aboutsummaryrefslogtreecommitdiff
path: root/src/nvim/lua/executor.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/nvim/lua/executor.c')
-rw-r--r--src/nvim/lua/executor.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/nvim/lua/executor.c b/src/nvim/lua/executor.c
index 0406ba2199..ad03ebd1ed 100644
--- a/src/nvim/lua/executor.c
+++ b/src/nvim/lua/executor.c
@@ -36,6 +36,7 @@
#include "nvim/message.h"
#include "nvim/msgpack_rpc/channel.h"
#include "nvim/os/os.h"
+#include "nvim/profile.h"
#include "nvim/screen.h"
#include "nvim/undo.h"
#include "nvim/version.h"
@@ -47,6 +48,8 @@ static int in_fast_callback = 0;
// Initialized in nlua_init().
static lua_State *global_lstate = NULL;
+static LuaRef require_ref = LUA_REFNIL;
+
static uv_thread_t main_thread;
typedef struct {
@@ -645,6 +648,16 @@ static bool nlua_state_init(lua_State *const lstate) FUNC_ATTR_NONNULL_ALL
nlua_common_vim_init(lstate, false);
+ // patch require() (only for --startuptime)
+ if (time_fd != NULL) {
+ lua_getglobal(lstate, "require");
+ // Must do this after nlua_common_vim_init where nlua_global_refs is initialized.
+ require_ref = nlua_ref_global(lstate, -1);
+ lua_pop(lstate, 1);
+ lua_pushcfunction(lstate, &nlua_require);
+ lua_setglobal(lstate, "require");
+ }
+
// internal vim._treesitter... API
nlua_add_treesitter(lstate);
@@ -740,6 +753,7 @@ void nlua_free_all_mem(void)
return;
}
lua_State *lstate = global_lstate;
+ nlua_unref_global(lstate, require_ref);
nlua_common_free_all_mem(lstate);
}
@@ -870,6 +884,62 @@ nlua_print_error:
return lua_error(lstate);
}
+/// require() for --startuptime
+///
+/// @param lstate Lua interpreter state.
+static int nlua_require(lua_State *const lstate)
+ FUNC_ATTR_NONNULL_ALL
+{
+ const char *name = luaL_checkstring(lstate, 1);
+ lua_settop(lstate, 1);
+ // [ name ]
+
+ // try cached module from package.loaded first
+ lua_getfield(lstate, LUA_REGISTRYINDEX, "_LOADED");
+ lua_getfield(lstate, 2, name);
+ // [ name package.loaded module ]
+ if (lua_toboolean(lstate, -1)) {
+ return 1;
+ }
+ lua_pop(lstate, 2);
+ // [ name ]
+
+ // push original require below the module name
+ nlua_pushref(lstate, require_ref);
+ lua_insert(lstate, 1);
+ // [ require name ]
+
+ if (time_fd == NULL) {
+ // after log file was closed, try to restore
+ // global require to the original function...
+ lua_getglobal(lstate, "require");
+ // ...only if it's still referencing this wrapper,
+ // to not overwrite it in case someone happened to
+ // patch it in the meantime...
+ if (lua_iscfunction(lstate, -1) && lua_tocfunction(lstate, -1) == nlua_require) {
+ lua_pushvalue(lstate, 1);
+ lua_setglobal(lstate, "require");
+ }
+ lua_pop(lstate, 1);
+
+ // ...and then call require directly.
+ lua_call(lstate, 1, 1);
+ return 1;
+ }
+
+ proftime_T rel_time;
+ proftime_T start_time;
+ time_push(&rel_time, &start_time);
+ int status = lua_pcall(lstate, 1, 1, 0);
+ if (status == 0) {
+ vim_snprintf((char *)IObuff, IOSIZE, "require('%s')", name);
+ time_msg((char *)IObuff, &start_time);
+ }
+ time_pop(rel_time);
+
+ return status == 0 ? 1 : lua_error(lstate);
+}
+
/// debug.debug: interaction with user while debugging.
///
/// @param lstate Lua interpreter state.