aboutsummaryrefslogtreecommitdiff
path: root/src/nvim/ui.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/nvim/ui.c')
-rw-r--r--src/nvim/ui.c963
1 files changed, 963 insertions, 0 deletions
diff --git a/src/nvim/ui.c b/src/nvim/ui.c
new file mode 100644
index 0000000000..4678416200
--- /dev/null
+++ b/src/nvim/ui.c
@@ -0,0 +1,963 @@
+/*
+ * VIM - Vi IMproved by Bram Moolenaar
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * ui.c: functions that handle the user interface.
+ * 1. Keyboard input stuff, and a bit of windowing stuff. These are called
+ * before the machine specific stuff (mch_*) so that we can call the GUI
+ * stuff instead if the GUI is running.
+ * 2. Clipboard stuff.
+ * 3. Input buffer stuff.
+ */
+
+#include <string.h>
+
+#include "vim.h"
+#include "ui.h"
+#include "diff.h"
+#include "ex_cmds2.h"
+#include "fold.h"
+#include "main.h"
+#include "mbyte.h"
+#include "misc1.h"
+#include "misc2.h"
+#include "garray.h"
+#include "memory.h"
+#include "move.h"
+#include "normal.h"
+#include "option.h"
+#include "os_unix.h"
+#include "os/time.h"
+#include "os/input.h"
+#include "os/signal.h"
+#include "screen.h"
+#include "term.h"
+#include "window.h"
+
+void ui_write(char_u *s, int len)
+{
+#ifndef NO_CONSOLE
+ /* Don't output anything in silent mode ("ex -s") unless 'verbose' set */
+ if (!(silent_mode && p_verbose == 0)) {
+ char_u *tofree = NULL;
+
+ if (output_conv.vc_type != CONV_NONE) {
+ /* Convert characters from 'encoding' to 'termencoding'. */
+ tofree = string_convert(&output_conv, s, &len);
+ if (tofree != NULL)
+ s = tofree;
+ }
+
+ mch_write(s, len);
+
+ if (output_conv.vc_type != CONV_NONE)
+ free(tofree);
+ }
+#endif
+}
+
+/*
+ * ui_inchar(): low level input function.
+ * Get characters from the keyboard.
+ * Return the number of characters that are available.
+ * If "wtime" == 0 do not wait for characters.
+ * If "wtime" == -1 wait forever for characters.
+ * If "wtime" > 0 wait "wtime" milliseconds for a character.
+ *
+ * "tb_change_cnt" is the value of typebuf.tb_change_cnt if "buf" points into
+ * it. When typebuf.tb_change_cnt changes (e.g., when a message is received
+ * from a remote client) "buf" can no longer be used. "tb_change_cnt" is NULL
+ * otherwise.
+ */
+int
+ui_inchar (
+ char_u *buf,
+ int maxlen,
+ long wtime, /* don't use "time", MIPS cannot handle it */
+ int tb_change_cnt
+)
+{
+ int retval = 0;
+
+
+ if (do_profiling == PROF_YES && wtime != 0)
+ prof_inchar_enter();
+
+#ifdef NO_CONSOLE_INPUT
+ /* Don't wait for character input when the window hasn't been opened yet.
+ * Do try reading, this works when redirecting stdin from a file.
+ * Must return something, otherwise we'll loop forever. If we run into
+ * this very often we probably got stuck, exit Vim. */
+ if (no_console_input()) {
+ static int count = 0;
+
+# ifndef NO_CONSOLE
+ retval = os_inchar(buf, maxlen, (wtime >= 0 && wtime < 10)
+ ? 10L : wtime, tb_change_cnt);
+ if (retval > 0 || typebuf_changed(tb_change_cnt) || wtime >= 0)
+ goto theend;
+# endif
+ if (wtime == -1 && ++count == 1000)
+ read_error_exit();
+ buf[0] = CAR;
+ retval = 1;
+ goto theend;
+ }
+#endif
+
+ /* If we are going to wait for some time or block... */
+ if (wtime == -1 || wtime > 100L) {
+ /* ... allow signals to kill us. */
+ signal_accept_deadly();
+
+ /* ... there is no need for CTRL-C to interrupt something, don't let
+ * it set got_int when it was mapped. */
+ if (mapped_ctrl_c)
+ ctrl_c_interrupts = FALSE;
+ }
+
+#ifndef NO_CONSOLE
+ {
+ retval = os_inchar(buf, maxlen, wtime, tb_change_cnt);
+ }
+#endif
+
+ if (wtime == -1 || wtime > 100L)
+ /* block SIGHUP et al. */
+ signal_reject_deadly();
+
+ ctrl_c_interrupts = TRUE;
+
+#ifdef NO_CONSOLE_INPUT
+theend:
+#endif
+ if (do_profiling == PROF_YES && wtime != 0)
+ prof_inchar_exit();
+ return retval;
+}
+
+/*
+ * return non-zero if a character is available
+ */
+int ui_char_avail(void)
+{
+#ifndef NO_CONSOLE
+# ifdef NO_CONSOLE_INPUT
+ if (no_console_input())
+ return 0;
+# endif
+ return os_char_avail();
+#else
+ return 0;
+#endif
+}
+
+/*
+ * Delay for the given number of milliseconds. If ignoreinput is FALSE then we
+ * cancel the delay if a key is hit.
+ */
+void ui_delay(long msec, int ignoreinput)
+{
+ os_delay(msec, ignoreinput);
+}
+
+/*
+ * If the machine has job control, use it to suspend the program,
+ * otherwise fake it by starting a new shell.
+ * When running the GUI iconify the window.
+ */
+void ui_suspend(void)
+{
+ mch_suspend();
+}
+
+/*
+ * Try to get the current Vim shell size. Put the result in Rows and Columns.
+ * Use the new sizes as defaults for 'columns' and 'lines'.
+ * Return OK when size could be determined, FAIL otherwise.
+ */
+int ui_get_shellsize(void)
+{
+ int retval;
+
+ retval = mch_get_shellsize();
+
+ check_shellsize();
+
+ /* adjust the default for 'lines' and 'columns' */
+ if (retval == OK) {
+ set_number_default("lines", Rows);
+ set_number_default("columns", Columns);
+ }
+ return retval;
+}
+
+/*
+ * Set the size of the Vim shell according to Rows and Columns, if possible.
+ * The gui_set_shellsize() or mch_set_shellsize() function will try to set the
+ * new size. If this is not possible, it will adjust Rows and Columns.
+ */
+void
+ui_set_shellsize(int mustset)
+{
+ mch_set_shellsize();
+}
+
+void ui_breakcheck(void)
+{
+ os_breakcheck();
+}
+
+/*****************************************************************************
+ * Functions for copying and pasting text between applications.
+ * This is always included in a GUI version, but may also be included when the
+ * clipboard and mouse is available to a terminal version such as xterm.
+ * Note: there are some more functions in ops.c that handle selection stuff.
+ *
+ * Also note that the majority of functions here deal with the X 'primary'
+ * (visible - for Visual mode use) selection, and only that. There are no
+ * versions of these for the 'clipboard' selection, as Visual mode has no use
+ * for them.
+ */
+
+
+/*****************************************************************************
+ * Functions that handle the input buffer.
+ * This is used for any GUI version, and the unix terminal version.
+ *
+ * For Unix, the input characters are buffered to be able to check for a
+ * CTRL-C. This should be done with signals, but I don't know how to do that
+ * in a portable way for a tty in RAW mode.
+ *
+ * For the client-server code in the console the received keys are put in the
+ * input buffer.
+ */
+
+#if defined(USE_INPUT_BUF) || defined(PROTO)
+
+/*
+ * Internal typeahead buffer. Includes extra space for long key code
+ * descriptions which would otherwise overflow. The buffer is considered full
+ * when only this extra space (or part of it) remains.
+ */
+# define INBUFLEN 4096
+
+static char_u inbuf[INBUFLEN + MAX_KEY_CODE_LEN];
+static int inbufcount = 0; /* number of chars in inbuf[] */
+
+/*
+ * vim_is_input_buf_full(), vim_is_input_buf_empty(), add_to_input_buf(), and
+ * trash_input_buf() are functions for manipulating the input buffer. These
+ * are used by the gui_* calls when a GUI is used to handle keyboard input.
+ */
+
+int vim_is_input_buf_full(void)
+{
+ return inbufcount >= INBUFLEN;
+}
+
+int vim_is_input_buf_empty(void)
+{
+ return inbufcount == 0;
+}
+
+/*
+ * Return the current contents of the input buffer and make it empty.
+ * The returned pointer must be passed to set_input_buf() later.
+ */
+char_u *get_input_buf(void)
+{
+ garray_T *gap;
+
+ /* We use a growarray to store the data pointer and the length. */
+ gap = (garray_T *)alloc((unsigned)sizeof(garray_T));
+ /* Add one to avoid a zero size. */
+ gap->ga_data = alloc((unsigned)inbufcount + 1);
+ if (gap->ga_data != NULL)
+ memmove(gap->ga_data, inbuf, (size_t)inbufcount);
+ gap->ga_len = inbufcount;
+
+ trash_input_buf();
+ return (char_u *)gap;
+}
+
+/*
+ * Restore the input buffer with a pointer returned from get_input_buf().
+ * The allocated memory is freed, this only works once!
+ */
+void set_input_buf(char_u *p)
+{
+ garray_T *gap = (garray_T *)p;
+
+ if (gap != NULL) {
+ if (gap->ga_data != NULL) {
+ memmove(inbuf, gap->ga_data, gap->ga_len);
+ inbufcount = gap->ga_len;
+ free(gap->ga_data);
+ }
+ free(gap);
+ }
+}
+
+#if defined(FEAT_GUI) \
+ || defined(FEAT_MOUSE_GPM) || defined(FEAT_SYSMOUSE) \
+ || defined(FEAT_XCLIPBOARD) || defined(PROTO)
+/*
+ * Add the given bytes to the input buffer
+ * Special keys start with CSI. A real CSI must have been translated to
+ * CSI KS_EXTRA KE_CSI. K_SPECIAL doesn't require translation.
+ */
+void add_to_input_buf(char_u *s, int len)
+{
+ if (inbufcount + len > INBUFLEN + MAX_KEY_CODE_LEN)
+ return; /* Shouldn't ever happen! */
+
+ if ((State & (INSERT|CMDLINE)) && hangul_input_state_get())
+ if ((len = hangul_input_process(s, len)) == 0)
+ return;
+
+ while (len--)
+ inbuf[inbufcount++] = *s++;
+}
+#endif
+
+#if ((defined(FEAT_XIM) || defined(FEAT_DND)) && defined(FEAT_GUI_GTK)) \
+ || defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_MAC) \
+ || (defined(FEAT_MBYTE) && defined(FEAT_MBYTE_IME)) \
+ || (defined(FEAT_GUI) && (!defined(USE_ON_FLY_SCROLL) \
+ || defined(FEAT_MENU))) \
+ || defined(PROTO)
+/*
+ * Add "str[len]" to the input buffer while escaping CSI bytes.
+ */
+void add_to_input_buf_csi(char_u *str, int len) {
+ int i;
+ char_u buf[2];
+
+ for (i = 0; i < len; ++i) {
+ add_to_input_buf(str + i, 1);
+ if (str[i] == CSI) {
+ /* Turn CSI into K_CSI. */
+ buf[0] = KS_EXTRA;
+ buf[1] = (int)KE_CSI;
+ add_to_input_buf(buf, 2);
+ }
+ }
+}
+
+#endif
+
+#if defined(FEAT_GUI) || defined(FEAT_EVAL) || defined(FEAT_EX_EXTRA) \
+ || defined(PROTO)
+/* Remove everything from the input buffer. Called when ^C is found */
+void trash_input_buf(void)
+{
+ inbufcount = 0;
+}
+
+#endif
+
+/*
+ * Read as much data from the input buffer as possible up to maxlen, and store
+ * it in buf.
+ * Note: this function used to be Read() in unix.c
+ */
+int read_from_input_buf(char_u *buf, long maxlen)
+{
+ if (inbufcount == 0) /* if the buffer is empty, fill it */
+ fill_input_buf(TRUE);
+ if (maxlen > inbufcount)
+ maxlen = inbufcount;
+ memmove(buf, inbuf, (size_t)maxlen);
+ inbufcount -= maxlen;
+ if (inbufcount)
+ memmove(inbuf, inbuf + maxlen, (size_t)inbufcount);
+ return (int)maxlen;
+}
+
+void fill_input_buf(int exit_on_error)
+{
+#if defined(UNIX) || defined(MACOS_X_UNIX)
+ int len;
+ int try;
+ static char_u *rest = NULL; /* unconverted rest of previous read */
+ static int restlen = 0;
+ int unconverted;
+#endif
+
+#if defined(UNIX) || defined(MACOS_X_UNIX)
+ if (vim_is_input_buf_full())
+ return;
+ /*
+ * Fill_input_buf() is only called when we really need a character.
+ * If we can't get any, but there is some in the buffer, just return.
+ * If we can't get any, and there isn't any in the buffer, we give up and
+ * exit Vim.
+ */
+
+
+ if (rest != NULL) {
+ /* Use remainder of previous call, starts with an invalid character
+ * that may become valid when reading more. */
+ if (restlen > INBUFLEN - inbufcount)
+ unconverted = INBUFLEN - inbufcount;
+ else
+ unconverted = restlen;
+ memmove(inbuf + inbufcount, rest, unconverted);
+ if (unconverted == restlen) {
+ free(rest);
+ rest = NULL;
+ } else {
+ restlen -= unconverted;
+ memmove(rest, rest + unconverted, restlen);
+ }
+ inbufcount += unconverted;
+ } else
+ unconverted = 0;
+
+ len = 0; /* to avoid gcc warning */
+ for (try = 0; try < 100; ++try) {
+ len = input_read(
+ (char *)inbuf + inbufcount,
+ (size_t)((INBUFLEN - inbufcount) / input_conv.vc_factor));
+
+ if (len > 0 || got_int)
+ break;
+
+ if (!exit_on_error)
+ return;
+ }
+
+ if (len <= 0 && !got_int)
+ read_error_exit();
+
+ if (got_int) {
+ /* Interrupted, pretend a CTRL-C was typed. */
+ inbuf[0] = 3;
+ inbufcount = 1;
+ } else {
+ /*
+ * May perform conversion on the input characters.
+ * Include the unconverted rest of the previous call.
+ * If there is an incomplete char at the end it is kept for the next
+ * time, reading more bytes should make conversion possible.
+ * Don't do this in the unlikely event that the input buffer is too
+ * small ("rest" still contains more bytes).
+ */
+ if (input_conv.vc_type != CONV_NONE) {
+ inbufcount -= unconverted;
+ len = convert_input_safe(inbuf + inbufcount,
+ len + unconverted, INBUFLEN - inbufcount,
+ rest == NULL ? &rest : NULL, &restlen);
+ }
+ while (len-- > 0) {
+ /*
+ * if a CTRL-C was typed, remove it from the buffer and set got_int
+ */
+ if (inbuf[inbufcount] == 3 && ctrl_c_interrupts) {
+ /* remove everything typed before the CTRL-C */
+ memmove(inbuf, inbuf + inbufcount, (size_t)(len + 1));
+ inbufcount = 0;
+ got_int = TRUE;
+ }
+ ++inbufcount;
+ }
+ }
+#endif /* UNIX */
+}
+#endif /* defined(UNIX) || defined(FEAT_GUI) */
+
+/*
+ * Exit because of an input read error.
+ */
+void read_error_exit(void)
+{
+ if (silent_mode) /* Normal way to exit for "ex -s" */
+ getout(0);
+ STRCPY(IObuff, _("Vim: Error reading input, exiting...\n"));
+ preserve_exit();
+}
+
+/*
+ * May update the shape of the cursor.
+ */
+void ui_cursor_shape(void)
+{
+ term_cursor_shape();
+
+
+ conceal_check_cursur_line();
+}
+
+#if defined(FEAT_GUI) || defined(FEAT_RIGHTLEFT) \
+ || defined(FEAT_MBYTE) || defined(PROTO)
+/*
+ * Check bounds for column number
+ */
+int check_col(int col)
+{
+ if (col < 0)
+ return 0;
+ if (col >= (int)screen_Columns)
+ return (int)screen_Columns - 1;
+ return col;
+}
+
+/*
+ * Check bounds for row number
+ */
+int check_row(int row)
+{
+ if (row < 0)
+ return 0;
+ if (row >= (int)screen_Rows)
+ return (int)screen_Rows - 1;
+ return row;
+}
+#endif
+
+/*
+ * Stuff for the X clipboard. Shared between VMS and Unix.
+ */
+
+/*
+ * Move the cursor to the specified row and column on the screen.
+ * Change current window if necessary. Returns an integer with the
+ * CURSOR_MOVED bit set if the cursor has moved or unset otherwise.
+ *
+ * The MOUSE_FOLD_CLOSE bit is set when clicked on the '-' in a fold column.
+ * The MOUSE_FOLD_OPEN bit is set when clicked on the '+' in a fold column.
+ *
+ * If flags has MOUSE_FOCUS, then the current window will not be changed, and
+ * if the mouse is outside the window then the text will scroll, or if the
+ * mouse was previously on a status line, then the status line may be dragged.
+ *
+ * If flags has MOUSE_MAY_VIS, then VIsual mode will be started before the
+ * cursor is moved unless the cursor was on a status line.
+ * This function returns one of IN_UNKNOWN, IN_BUFFER, IN_STATUS_LINE or
+ * IN_SEP_LINE depending on where the cursor was clicked.
+ *
+ * If flags has MOUSE_MAY_STOP_VIS, then Visual mode will be stopped, unless
+ * the mouse is on the status line of the same window.
+ *
+ * If flags has MOUSE_DID_MOVE, nothing is done if the mouse didn't move since
+ * the last call.
+ *
+ * If flags has MOUSE_SETPOS, nothing is done, only the current position is
+ * remembered.
+ */
+int
+jump_to_mouse (
+ int flags,
+ int *inclusive, /* used for inclusive operator, can be NULL */
+ int which_button /* MOUSE_LEFT, MOUSE_RIGHT, MOUSE_MIDDLE */
+)
+{
+ static int on_status_line = 0; /* #lines below bottom of window */
+ static int on_sep_line = 0; /* on separator right of window */
+ static int prev_row = -1;
+ static int prev_col = -1;
+ static win_T *dragwin = NULL; /* window being dragged */
+ static int did_drag = FALSE; /* drag was noticed */
+
+ win_T *wp, *old_curwin;
+ pos_T old_cursor;
+ int count;
+ int first;
+ int row = mouse_row;
+ int col = mouse_col;
+ int mouse_char;
+
+ mouse_past_bottom = FALSE;
+ mouse_past_eol = FALSE;
+
+ if (flags & MOUSE_RELEASED) {
+ /* On button release we may change window focus if positioned on a
+ * status line and no dragging happened. */
+ if (dragwin != NULL && !did_drag)
+ flags &= ~(MOUSE_FOCUS | MOUSE_DID_MOVE);
+ dragwin = NULL;
+ did_drag = FALSE;
+ }
+
+ if ((flags & MOUSE_DID_MOVE)
+ && prev_row == mouse_row
+ && prev_col == mouse_col) {
+retnomove:
+ /* before moving the cursor for a left click which is NOT in a status
+ * line, stop Visual mode */
+ if (on_status_line)
+ return IN_STATUS_LINE;
+ if (on_sep_line)
+ return IN_SEP_LINE;
+ if (flags & MOUSE_MAY_STOP_VIS) {
+ end_visual_mode();
+ redraw_curbuf_later(INVERTED); /* delete the inversion */
+ }
+ return IN_BUFFER;
+ }
+
+ prev_row = mouse_row;
+ prev_col = mouse_col;
+
+ if (flags & MOUSE_SETPOS)
+ goto retnomove; /* ugly goto... */
+
+ /* Remember the character under the mouse, it might be a '-' or '+' in the
+ * fold column. */
+ if (row >= 0 && row < Rows && col >= 0 && col <= Columns
+ && ScreenLines != NULL)
+ mouse_char = ScreenLines[LineOffset[row] + col];
+ else
+ mouse_char = ' ';
+
+ old_curwin = curwin;
+ old_cursor = curwin->w_cursor;
+
+ if (!(flags & MOUSE_FOCUS)) {
+ if (row < 0 || col < 0) /* check if it makes sense */
+ return IN_UNKNOWN;
+
+ /* find the window where the row is in */
+ wp = mouse_find_win(&row, &col);
+ dragwin = NULL;
+ /*
+ * winpos and height may change in win_enter()!
+ */
+ if (row >= wp->w_height) { /* In (or below) status line */
+ on_status_line = row - wp->w_height + 1;
+ dragwin = wp;
+ } else
+ on_status_line = 0;
+ if (col >= wp->w_width) { /* In separator line */
+ on_sep_line = col - wp->w_width + 1;
+ dragwin = wp;
+ } else
+ on_sep_line = 0;
+
+ /* The rightmost character of the status line might be a vertical
+ * separator character if there is no connecting window to the right. */
+ if (on_status_line && on_sep_line) {
+ if (stl_connected(wp))
+ on_sep_line = 0;
+ else
+ on_status_line = 0;
+ }
+
+ /* Before jumping to another buffer, or moving the cursor for a left
+ * click, stop Visual mode. */
+ if (VIsual_active
+ && (wp->w_buffer != curwin->w_buffer
+ || (!on_status_line
+ && !on_sep_line
+ && (
+ wp->w_p_rl ? col < W_WIDTH(wp) - wp->w_p_fdc :
+ col >= wp->w_p_fdc
+ + (cmdwin_type == 0 && wp ==
+ curwin ? 0 : 1)
+ )
+ && (flags & MOUSE_MAY_STOP_VIS)))) {
+ end_visual_mode();
+ redraw_curbuf_later(INVERTED); /* delete the inversion */
+ }
+ if (cmdwin_type != 0 && wp != curwin) {
+ /* A click outside the command-line window: Use modeless
+ * selection if possible. Allow dragging the status lines. */
+ on_sep_line = 0;
+ row = 0;
+ col += wp->w_wincol;
+ wp = curwin;
+ }
+ /* Only change window focus when not clicking on or dragging the
+ * status line. Do change focus when releasing the mouse button
+ * (MOUSE_FOCUS was set above if we dragged first). */
+ if (dragwin == NULL || (flags & MOUSE_RELEASED))
+ win_enter(wp, TRUE); /* can make wp invalid! */
+# ifdef CHECK_DOUBLE_CLICK
+ /* set topline, to be able to check for double click ourselves */
+ if (curwin != old_curwin)
+ set_mouse_topline(curwin);
+# endif
+ if (on_status_line) { /* In (or below) status line */
+ /* Don't use start_arrow() if we're in the same window */
+ if (curwin == old_curwin)
+ return IN_STATUS_LINE;
+ else
+ return IN_STATUS_LINE | CURSOR_MOVED;
+ }
+ if (on_sep_line) { /* In (or below) status line */
+ /* Don't use start_arrow() if we're in the same window */
+ if (curwin == old_curwin)
+ return IN_SEP_LINE;
+ else
+ return IN_SEP_LINE | CURSOR_MOVED;
+ }
+
+ curwin->w_cursor.lnum = curwin->w_topline;
+ } else if (on_status_line && which_button == MOUSE_LEFT) {
+ if (dragwin != NULL) {
+ /* Drag the status line */
+ count = row - dragwin->w_winrow - dragwin->w_height + 1
+ - on_status_line;
+ win_drag_status_line(dragwin, count);
+ did_drag |= count;
+ }
+ return IN_STATUS_LINE; /* Cursor didn't move */
+ } else if (on_sep_line && which_button == MOUSE_LEFT) {
+ if (dragwin != NULL) {
+ /* Drag the separator column */
+ count = col - dragwin->w_wincol - dragwin->w_width + 1
+ - on_sep_line;
+ win_drag_vsep_line(dragwin, count);
+ did_drag |= count;
+ }
+ return IN_SEP_LINE; /* Cursor didn't move */
+ } else { /* keep_window_focus must be TRUE */
+ /* before moving the cursor for a left click, stop Visual mode */
+ if (flags & MOUSE_MAY_STOP_VIS) {
+ end_visual_mode();
+ redraw_curbuf_later(INVERTED); /* delete the inversion */
+ }
+
+
+ row -= W_WINROW(curwin);
+ col -= W_WINCOL(curwin);
+
+ /*
+ * When clicking beyond the end of the window, scroll the screen.
+ * Scroll by however many rows outside the window we are.
+ */
+ if (row < 0) {
+ count = 0;
+ for (first = TRUE; curwin->w_topline > 1; ) {
+ if (curwin->w_topfill < diff_check(curwin, curwin->w_topline))
+ ++count;
+ else
+ count += plines(curwin->w_topline - 1);
+ if (!first && count > -row)
+ break;
+ first = FALSE;
+ hasFolding(curwin->w_topline, &curwin->w_topline, NULL);
+ if (curwin->w_topfill < diff_check(curwin, curwin->w_topline))
+ ++curwin->w_topfill;
+ else {
+ --curwin->w_topline;
+ curwin->w_topfill = 0;
+ }
+ }
+ check_topfill(curwin, FALSE);
+ curwin->w_valid &=
+ ~(VALID_WROW|VALID_CROW|VALID_BOTLINE|VALID_BOTLINE_AP);
+ redraw_later(VALID);
+ row = 0;
+ } else if (row >= curwin->w_height) {
+ count = 0;
+ for (first = TRUE; curwin->w_topline < curbuf->b_ml.ml_line_count; ) {
+ if (curwin->w_topfill > 0)
+ ++count;
+ else
+ count += plines(curwin->w_topline);
+ if (!first && count > row - curwin->w_height + 1)
+ break;
+ first = FALSE;
+ if (hasFolding(curwin->w_topline, NULL, &curwin->w_topline)
+ && curwin->w_topline == curbuf->b_ml.ml_line_count)
+ break;
+ if (curwin->w_topfill > 0)
+ --curwin->w_topfill;
+ else {
+ ++curwin->w_topline;
+ curwin->w_topfill =
+ diff_check_fill(curwin, curwin->w_topline);
+ }
+ }
+ check_topfill(curwin, FALSE);
+ redraw_later(VALID);
+ curwin->w_valid &=
+ ~(VALID_WROW|VALID_CROW|VALID_BOTLINE|VALID_BOTLINE_AP);
+ row = curwin->w_height - 1;
+ } else if (row == 0) {
+ /* When dragging the mouse, while the text has been scrolled up as
+ * far as it goes, moving the mouse in the top line should scroll
+ * the text down (done later when recomputing w_topline). */
+ if (mouse_dragging > 0
+ && curwin->w_cursor.lnum
+ == curwin->w_buffer->b_ml.ml_line_count
+ && curwin->w_cursor.lnum == curwin->w_topline)
+ curwin->w_valid &= ~(VALID_TOPLINE);
+ }
+ }
+
+ /* Check for position outside of the fold column. */
+ if (
+ curwin->w_p_rl ? col < W_WIDTH(curwin) - curwin->w_p_fdc :
+ col >= curwin->w_p_fdc
+ + (cmdwin_type == 0 ? 0 : 1)
+ )
+ mouse_char = ' ';
+
+ /* compute the position in the buffer line from the posn on the screen */
+ if (mouse_comp_pos(curwin, &row, &col, &curwin->w_cursor.lnum))
+ mouse_past_bottom = TRUE;
+
+ /* Start Visual mode before coladvance(), for when 'sel' != "old" */
+ if ((flags & MOUSE_MAY_VIS) && !VIsual_active) {
+ check_visual_highlight();
+ VIsual = old_cursor;
+ VIsual_active = TRUE;
+ VIsual_reselect = TRUE;
+ /* if 'selectmode' contains "mouse", start Select mode */
+ may_start_select('o');
+ setmouse();
+ if (p_smd && msg_silent == 0)
+ redraw_cmdline = TRUE; /* show visual mode later */
+ }
+
+ curwin->w_curswant = col;
+ curwin->w_set_curswant = FALSE; /* May still have been TRUE */
+ if (coladvance(col) == FAIL) { /* Mouse click beyond end of line */
+ if (inclusive != NULL)
+ *inclusive = TRUE;
+ mouse_past_eol = TRUE;
+ } else if (inclusive != NULL)
+ *inclusive = FALSE;
+
+ count = IN_BUFFER;
+ if (curwin != old_curwin || curwin->w_cursor.lnum != old_cursor.lnum
+ || curwin->w_cursor.col != old_cursor.col)
+ count |= CURSOR_MOVED; /* Cursor has moved */
+
+ if (mouse_char == '+')
+ count |= MOUSE_FOLD_OPEN;
+ else if (mouse_char != ' ')
+ count |= MOUSE_FOLD_CLOSE;
+
+ return count;
+}
+
+/*
+ * Compute the position in the buffer line from the posn on the screen in
+ * window "win".
+ * Returns TRUE if the position is below the last line.
+ */
+int mouse_comp_pos(win_T *win, int *rowp, int *colp, linenr_T *lnump)
+{
+ int col = *colp;
+ int row = *rowp;
+ linenr_T lnum;
+ int retval = FALSE;
+ int off;
+ int count;
+
+ if (win->w_p_rl)
+ col = W_WIDTH(win) - 1 - col;
+
+ lnum = win->w_topline;
+
+ while (row > 0) {
+ /* Don't include filler lines in "count" */
+ if (win->w_p_diff
+ && !hasFoldingWin(win, lnum, NULL, NULL, TRUE, NULL)
+ ) {
+ if (lnum == win->w_topline)
+ row -= win->w_topfill;
+ else
+ row -= diff_check_fill(win, lnum);
+ count = plines_win_nofill(win, lnum, TRUE);
+ } else
+ count = plines_win(win, lnum, TRUE);
+ if (count > row)
+ break; /* Position is in this buffer line. */
+ (void)hasFoldingWin(win, lnum, NULL, &lnum, TRUE, NULL);
+ if (lnum == win->w_buffer->b_ml.ml_line_count) {
+ retval = TRUE;
+ break; /* past end of file */
+ }
+ row -= count;
+ ++lnum;
+ }
+
+ if (!retval) {
+ /* Compute the column without wrapping. */
+ off = win_col_off(win) - win_col_off2(win);
+ if (col < off)
+ col = off;
+ col += row * (W_WIDTH(win) - off);
+ /* add skip column (for long wrapping line) */
+ col += win->w_skipcol;
+ }
+
+ if (!win->w_p_wrap)
+ col += win->w_leftcol;
+
+ /* skip line number and fold column in front of the line */
+ col -= win_col_off(win);
+ if (col < 0) {
+ col = 0;
+ }
+
+ *colp = col;
+ *rowp = row;
+ *lnump = lnum;
+ return retval;
+}
+
+/*
+ * Find the window at screen position "*rowp" and "*colp". The positions are
+ * updated to become relative to the top-left of the window.
+ */
+win_T *mouse_find_win(int *rowp, int *colp)
+{
+ frame_T *fp;
+
+ fp = topframe;
+ *rowp -= firstwin->w_winrow;
+ for (;; ) {
+ if (fp->fr_layout == FR_LEAF)
+ break;
+ if (fp->fr_layout == FR_ROW) {
+ for (fp = fp->fr_child; fp->fr_next != NULL; fp = fp->fr_next) {
+ if (*colp < fp->fr_width)
+ break;
+ *colp -= fp->fr_width;
+ }
+ } else { /* fr_layout == FR_COL */
+ for (fp = fp->fr_child; fp->fr_next != NULL; fp = fp->fr_next) {
+ if (*rowp < fp->fr_height)
+ break;
+ *rowp -= fp->fr_height;
+ }
+ }
+ }
+ return fp->fr_win;
+}
+
+#if defined(USE_IM_CONTROL) || defined(PROTO)
+/*
+ * Save current Input Method status to specified place.
+ */
+void im_save_status(long *psave)
+{
+ /* Don't save when 'imdisable' is set or "xic" is NULL, IM is always
+ * disabled then (but might start later).
+ * Also don't save when inside a mapping, vgetc_im_active has not been set
+ * then.
+ * And don't save when the keys were stuffed (e.g., for a "." command).
+ * And don't save when the GUI is running but our window doesn't have
+ * input focus (e.g., when a find dialog is open). */
+ if (!p_imdisable && KeyTyped && !KeyStuffed
+ ) {
+ /* Do save when IM is on, or IM is off and saved status is on. */
+ if (vgetc_im_active)
+ *psave = B_IMODE_IM;
+ else if (*psave == B_IMODE_IM)
+ *psave = B_IMODE_NONE;
+ }
+}
+#endif