diff options
Diffstat (limited to 'src/nvim/normal.c')
-rw-r--r-- | src/nvim/normal.c | 32 |
1 files changed, 28 insertions, 4 deletions
diff --git a/src/nvim/normal.c b/src/nvim/normal.c index 1f2d6f9caf..8f08fe2eed 100644 --- a/src/nvim/normal.c +++ b/src/nvim/normal.c @@ -464,10 +464,34 @@ void normal_enter(bool cmdwin, bool noexmode) continue; } - input_enable_events(); - int c = safe_vgetc(); - input_disable_events(); - if (!normal_execute(&state, c)) { + int key; + + if (char_avail() || using_script() || input_available()) { + // Don't block for events if there's a character already available for + // processing. Characters can come from mappings, scripts and other + // sources, so this scenario is very common. + key = safe_vgetc(); + } else if (!queue_empty(loop.events)) { + // Event was made available after the last queue_process_events call + key = K_EVENT; + } else { + input_enable_events(); + // Flush screen updates before blocking + ui_flush(); + // Call `os_inchar` directly to block for events or user input without + // consuming anything from `input_buffer`(os/input.c) or calling the + // mapping engine. If an event was put into the queue, we send K_EVENT + // directly. + (void)os_inchar(NULL, 0, -1, 0); + input_disable_events(); + key = !queue_empty(loop.events) ? K_EVENT : safe_vgetc(); + } + + if (key == K_EVENT) { + may_sync_undo(); + } + + if (!normal_execute(&state, key)) { break; } } |