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-rw-r--r--runtime/doc/lua.txt20
-rw-r--r--runtime/lua/vim/_load_package.lua3
2 files changed, 22 insertions, 1 deletions
diff --git a/runtime/doc/lua.txt b/runtime/doc/lua.txt
index 355c31090e..4ea78c2426 100644
--- a/runtime/doc/lua.txt
+++ b/runtime/doc/lua.txt
@@ -568,6 +568,26 @@ Example: TCP echo-server *tcp-server*
end)
print('TCP echo-server listening on port: '..server:getsockname().port)
+
+Multithreading *lua-loop-threading*
+
+Plugins can perform work in separate (os-level) threads using the threading
+APIs in luv, for instance `vim.loop.new_thread`. Note that every thread
+gets its own separate lua interpreter state, with no access to lua globals
+in the main thread. Neither can the state of the editor (buffers, windows,
+etc) be directly accessed from threads.
+
+A subset of the `vim.*` API is available in threads. This includes:
+
+- `vim.loop` with a separate event loop per thread.
+- `vim.mpack` and `vim.json` (useful for serializing messages between threads)
+- `require` in threads can use lua packages from the global |lua-package-path|
+- `print()` and `vim.inspect`
+- `vim.diff`
+- most utility functions in `vim.*` for working with pure lua values
+ like `vim.split`, `vim.tbl_*`, `vim.list_*`, and so on.
+- `vim.is_thread()` returns true from a non-main thread.
+
------------------------------------------------------------------------------
VIM.HIGHLIGHT *lua-highlight*
diff --git a/runtime/lua/vim/_load_package.lua b/runtime/lua/vim/_load_package.lua
index 3e346fb3f6..525f603438 100644
--- a/runtime/lua/vim/_load_package.lua
+++ b/runtime/lua/vim/_load_package.lua
@@ -45,4 +45,5 @@ function vim._load_package(name)
return nil
end
-table.insert(package.loaders, 1, vim._load_package)
+-- Insert vim._load_package after the preloader at position 2
+table.insert(package.loaders, 2, vim._load_package)