|). + *:popup* *:popu* +:popu[p] {name} Popup the menu {name}. The menu named must + have at least one subentry, but need not + appear on the menu-bar (see |hidden-menus|). -:popu[p]! {name} Like above, but use the position of the mouse - pointer instead of the cursor. +:popu[p]! {name} Like above, but use the position of the mouse + pointer instead of the cursor. Example: > - :popup File + :popup File will make the "File" menu (if there is one) appear at the text cursor (mouse pointer if ! was used). > - :amenu ]Toolbar.Make :make<CR> - :popup ]Toolbar + :amenu ]Toolbar.Make :make<CR> + :popup ]Toolbar This creates a popup menu that doesn't exist on the main menu-bar. Note that a menu that starts with ']' will not be displayed. - vim:tw=78:sw=4:ts=8:noet:ft=help:norl: + vim:tw=78:sw=4:ts=8:et:ft=help:norl: |