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Diffstat (limited to 'src/nvim/lua/treesitter.c')
-rw-r--r--src/nvim/lua/treesitter.c87
1 files changed, 84 insertions, 3 deletions
diff --git a/src/nvim/lua/treesitter.c b/src/nvim/lua/treesitter.c
index f0d847e352..7ff4fbbff4 100644
--- a/src/nvim/lua/treesitter.c
+++ b/src/nvim/lua/treesitter.c
@@ -14,11 +14,14 @@
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
+#include <uv.h>
#include "nvim/api/private/helpers.h"
#include "nvim/buffer.h"
#include "nvim/lib/kvec.h"
+#include "nvim/log.h"
#include "nvim/lua/treesitter.h"
+#include "nvim/map.h"
#include "nvim/memline.h"
#include "tree_sitter/api.h"
@@ -85,6 +88,10 @@ static struct luaL_Reg node_meta[] = {
{ "prev_sibling", node_prev_sibling },
{ "next_named_sibling", node_next_named_sibling },
{ "prev_named_sibling", node_prev_named_sibling },
+ { "named_children", node_named_children },
+ { "root", node_root },
+ { "byte_length", node_byte_length },
+
{ NULL, NULL }
};
@@ -145,18 +152,27 @@ int tslua_has_language(lua_State *L)
return 1;
}
+// Creates the language into the internal language map.
+//
+// Returns true if the language is correctly loaded in the language map
int tslua_add_language(lua_State *L)
{
const char *path = luaL_checkstring(L, 1);
const char *lang_name = luaL_checkstring(L, 2);
+ const char *symbol_name = lang_name;
+
+ if (lua_gettop(L) >= 3 && !lua_isnil(L, 3)) {
+ symbol_name = luaL_checkstring(L, 3);
+ }
if (pmap_has(cstr_t)(&langs, lang_name)) {
- return 0;
+ lua_pushboolean(L, true);
+ return 1;
}
#define BUFSIZE 128
char symbol_buf[BUFSIZE];
- snprintf(symbol_buf, BUFSIZE, "tree_sitter_%s", lang_name);
+ snprintf(symbol_buf, BUFSIZE, "tree_sitter_%s", symbol_name);
#undef BUFSIZE
uv_lib_t lib;
@@ -179,6 +195,7 @@ int tslua_add_language(lua_State *L)
TSLanguage *lang = lang_parser();
if (lang == NULL) {
+ uv_dlclose(&lib);
return luaL_error(L, "Failed to load parser %s: internal error", path);
}
@@ -198,6 +215,19 @@ int tslua_add_language(lua_State *L)
return 1;
}
+int tslua_remove_lang(lua_State *L)
+{
+ const char *lang_name = luaL_checkstring(L, 1);
+ bool present = pmap_has(cstr_t)(&langs, lang_name);
+ if (present) {
+ char *key = (char *)pmap_key(cstr_t)(&langs, lang_name);
+ pmap_del(cstr_t)(&langs, lang_name);
+ xfree(key);
+ }
+ lua_pushboolean(L, present);
+ return 1;
+}
+
int tslua_inspect_lang(lua_State *L)
{
const char *lang_name = luaL_checkstring(L, 1);
@@ -593,7 +623,7 @@ void push_tree(lua_State *L, TSTree *tree, bool do_copy)
lua_setfenv(L, -2); // [udata]
}
-static TSTree **tree_check(lua_State *L, uint16_t index)
+static TSTree **tree_check(lua_State *L, int index)
{
TSTree **ud = luaL_checkudata(L, index, TS_META_TREE);
return ud;
@@ -1036,6 +1066,57 @@ static int node_prev_named_sibling(lua_State *L)
return 1;
}
+static int node_named_children(lua_State *L)
+{
+ TSNode source;
+ if (!node_check(L, 1, &source)) {
+ return 0;
+ }
+ TSTreeCursor cursor = ts_tree_cursor_new(source);
+
+ lua_newtable(L);
+ int curr_index = 0;
+
+ if (ts_tree_cursor_goto_first_child(&cursor)) {
+ do {
+ TSNode node = ts_tree_cursor_current_node(&cursor);
+ if (ts_node_is_named(node)) {
+ push_node(L, node, 1);
+ lua_rawseti(L, -2, ++curr_index);
+ }
+ } while (ts_tree_cursor_goto_next_sibling(&cursor));
+ }
+
+ ts_tree_cursor_delete(&cursor);
+ return 1;
+}
+
+static int node_root(lua_State *L)
+{
+ TSNode node;
+ if (!node_check(L, 1, &node)) {
+ return 0;
+ }
+
+ TSNode root = ts_tree_root_node(node.tree);
+ push_node(L, root, 1);
+ return 1;
+}
+
+static int node_byte_length(lua_State *L)
+{
+ TSNode node;
+ if (!node_check(L, 1, &node)) {
+ return 0;
+ }
+
+ uint32_t start_byte = ts_node_start_byte(node);
+ uint32_t end_byte = ts_node_end_byte(node);
+
+ lua_pushnumber(L, end_byte - start_byte);
+ return 1;
+}
+
/// assumes the match table being on top of the stack
static void set_match(lua_State *L, TSQueryMatch *match, int nodeidx)
{