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-rw-r--r--src/nvim/menu.c1616
1 files changed, 1616 insertions, 0 deletions
diff --git a/src/nvim/menu.c b/src/nvim/menu.c
new file mode 100644
index 0000000000..e454b8c971
--- /dev/null
+++ b/src/nvim/menu.c
@@ -0,0 +1,1616 @@
+/*
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * Code for menus. Used for the GUI and 'wildmenu'.
+ */
+
+#include <string.h>
+
+#include "vim.h"
+#include "menu.h"
+#include "charset.h"
+#include "eval.h"
+#include "ex_docmd.h"
+#include "getchar.h"
+#include "memory.h"
+#include "message.h"
+#include "misc1.h"
+#include "misc2.h"
+#include "keymap.h"
+#include "garray.h"
+#include "term.h"
+
+
+#define MENUDEPTH 10 /* maximum depth of menus */
+
+static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *);
+static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes,
+ int enable);
+static int remove_menu(vimmenu_T **, char_u *, int, int silent);
+static void free_menu(vimmenu_T **menup);
+static void free_menu_string(vimmenu_T *, int);
+static int show_menus(char_u *, int);
+static void show_menus_recursive(vimmenu_T *, int, int);
+static int menu_name_equal(char_u *name, vimmenu_T *menu);
+static int menu_namecmp(char_u *name, char_u *mname);
+static int get_menu_cmd_modes(char_u *, int, int *, int *);
+static char_u *popup_mode_name(char_u *name, int idx);
+static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext);
+
+
+static int menu_is_hidden(char_u *name);
+static int menu_is_tearoff(char_u *name);
+
+static char_u *menu_skip_part(char_u *p);
+static char_u *menutrans_lookup(char_u *name, int len);
+static void menu_unescape_name(char_u *p);
+
+static char_u *menu_translate_tab_and_shift(char_u *arg_start);
+
+/* The character for each menu mode */
+static char_u menu_mode_chars[] = {'n', 'v', 's', 'o', 'i', 'c', 't'};
+
+static char_u e_notsubmenu[] = N_(
+ "E327: Part of menu-item path is not sub-menu");
+static char_u e_othermode[] = N_("E328: Menu only exists in another mode");
+static char_u e_nomenu[] = N_("E329: No menu \"%s\"");
+
+
+/*
+ * Do the :menu command and relatives.
+ */
+void
+ex_menu (
+ exarg_T *eap /* Ex command arguments */
+)
+{
+ char_u *menu_path;
+ int modes;
+ char_u *map_to;
+ int noremap;
+ int silent = FALSE;
+ int special = FALSE;
+ int unmenu;
+ char_u *map_buf;
+ char_u *arg;
+ char_u *p;
+ int i;
+ int pri_tab[MENUDEPTH + 1];
+ int enable = MAYBE; /* TRUE for "menu enable", FALSE for "menu
+ * disable */
+ vimmenu_T menuarg;
+
+ modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
+ arg = eap->arg;
+
+ for (;; ) {
+ if (STRNCMP(arg, "<script>", 8) == 0) {
+ noremap = REMAP_SCRIPT;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<silent>", 8) == 0) {
+ silent = TRUE;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<special>", 9) == 0) {
+ special = TRUE;
+ arg = skipwhite(arg + 9);
+ continue;
+ }
+ break;
+ }
+
+
+ /* Locate an optional "icon=filename" argument. */
+ if (STRNCMP(arg, "icon=", 5) == 0) {
+ arg += 5;
+ while (*arg != NUL && *arg != ' ') {
+ if (*arg == '\\')
+ STRMOVE(arg, arg + 1);
+ mb_ptr_adv(arg);
+ }
+ if (*arg != NUL) {
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+ }
+ }
+
+ /*
+ * Fill in the priority table.
+ */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+ if (vim_iswhite(*p)) {
+ for (i = 0; i < MENUDEPTH && !vim_iswhite(*arg); ++i) {
+ pri_tab[i] = getdigits(&arg);
+ if (pri_tab[i] == 0)
+ pri_tab[i] = 500;
+ if (*arg == '.')
+ ++arg;
+ }
+ arg = skipwhite(arg);
+ } else if (eap->addr_count && eap->line2 != 0) {
+ pri_tab[0] = eap->line2;
+ i = 1;
+ } else
+ i = 0;
+ while (i < MENUDEPTH)
+ pri_tab[i++] = 500;
+ pri_tab[MENUDEPTH] = -1; /* mark end of the table */
+
+ /*
+ * Check for "disable" or "enable" argument.
+ */
+ if (STRNCMP(arg, "enable", 6) == 0 && vim_iswhite(arg[6])) {
+ enable = TRUE;
+ arg = skipwhite(arg + 6);
+ } else if (STRNCMP(arg, "disable", 7) == 0 && vim_iswhite(arg[7])) {
+ enable = FALSE;
+ arg = skipwhite(arg + 7);
+ }
+
+ /*
+ * If there is no argument, display all menus.
+ */
+ if (*arg == NUL) {
+ show_menus(arg, modes);
+ return;
+ }
+
+
+ menu_path = arg;
+ if (*menu_path == '.') {
+ EMSG2(_(e_invarg2), menu_path);
+ goto theend;
+ }
+
+ map_to = menu_translate_tab_and_shift(arg);
+
+ /*
+ * If there is only a menu name, display menus with that name.
+ */
+ if (*map_to == NUL && !unmenu && enable == MAYBE) {
+ show_menus(menu_path, modes);
+ goto theend;
+ } else if (*map_to != NUL && (unmenu || enable != MAYBE)) {
+ EMSG(_(e_trailing));
+ goto theend;
+ }
+
+ if (enable != MAYBE) {
+ /*
+ * Change sensitivity of the menu.
+ * For the PopUp menu, remove a menu for each mode separately.
+ * Careful: menu_nable_recurse() changes menu_path.
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: do all menus */
+ menu_path = (char_u *)"";
+
+ if (menu_is_popup(menu_path)) {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i)) {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL) {
+ menu_nable_recurse(root_menu, p, MENU_ALL_MODES,
+ enable);
+ free(p);
+ }
+ }
+ }
+ menu_nable_recurse(root_menu, menu_path, modes, enable);
+ } else if (unmenu) {
+ /*
+ * Delete menu(s).
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: remove all menus */
+ menu_path = (char_u *)"";
+
+ /*
+ * For the PopUp menu, remove a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path)) {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i)) {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL) {
+ remove_menu(&root_menu, p, MENU_ALL_MODES, TRUE);
+ free(p);
+ }
+ }
+ }
+
+ /* Careful: remove_menu() changes menu_path */
+ remove_menu(&root_menu, menu_path, modes, FALSE);
+ } else {
+ /*
+ * Add menu(s).
+ * Replace special key codes.
+ */
+ if (STRICMP(map_to, "<nop>") == 0) { /* "<Nop>" means nothing */
+ map_to = (char_u *)"";
+ map_buf = NULL;
+ } else if (modes & MENU_TIP_MODE)
+ map_buf = NULL; /* Menu tips are plain text. */
+ else
+ map_to = replace_termcodes(map_to, &map_buf, FALSE, TRUE, special);
+ menuarg.modes = modes;
+ menuarg.noremap[0] = noremap;
+ menuarg.silent[0] = silent;
+ add_menu_path(menu_path, &menuarg, pri_tab, map_to
+ );
+
+ /*
+ * For the PopUp menu, add a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path)) {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i)) {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL) {
+ /* Include all modes, to make ":amenu" work */
+ menuarg.modes = modes;
+ add_menu_path(p, &menuarg, pri_tab, map_to
+ );
+ free(p);
+ }
+ }
+ }
+
+ free(map_buf);
+ }
+
+
+theend:
+ ;
+}
+
+/*
+ * Add the menu with the given name to the menu hierarchy
+ */
+static int
+add_menu_path (
+ char_u *menu_path,
+ vimmenu_T *menuarg, /* passes modes, iconfile, iconidx,
+ icon_builtin, silent[0], noremap[0] */
+ int *pri_tab,
+ char_u *call_data
+)
+{
+ char_u *path_name;
+ int modes = menuarg->modes;
+ vimmenu_T **menup;
+ vimmenu_T *menu = NULL;
+ vimmenu_T *parent;
+ vimmenu_T **lower_pri;
+ char_u *p;
+ char_u *name;
+ char_u *dname;
+ char_u *next_name;
+ int i;
+ int c;
+ int d;
+ int pri_idx = 0;
+ int old_modes = 0;
+ int amenu;
+ char_u *en_name;
+ char_u *map_to = NULL;
+
+ /* Make a copy so we can stuff around with it, since it could be const */
+ path_name = vim_strsave(menu_path);
+ if (path_name == NULL)
+ return FAIL;
+ menup = &root_menu;
+ parent = NULL;
+ name = path_name;
+ while (*name) {
+ /* Get name of this element in the menu hierarchy, and the simplified
+ * name (without mnemonic and accelerator text). */
+ next_name = menu_name_skip(name);
+ map_to = menutrans_lookup(name, (int)STRLEN(name));
+ if (map_to != NULL) {
+ en_name = name;
+ name = map_to;
+ } else
+ en_name = NULL;
+ dname = menu_text(name, NULL, NULL);
+ if (dname == NULL)
+ goto erret;
+ if (*dname == NUL) {
+ /* Only a mnemonic or accelerator is not valid. */
+ EMSG(_("E792: Empty menu name"));
+ goto erret;
+ }
+
+ /* See if it's already there */
+ lower_pri = menup;
+ menu = *menup;
+ while (menu != NULL) {
+ if (menu_name_equal(name, menu) || menu_name_equal(dname, menu)) {
+ if (*next_name == NUL && menu->children != NULL) {
+ if (!sys_menu)
+ EMSG(_("E330: Menu path must not lead to a sub-menu"));
+ goto erret;
+ }
+ if (*next_name != NUL && menu->children == NULL
+ ) {
+ if (!sys_menu)
+ EMSG(_(e_notsubmenu));
+ goto erret;
+ }
+ break;
+ }
+ menup = &menu->next;
+
+ /* Count menus, to find where this one needs to be inserted.
+ * Ignore menus that are not in the menubar (PopUp and Toolbar) */
+ if (parent != NULL || menu_is_menubar(menu->name)) {
+ if (menu->priority <= pri_tab[pri_idx]) {
+ lower_pri = menup;
+ }
+ }
+ menu = menu->next;
+ }
+
+ if (menu == NULL) {
+ if (*next_name == NUL && parent == NULL) {
+ EMSG(_("E331: Must not add menu items directly to menu bar"));
+ goto erret;
+ }
+
+ if (menu_is_separator(dname) && *next_name != NUL) {
+ EMSG(_("E332: Separator cannot be part of a menu path"));
+ goto erret;
+ }
+
+ /* Not already there, so lets add it */
+ menu = xcalloc(1, sizeof(vimmenu_T));
+
+ menu->modes = modes;
+ menu->enabled = MENU_ALL_MODES;
+ menu->name = vim_strsave(name);
+ /* separate mnemonic and accelerator text from actual menu name */
+ menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
+ if (en_name != NULL) {
+ menu->en_name = vim_strsave(en_name);
+ menu->en_dname = menu_text(en_name, NULL, NULL);
+ } else {
+ menu->en_name = NULL;
+ menu->en_dname = NULL;
+ }
+ menu->priority = pri_tab[pri_idx];
+ menu->parent = parent;
+
+ /*
+ * Add after menu that has lower priority.
+ */
+ menu->next = *lower_pri;
+ *lower_pri = menu;
+
+ old_modes = 0;
+
+ } else {
+ old_modes = menu->modes;
+
+ /*
+ * If this menu option was previously only available in other
+ * modes, then make sure it's available for this one now
+ * Also enable a menu when it's created or changed.
+ */
+ {
+ menu->modes |= modes;
+ menu->enabled |= modes;
+ }
+ }
+
+
+ menup = &menu->children;
+ parent = menu;
+ name = next_name;
+ free(dname);
+ dname = NULL;
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ }
+ free(path_name);
+
+ /*
+ * Only add system menu items which have not been defined yet.
+ * First check if this was an ":amenu".
+ */
+ amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
+ (MENU_NORMAL_MODE | MENU_INSERT_MODE));
+ if (sys_menu)
+ modes &= ~old_modes;
+
+ if (menu != NULL && modes) {
+ p = (call_data == NULL) ? NULL : vim_strsave(call_data);
+
+ /* loop over all modes, may add more than one */
+ for (i = 0; i < MENU_MODES; ++i) {
+ if (modes & (1 << i)) {
+ /* free any old menu */
+ free_menu_string(menu, i);
+
+ /* For "amenu", may insert an extra character.
+ * Don't do this if adding a tearbar (addtearoff == FALSE).
+ * Don't do this for "<Nop>". */
+ c = 0;
+ d = 0;
+ if (amenu && call_data != NULL && *call_data != NUL
+ ) {
+ switch (1 << i) {
+ case MENU_VISUAL_MODE:
+ case MENU_SELECT_MODE:
+ case MENU_OP_PENDING_MODE:
+ case MENU_CMDLINE_MODE:
+ c = Ctrl_C;
+ break;
+ case MENU_INSERT_MODE:
+ c = Ctrl_BSL;
+ d = Ctrl_O;
+ break;
+ }
+ }
+
+ if (c != 0) {
+ menu->strings[i] = alloc((unsigned)(STRLEN(call_data) + 5 ));
+ menu->strings[i][0] = c;
+ if (d == 0)
+ STRCPY(menu->strings[i] + 1, call_data);
+ else {
+ menu->strings[i][1] = d;
+ STRCPY(menu->strings[i] + 2, call_data);
+ }
+ if (c == Ctrl_C) {
+ int len = (int)STRLEN(menu->strings[i]);
+
+ /* Append CTRL-\ CTRL-G to obey 'insertmode'. */
+ menu->strings[i][len] = Ctrl_BSL;
+ menu->strings[i][len + 1] = Ctrl_G;
+ menu->strings[i][len + 2] = NUL;
+ }
+ } else
+ menu->strings[i] = p;
+ menu->noremap[i] = menuarg->noremap[0];
+ menu->silent[i] = menuarg->silent[0];
+ }
+ }
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (modes & MENU_TIP_MODE)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ return OK;
+
+erret:
+ free(path_name);
+ free(dname);
+
+ /* Delete any empty submenu we added before discovering the error. Repeat
+ * for higher levels. */
+ while (parent != NULL && parent->children == NULL) {
+ if (parent->parent == NULL)
+ menup = &root_menu;
+ else
+ menup = &parent->parent->children;
+ for (; *menup != NULL && *menup != parent; menup = &((*menup)->next))
+ ;
+ if (*menup == NULL) /* safety check */
+ break;
+ parent = parent->parent;
+ free_menu(menup);
+ }
+ return FAIL;
+}
+
+/*
+ * Set the (sub)menu with the given name to enabled or disabled.
+ * Called recursively.
+ */
+static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable)
+{
+ char_u *p;
+
+ if (menu == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while (menu != NULL) {
+ if (*name == NUL || *name == '*' || menu_name_equal(name, menu)) {
+ if (*p != NUL) {
+ if (menu->children == NULL) {
+ EMSG(_(e_notsubmenu));
+ return FAIL;
+ }
+ if (menu_nable_recurse(menu->children, p, modes, enable)
+ == FAIL)
+ return FAIL;
+ } else if (enable)
+ menu->enabled |= modes;
+ else
+ menu->enabled &= ~modes;
+
+ /*
+ * When name is empty, we are doing all menu items for the given
+ * modes, so keep looping, otherwise we are just doing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL && *name != '*')
+ break;
+ }
+ menu = menu->next;
+ }
+ if (*name != NUL && *name != '*' && menu == NULL) {
+ EMSG2(_(e_nomenu), name);
+ return FAIL;
+ }
+
+
+ return OK;
+}
+
+/*
+ * Remove the (sub)menu with the given name from the menu hierarchy
+ * Called recursively.
+ */
+static int
+remove_menu (
+ vimmenu_T **menup,
+ char_u *name,
+ int modes,
+ int silent /* don't give error messages */
+)
+{
+ vimmenu_T *menu;
+ vimmenu_T *child;
+ char_u *p;
+
+ if (*menup == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while ((menu = *menup) != NULL) {
+ if (*name == NUL || menu_name_equal(name, menu)) {
+ if (*p != NUL && menu->children == NULL) {
+ if (!silent)
+ EMSG(_(e_notsubmenu));
+ return FAIL;
+ }
+ if ((menu->modes & modes) != 0x0) {
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ /*
+ * If we are removing all entries for this menu,MENU_ALL_MODES,
+ * Then kill any tearoff before we start
+ */
+ if (*p == NUL && modes == MENU_ALL_MODES) {
+ if (IsWindow(menu->tearoff_handle))
+ DestroyWindow(menu->tearoff_handle);
+ }
+#endif
+ if (remove_menu(&menu->children, p, modes, silent) == FAIL)
+ return FAIL;
+ } else if (*name != NUL) {
+ if (!silent)
+ EMSG(_(e_othermode));
+ return FAIL;
+ }
+
+ /*
+ * When name is empty, we are removing all menu items for the given
+ * modes, so keep looping, otherwise we are just removing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL)
+ break;
+
+ /* Remove the menu item for the given mode[s]. If the menu item
+ * is no longer valid in ANY mode, delete it */
+ menu->modes &= ~modes;
+ if (modes & MENU_TIP_MODE)
+ free_menu_string(menu, MENU_INDEX_TIP);
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ free_menu(menup);
+ else
+ menup = &menu->next;
+ } else
+ menup = &menu->next;
+ }
+ if (*name != NUL) {
+ if (menu == NULL) {
+ if (!silent)
+ EMSG2(_(e_nomenu), name);
+ return FAIL;
+ }
+
+
+ /* Recalculate modes for menu based on the new updated children */
+ menu->modes &= ~modes;
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if ((s_tearoffs) && (menu->children != NULL)) /* there's a tear bar.. */
+ child = menu->children->next; /* don't count tearoff bar */
+ else
+#endif
+ child = menu->children;
+ for (; child != NULL; child = child->next)
+ menu->modes |= child->modes;
+ if (modes & MENU_TIP_MODE) {
+ free_menu_string(menu, MENU_INDEX_TIP);
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (gui.in_use)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ if ((menu->modes & MENU_ALL_MODES) == 0) {
+ /* The menu item is no longer valid in ANY mode, so delete it */
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if (s_tearoffs && menu->children != NULL) /* there's a tear bar.. */
+ free_menu(&menu->children);
+#endif
+ *menup = menu;
+ free_menu(menup);
+ }
+ }
+
+ return OK;
+}
+
+/*
+ * Free the given menu structure and remove it from the linked list.
+ */
+static void free_menu(vimmenu_T **menup)
+{
+ int i;
+ vimmenu_T *menu;
+
+ menu = *menup;
+
+
+ /* Don't change *menup until after calling gui_mch_destroy_menu(). The
+ * MacOS code needs the original structure to properly delete the menu. */
+ *menup = menu->next;
+ free(menu->name);
+ free(menu->dname);
+ free(menu->en_name);
+ free(menu->en_dname);
+ free(menu->actext);
+ for (i = 0; i < MENU_MODES; i++)
+ free_menu_string(menu, i);
+ free(menu);
+
+}
+
+/*
+ * Free the menu->string with the given index.
+ */
+static void free_menu_string(vimmenu_T *menu, int idx)
+{
+ int count = 0;
+ int i;
+
+ for (i = 0; i < MENU_MODES; i++)
+ if (menu->strings[i] == menu->strings[idx])
+ count++;
+ if (count == 1)
+ free(menu->strings[idx]);
+ menu->strings[idx] = NULL;
+}
+
+/*
+ * Show the mapping associated with a menu item or hierarchy in a sub-menu.
+ */
+static int show_menus(char_u *path_name, int modes)
+{
+ char_u *p;
+ char_u *name;
+ vimmenu_T *menu;
+ vimmenu_T *parent = NULL;
+
+ menu = root_menu;
+ name = path_name = vim_strsave(path_name);
+ if (path_name == NULL)
+ return FAIL;
+
+ /* First, find the (sub)menu with the given name */
+ while (*name) {
+ p = menu_name_skip(name);
+ while (menu != NULL) {
+ if (menu_name_equal(name, menu)) {
+ /* Found menu */
+ if (*p != NUL && menu->children == NULL) {
+ EMSG(_(e_notsubmenu));
+ free(path_name);
+ return FAIL;
+ } else if ((menu->modes & modes) == 0x0) {
+ EMSG(_(e_othermode));
+ free(path_name);
+ return FAIL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL) {
+ EMSG2(_(e_nomenu), name);
+ free(path_name);
+ return FAIL;
+ }
+ name = p;
+ parent = menu;
+ menu = menu->children;
+ }
+ free(path_name);
+
+ /* Now we have found the matching menu, and we list the mappings */
+ /* Highlight title */
+ MSG_PUTS_TITLE(_("\n--- Menus ---"));
+
+ show_menus_recursive(parent, modes, 0);
+ return OK;
+}
+
+/*
+ * Recursively show the mappings associated with the menus under the given one
+ */
+static void show_menus_recursive(vimmenu_T *menu, int modes, int depth)
+{
+ int i;
+ int bit;
+
+ if (menu != NULL && (menu->modes & modes) == 0x0)
+ return;
+
+ if (menu != NULL) {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth; i++)
+ MSG_PUTS(" ");
+ if (menu->priority) {
+ msg_outnum((long)menu->priority);
+ MSG_PUTS(" ");
+ }
+ /* Same highlighting as for directories!? */
+ msg_outtrans_attr(menu->name, hl_attr(HLF_D));
+ }
+
+ if (menu != NULL && menu->children == NULL) {
+ for (bit = 0; bit < MENU_MODES; bit++)
+ if ((menu->modes & modes & (1 << bit)) != 0) {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth + 2; i++)
+ MSG_PUTS(" ");
+ msg_putchar(menu_mode_chars[bit]);
+ if (menu->noremap[bit] == REMAP_NONE)
+ msg_putchar('*');
+ else if (menu->noremap[bit] == REMAP_SCRIPT)
+ msg_putchar('&');
+ else
+ msg_putchar(' ');
+ if (menu->silent[bit])
+ msg_putchar('s');
+ else
+ msg_putchar(' ');
+ if ((menu->modes & menu->enabled & (1 << bit)) == 0)
+ msg_putchar('-');
+ else
+ msg_putchar(' ');
+ MSG_PUTS(" ");
+ if (*menu->strings[bit] == NUL)
+ msg_puts_attr((char_u *)"<Nop>", hl_attr(HLF_8));
+ else
+ msg_outtrans_special(menu->strings[bit], FALSE);
+ }
+ } else {
+ if (menu == NULL) {
+ menu = root_menu;
+ depth--;
+ } else
+ menu = menu->children;
+
+ /* recursively show all children. Skip PopUp[nvoci]. */
+ for (; menu != NULL && !got_int; menu = menu->next)
+ if (!menu_is_hidden(menu->dname))
+ show_menus_recursive(menu, modes, depth + 1);
+ }
+}
+
+
+/*
+ * Used when expanding menu names.
+ */
+static vimmenu_T *expand_menu = NULL;
+static int expand_modes = 0x0;
+static int expand_emenu; /* TRUE for ":emenu" command */
+
+/*
+ * Work out what to complete when doing command line completion of menu names.
+ */
+char_u *set_context_in_menu_cmd(expand_T *xp, char_u *cmd, char_u *arg, int forceit)
+{
+ char_u *after_dot;
+ char_u *p;
+ char_u *path_name = NULL;
+ char_u *name;
+ int unmenu;
+ vimmenu_T *menu;
+ int expand_menus;
+
+ xp->xp_context = EXPAND_UNSUCCESSFUL;
+
+
+ /* Check for priority numbers, enable and disable */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+
+ if (!vim_iswhite(*p)) {
+ if (STRNCMP(arg, "enable", 6) == 0
+ && (arg[6] == NUL || vim_iswhite(arg[6])))
+ p = arg + 6;
+ else if (STRNCMP(arg, "disable", 7) == 0
+ && (arg[7] == NUL || vim_iswhite(arg[7])))
+ p = arg + 7;
+ else
+ p = arg;
+ }
+
+ while (*p != NUL && vim_iswhite(*p))
+ ++p;
+
+ arg = after_dot = p;
+
+ for (; *p && !vim_iswhite(*p); ++p) {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ p++;
+ else if (*p == '.')
+ after_dot = p + 1;
+ }
+
+ /* ":tearoff" and ":popup" only use menus, not entries */
+ expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
+ expand_emenu = (*cmd == 'e');
+ if (expand_menus && vim_iswhite(*p))
+ return NULL; /* TODO: check for next command? */
+ if (*p == NUL) { /* Complete the menu name */
+ /*
+ * With :unmenu, you only want to match menus for the appropriate mode.
+ * With :menu though you might want to add a menu with the same name as
+ * one in another mode, so match menus from other modes too.
+ */
+ expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
+ if (!unmenu)
+ expand_modes = MENU_ALL_MODES;
+
+ menu = root_menu;
+ if (after_dot != arg) {
+ path_name = xmalloc(after_dot - arg);
+ vim_strncpy(path_name, arg, after_dot - arg - 1);
+ }
+ name = path_name;
+ while (name != NULL && *name) {
+ p = menu_name_skip(name);
+ while (menu != NULL) {
+ if (menu_name_equal(name, menu)) {
+ /* Found menu */
+ if ((*p != NUL && menu->children == NULL)
+ || ((menu->modes & expand_modes) == 0x0)) {
+ /*
+ * Menu path continues, but we have reached a leaf.
+ * Or menu exists only in another mode.
+ */
+ free(path_name);
+ return NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL) {
+ /* No menu found with the name we were looking for */
+ free(path_name);
+ return NULL;
+ }
+ name = p;
+ menu = menu->children;
+ }
+ free(path_name);
+
+ xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
+ xp->xp_pattern = after_dot;
+ expand_menu = menu;
+ } else /* We're in the mapping part */
+ xp->xp_context = EXPAND_NOTHING;
+ return NULL;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of (sub)menus (not
+ * entries).
+ */
+char_u *get_menu_name(expand_T *xp, int idx)
+{
+ static vimmenu_T *menu = NULL;
+ char_u *str;
+ static int should_advance = FALSE;
+
+ if (idx == 0) { /* first call: start at first item */
+ menu = expand_menu;
+ should_advance = FALSE;
+ }
+
+ /* Skip PopUp[nvoci]. */
+ while (menu != NULL && (menu_is_hidden(menu->dname)
+ || menu_is_separator(menu->dname)
+ || menu_is_tearoff(menu->dname)
+ || menu->children == NULL))
+ menu = menu->next;
+
+ if (menu == NULL) /* at end of linked list */
+ return NULL;
+
+ if (menu->modes & expand_modes)
+ if (should_advance)
+ str = menu->en_dname;
+ else {
+ str = menu->dname;
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+ else
+ str = (char_u *)"";
+
+ if (should_advance)
+ /* Advance to next menu entry. */
+ menu = menu->next;
+
+ should_advance = !should_advance;
+
+ return str;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of menus and menu
+ * entries.
+ */
+char_u *get_menu_names(expand_T *xp, int idx)
+{
+ static vimmenu_T *menu = NULL;
+#define TBUFFER_LEN 256
+ static char_u tbuffer[TBUFFER_LEN]; /*hack*/
+ char_u *str;
+ static int should_advance = FALSE;
+
+ if (idx == 0) { /* first call: start at first item */
+ menu = expand_menu;
+ should_advance = FALSE;
+ }
+
+ /* Skip Browse-style entries, popup menus and separators. */
+ while (menu != NULL
+ && ( menu_is_hidden(menu->dname)
+ || (expand_emenu && menu_is_separator(menu->dname))
+ || menu_is_tearoff(menu->dname)
+ || menu->dname[STRLEN(menu->dname) - 1] == '.'
+ ))
+ menu = menu->next;
+
+ if (menu == NULL) /* at end of linked list */
+ return NULL;
+
+ if (menu->modes & expand_modes) {
+ if (menu->children != NULL) {
+ if (should_advance)
+ vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2);
+ else {
+ vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2);
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+ /* hack on menu separators: use a 'magic' char for the separator
+ * so that '.' in names gets escaped properly */
+ STRCAT(tbuffer, "\001");
+ str = tbuffer;
+ } else {
+ if (should_advance)
+ str = menu->en_dname;
+ else {
+ str = menu->dname;
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+ }
+ } else
+ str = (char_u *)"";
+
+ if (should_advance)
+ /* Advance to next menu entry. */
+ menu = menu->next;
+
+ should_advance = !should_advance;
+
+ return str;
+}
+
+/*
+ * Skip over this element of the menu path and return the start of the next
+ * element. Any \ and ^Vs are removed from the current element.
+ * "name" may be modified.
+ */
+char_u *menu_name_skip(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; mb_ptr_adv(p)) {
+ if (*p == '\\' || *p == Ctrl_V) {
+ STRMOVE(p, p + 1);
+ if (*p == NUL)
+ break;
+ }
+ }
+ if (*p)
+ *p++ = NUL;
+ return p;
+}
+
+/*
+ * Return TRUE when "name" matches with menu "menu". The name is compared in
+ * two ways: raw menu name and menu name without '&'. ignore part after a TAB.
+ */
+static int menu_name_equal(char_u *name, vimmenu_T *menu)
+{
+ if (menu->en_name != NULL
+ && (menu_namecmp(name, menu->en_name)
+ || menu_namecmp(name, menu->en_dname)))
+ return TRUE;
+ return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
+}
+
+static int menu_namecmp(char_u *name, char_u *mname)
+{
+ int i;
+
+ for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
+ if (name[i] != mname[i])
+ break;
+ return (name[i] == NUL || name[i] == TAB)
+ && (mname[i] == NUL || mname[i] == TAB);
+}
+
+/*
+ * Return the modes specified by the given menu command (eg :menu! returns
+ * MENU_CMDLINE_MODE | MENU_INSERT_MODE).
+ * If "noremap" is not NULL, then the flag it points to is set according to
+ * whether the command is a "nore" command.
+ * If "unmenu" is not NULL, then the flag it points to is set according to
+ * whether the command is an "unmenu" command.
+ */
+static int
+get_menu_cmd_modes (
+ char_u *cmd,
+ int forceit, /* Was there a "!" after the command? */
+ int *noremap,
+ int *unmenu
+)
+{
+ int modes;
+
+ switch (*cmd++) {
+ case 'v': /* vmenu, vunmenu, vnoremenu */
+ modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
+ break;
+ case 'x': /* xmenu, xunmenu, xnoremenu */
+ modes = MENU_VISUAL_MODE;
+ break;
+ case 's': /* smenu, sunmenu, snoremenu */
+ modes = MENU_SELECT_MODE;
+ break;
+ case 'o': /* omenu */
+ modes = MENU_OP_PENDING_MODE;
+ break;
+ case 'i': /* imenu */
+ modes = MENU_INSERT_MODE;
+ break;
+ case 't':
+ modes = MENU_TIP_MODE; /* tmenu */
+ break;
+ case 'c': /* cmenu */
+ modes = MENU_CMDLINE_MODE;
+ break;
+ case 'a': /* amenu */
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
+ | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ break;
+ case 'n':
+ if (*cmd != 'o') { /* nmenu, not noremenu */
+ modes = MENU_NORMAL_MODE;
+ break;
+ }
+ /* FALLTHROUGH */
+ default:
+ --cmd;
+ if (forceit) /* menu!! */
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
+ else /* menu */
+ modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ }
+
+ if (noremap != NULL)
+ *noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
+ if (unmenu != NULL)
+ *unmenu = (*cmd == 'u');
+ return modes;
+}
+
+/*
+ * Modify a menu name starting with "PopUp" to include the mode character.
+ * Returns the name in allocated memory (NULL for failure).
+ */
+static char_u *popup_mode_name(char_u *name, int idx)
+{
+ char_u *p;
+ int len = (int)STRLEN(name);
+
+ p = vim_strnsave(name, len + 1);
+ if (p != NULL) {
+ memmove(p + 6, p + 5, (size_t)(len - 4));
+ p[5] = menu_mode_chars[idx];
+ }
+ return p;
+}
+
+
+/*
+ * Duplicate the menu item text and then process to see if a mnemonic key
+ * and/or accelerator text has been identified.
+ * Returns a pointer to allocated memory, or NULL for failure.
+ * If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
+ * If actext != NULL, *actext is set to the text after the first TAB.
+ */
+static char_u *menu_text(char_u *str, int *mnemonic, char_u **actext)
+{
+ char_u *p;
+ char_u *text;
+
+ /* Locate accelerator text, after the first TAB */
+ p = vim_strchr(str, TAB);
+ if (p != NULL) {
+ if (actext != NULL)
+ *actext = vim_strsave(p + 1);
+ text = vim_strnsave(str, (int)(p - str));
+ } else
+ text = vim_strsave(str);
+
+ /* Find mnemonic characters "&a" and reduce "&&" to "&". */
+ for (p = text; p != NULL; ) {
+ p = vim_strchr(p, '&');
+ if (p != NULL) {
+ if (p[1] == NUL) /* trailing "&" */
+ break;
+ if (mnemonic != NULL && p[1] != '&')
+#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
+ *mnemonic = p[1];
+#else
+ {
+ /*
+ * Well there is a bug in the Motif libraries on OS390 Unix.
+ * The mnemonic keys needs to be converted to ASCII values
+ * first.
+ * This behavior has been seen in 2.8 and 2.9.
+ */
+ char c = p[1];
+ __etoa_l(&c, 1);
+ *mnemonic = c;
+ }
+#endif
+ STRMOVE(p, p + 1);
+ p = p + 1;
+ }
+ }
+ return text;
+}
+
+/*
+ * Return TRUE if "name" can be a menu in the MenuBar.
+ */
+int menu_is_menubar(char_u *name)
+{
+ return !menu_is_popup(name)
+ && !menu_is_toolbar(name)
+ && *name != MNU_HIDDEN_CHAR;
+}
+
+/*
+ * Return TRUE if "name" is a popup menu name.
+ */
+int menu_is_popup(char_u *name)
+{
+ return STRNCMP(name, "PopUp", 5) == 0;
+}
+
+
+/*
+ * Return TRUE if "name" is a toolbar menu name.
+ */
+int menu_is_toolbar(char_u *name)
+{
+ return STRNCMP(name, "ToolBar", 7) == 0;
+}
+
+/*
+ * Return TRUE if the name is a menu separator identifier: Starts and ends
+ * with '-'
+ */
+int menu_is_separator(char_u *name)
+{
+ return name[0] == '-' && name[STRLEN(name) - 1] == '-';
+}
+
+/*
+ * Return TRUE if the menu is hidden: Starts with ']'
+ */
+static int menu_is_hidden(char_u *name)
+{
+ return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
+}
+
+#if defined(FEAT_CMDL_COMPL) \
+ || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+/*
+ * Return TRUE if the menu is the tearoff menu.
+ */
+static int menu_is_tearoff(char_u *name)
+{
+ return FALSE;
+}
+#endif
+
+
+
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
+ * execute it.
+ */
+void ex_emenu(exarg_T *eap)
+{
+ vimmenu_T *menu;
+ char_u *name;
+ char_u *saved_name;
+ char_u *p;
+ int idx;
+ char_u *mode;
+
+ saved_name = vim_strsave(eap->arg);
+ if (saved_name == NULL)
+ return;
+
+ menu = root_menu;
+ name = saved_name;
+ while (*name) {
+ /* Find in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ while (menu != NULL) {
+ if (menu_name_equal(name, menu)) {
+ if (*p == NUL && menu->children != NULL) {
+ EMSG(_("E333: Menu path must lead to a menu item"));
+ menu = NULL;
+ } else if (*p != NUL && menu->children == NULL) {
+ EMSG(_(e_notsubmenu));
+ menu = NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL || *p == NUL)
+ break;
+ menu = menu->children;
+ name = p;
+ }
+ free(saved_name);
+ if (menu == NULL) {
+ EMSG2(_("E334: Menu not found: %s"), eap->arg);
+ return;
+ }
+
+ /* Found the menu, so execute.
+ * Use the Insert mode entry when returning to Insert mode. */
+ if (restart_edit
+ && !current_SID
+ ) {
+ mode = (char_u *)"Insert";
+ idx = MENU_INDEX_INSERT;
+ } else if (eap->addr_count) {
+ pos_T tpos;
+
+ mode = (char_u *)"Visual";
+ idx = MENU_INDEX_VISUAL;
+
+ /* GEDDES: This is not perfect - but it is a
+ * quick way of detecting whether we are doing this from a
+ * selection - see if the range matches up with the visual
+ * select start and end. */
+ if ((curbuf->b_visual.vi_start.lnum == eap->line1)
+ && (curbuf->b_visual.vi_end.lnum) == eap->line2) {
+ /* Set it up for visual mode - equivalent to gv. */
+ VIsual_mode = curbuf->b_visual.vi_mode;
+ tpos = curbuf->b_visual.vi_end;
+ curwin->w_cursor = curbuf->b_visual.vi_start;
+ curwin->w_curswant = curbuf->b_visual.vi_curswant;
+ } else {
+ /* Set it up for line-wise visual mode */
+ VIsual_mode = 'V';
+ curwin->w_cursor.lnum = eap->line1;
+ curwin->w_cursor.col = 1;
+ tpos.lnum = eap->line2;
+ tpos.col = MAXCOL;
+ tpos.coladd = 0;
+ }
+
+ /* Activate visual mode */
+ VIsual_active = TRUE;
+ VIsual_reselect = TRUE;
+ check_cursor();
+ VIsual = curwin->w_cursor;
+ curwin->w_cursor = tpos;
+
+ check_cursor();
+
+ /* Adjust the cursor to make sure it is in the correct pos
+ * for exclusive mode */
+ if (*p_sel == 'e' && gchar_cursor() != NUL)
+ ++curwin->w_cursor.col;
+ } else {
+ mode = (char_u *)"Normal";
+ idx = MENU_INDEX_NORMAL;
+ }
+
+ if (idx != MENU_INDEX_INVALID && menu->strings[idx] != NULL) {
+ /* When executing a script or function execute the commands right now.
+ * Otherwise put them in the typeahead buffer. */
+ if (current_SID != 0)
+ exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
+ menu->silent[idx]);
+ else
+ ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
+ TRUE, menu->silent[idx]);
+ } else
+ EMSG2(_("E335: Menu not defined for %s mode"), mode);
+}
+
+#if defined(FEAT_GUI_MSWIN) \
+ || (defined(FEAT_GUI_GTK) && defined(FEAT_MENU)) \
+ || defined(FEAT_BEVAL_TIP) || defined(PROTO)
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
+ */
+vimmenu_T *gui_find_menu(char_u *path_name)
+{
+ vimmenu_T *menu = NULL;
+ char_u *name;
+ char_u *saved_name;
+ char_u *p;
+
+ menu = root_menu;
+
+ saved_name = vim_strsave(path_name);
+ if (saved_name == NULL)
+ return NULL;
+
+ name = saved_name;
+ while (*name) {
+ /* find the end of one dot-separated name and put a NUL at the dot */
+ p = menu_name_skip(name);
+
+ while (menu != NULL) {
+ if (menu_name_equal(name, menu)) {
+ if (menu->children == NULL) {
+ /* found a menu item instead of a sub-menu */
+ if (*p == NUL)
+ EMSG(_("E336: Menu path must lead to a sub-menu"));
+ else
+ EMSG(_(e_notsubmenu));
+ menu = NULL;
+ goto theend;
+ }
+ if (*p == NUL) /* found a full match */
+ goto theend;
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL) /* didn't find it */
+ break;
+
+ /* Found a match, search the sub-menu. */
+ menu = menu->children;
+ name = p;
+ }
+
+ if (menu == NULL)
+ EMSG(_("E337: Menu not found - check menu names"));
+theend:
+ free(saved_name);
+ return menu;
+}
+#endif
+
+/*
+ * Translation of menu names. Just a simple lookup table.
+ */
+
+typedef struct {
+ char_u *from; /* English name */
+ char_u *from_noamp; /* same, without '&' */
+ char_u *to; /* translated name */
+} menutrans_T;
+
+static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
+
+/*
+ * ":menutrans".
+ * This function is also defined without the +multi_lang feature, in which
+ * case the commands are ignored.
+ */
+void ex_menutranslate(exarg_T *eap)
+{
+ char_u *arg = eap->arg;
+ menutrans_T *tp;
+ int i;
+ char_u *from, *from_noamp, *to;
+
+ if (menutrans_ga.ga_itemsize == 0)
+ ga_init(&menutrans_ga, (int)sizeof(menutrans_T), 5);
+
+ /*
+ * ":menutrans clear": clear all translations.
+ */
+ if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd(*skipwhite(arg + 5))) {
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ for (i = 0; i < menutrans_ga.ga_len; ++i) {
+ free(tp[i].from);
+ free(tp[i].from_noamp);
+ free(tp[i].to);
+ }
+ ga_clear(&menutrans_ga);
+ /* Delete all "menutrans_" global variables. */
+ del_menutrans_vars();
+ } else {
+ /* ":menutrans from to": add translation */
+ from = arg;
+ arg = menu_skip_part(arg);
+ to = skipwhite(arg);
+ *arg = NUL;
+ arg = menu_skip_part(to);
+ if (arg == to)
+ EMSG(_(e_invarg));
+ else {
+ ga_grow(&menutrans_ga, 1);
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ from = vim_strsave(from);
+ if (from != NULL) {
+ from_noamp = menu_text(from, NULL, NULL);
+ to = vim_strnsave(to, (int)(arg - to));
+ if (from_noamp != NULL && to != NULL) {
+ menu_translate_tab_and_shift(from);
+ menu_translate_tab_and_shift(to);
+ menu_unescape_name(from);
+ menu_unescape_name(to);
+ tp[menutrans_ga.ga_len].from = from;
+ tp[menutrans_ga.ga_len].from_noamp = from_noamp;
+ tp[menutrans_ga.ga_len].to = to;
+ ++menutrans_ga.ga_len;
+ } else {
+ free(from);
+ free(from_noamp);
+ free(to);
+ }
+ }
+ }
+ }
+}
+
+/*
+ * Find the character just after one part of a menu name.
+ */
+static char_u *menu_skip_part(char_u *p)
+{
+ while (*p != NUL && *p != '.' && !vim_iswhite(*p)) {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ ++p;
+ ++p;
+ }
+ return p;
+}
+
+/*
+ * Lookup part of a menu name in the translations.
+ * Return a pointer to the translation or NULL if not found.
+ */
+static char_u *menutrans_lookup(char_u *name, int len)
+{
+ menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
+ int i;
+ char_u *dname;
+
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRNCMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
+ return tp[i].to;
+
+ /* Now try again while ignoring '&' characters. */
+ i = name[len];
+ name[len] = NUL;
+ dname = menu_text(name, NULL, NULL);
+ name[len] = i;
+ if (dname != NULL) {
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRCMP(dname, tp[i].from_noamp) == 0) {
+ free(dname);
+ return tp[i].to;
+ }
+ free(dname);
+ }
+
+ return NULL;
+}
+
+/*
+ * Unescape the name in the translate dictionary table.
+ */
+static void menu_unescape_name(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; mb_ptr_adv(p))
+ if (*p == '\\')
+ STRMOVE(p, p + 1);
+}
+
+/*
+ * Isolate the menu name.
+ * Skip the menu name, and translate <Tab> into a real TAB.
+ */
+static char_u *menu_translate_tab_and_shift(char_u *arg_start)
+{
+ char_u *arg = arg_start;
+
+ while (*arg && !vim_iswhite(*arg)) {
+ if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
+ arg++;
+ else if (STRNICMP(arg, "<TAB>", 5) == 0) {
+ *arg = TAB;
+ STRMOVE(arg + 1, arg + 5);
+ }
+ arg++;
+ }
+ if (*arg != NUL)
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+
+ return arg;
+}
+