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-rw-r--r--src/nvim/vterm/screen.c1115
1 files changed, 1115 insertions, 0 deletions
diff --git a/src/nvim/vterm/screen.c b/src/nvim/vterm/screen.c
new file mode 100644
index 0000000000..45bd5e2a27
--- /dev/null
+++ b/src/nvim/vterm/screen.c
@@ -0,0 +1,1115 @@
+#include <stdio.h>
+#include <string.h>
+
+#include "nvim/grid.h"
+#include "nvim/mbyte.h"
+#include "nvim/tui/termkey/termkey.h"
+#include "nvim/vterm/pen.h"
+#include "nvim/vterm/screen.h"
+#include "nvim/vterm/state.h"
+#include "nvim/vterm/vterm.h"
+#include "nvim/vterm/vterm_defs.h"
+#include "nvim/vterm/vterm_internal_defs.h"
+
+#ifdef INCLUDE_GENERATED_DECLARATIONS
+# include "vterm/screen.c.generated.h"
+#endif
+
+#define UNICODE_SPACE 0x20
+#define UNICODE_LINEFEED 0x0a
+
+#undef DEBUG_REFLOW
+
+static inline void clearcell(const VTermScreen *screen, ScreenCell *cell)
+{
+ cell->schar = 0;
+ cell->pen = screen->pen;
+}
+
+ScreenCell *getcell(const VTermScreen *screen, int row, int col)
+{
+ if (row < 0 || row >= screen->rows) {
+ return NULL;
+ }
+ if (col < 0 || col >= screen->cols) {
+ return NULL;
+ }
+ return screen->buffer + (screen->cols * row) + col;
+}
+
+static ScreenCell *alloc_buffer(VTermScreen *screen, int rows, int cols)
+{
+ ScreenCell *new_buffer = vterm_allocator_malloc(screen->vt,
+ sizeof(ScreenCell) * (size_t)rows * (size_t)cols);
+
+ for (int row = 0; row < rows; row++) {
+ for (int col = 0; col < cols; col++) {
+ clearcell(screen, &new_buffer[row * cols + col]);
+ }
+ }
+
+ return new_buffer;
+}
+
+static void damagerect(VTermScreen *screen, VTermRect rect)
+{
+ VTermRect emit;
+
+ switch (screen->damage_merge) {
+ case VTERM_DAMAGE_CELL:
+ // Always emit damage event
+ emit = rect;
+ break;
+
+ case VTERM_DAMAGE_ROW:
+ // Emit damage longer than one row. Try to merge with existing damage in the same row
+ if (rect.end_row > rect.start_row + 1) {
+ // Bigger than 1 line - flush existing, emit this
+ vterm_screen_flush_damage(screen);
+ emit = rect;
+ } else if (screen->damaged.start_row == -1) {
+ // None stored yet
+ screen->damaged = rect;
+ return;
+ } else if (rect.start_row == screen->damaged.start_row) {
+ // Merge with the stored line
+ if (screen->damaged.start_col > rect.start_col) {
+ screen->damaged.start_col = rect.start_col;
+ }
+ if (screen->damaged.end_col < rect.end_col) {
+ screen->damaged.end_col = rect.end_col;
+ }
+ return;
+ } else {
+ // Emit the currently stored line, store a new one
+ emit = screen->damaged;
+ screen->damaged = rect;
+ }
+ break;
+
+ case VTERM_DAMAGE_SCREEN:
+ case VTERM_DAMAGE_SCROLL:
+ // Never emit damage event
+ if (screen->damaged.start_row == -1) {
+ screen->damaged = rect;
+ } else {
+ rect_expand(&screen->damaged, &rect);
+ }
+ return;
+
+ default:
+ DEBUG_LOG("TODO: Maybe merge damage for level %d\n", screen->damage_merge);
+ return;
+ }
+
+ if (screen->callbacks && screen->callbacks->damage) {
+ (*screen->callbacks->damage)(emit, screen->cbdata);
+ }
+}
+
+static void damagescreen(VTermScreen *screen)
+{
+ VTermRect rect = {
+ .start_row = 0,
+ .end_row = screen->rows,
+ .start_col = 0,
+ .end_col = screen->cols,
+ };
+
+ damagerect(screen, rect);
+}
+
+static int putglyph(VTermGlyphInfo *info, VTermPos pos, void *user)
+{
+ VTermScreen *screen = user;
+ ScreenCell *cell = getcell(screen, pos.row, pos.col);
+
+ if (!cell) {
+ return 0;
+ }
+
+ cell->schar = info->schar;
+ if (info->schar != 0) {
+ cell->pen = screen->pen;
+ }
+
+ for (int col = 1; col < info->width; col++) {
+ getcell(screen, pos.row, pos.col + col)->schar = (uint32_t)-1;
+ }
+
+ VTermRect rect = {
+ .start_row = pos.row,
+ .end_row = pos.row + 1,
+ .start_col = pos.col,
+ .end_col = pos.col + info->width,
+ };
+
+ cell->pen.protected_cell = info->protected_cell;
+ cell->pen.dwl = info->dwl;
+ cell->pen.dhl = info->dhl;
+
+ damagerect(screen, rect);
+
+ return 1;
+}
+
+static void sb_pushline_from_row(VTermScreen *screen, int row)
+{
+ VTermPos pos = { .row = row };
+ for (pos.col = 0; pos.col < screen->cols; pos.col++) {
+ vterm_screen_get_cell(screen, pos, screen->sb_buffer + pos.col);
+ }
+
+ (screen->callbacks->sb_pushline)(screen->cols, screen->sb_buffer, screen->cbdata);
+}
+
+static int moverect_internal(VTermRect dest, VTermRect src, void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->sb_pushline
+ && dest.start_row == 0 && dest.start_col == 0 // starts top-left corner
+ && dest.end_col == screen->cols // full width
+ && screen->buffer == screen->buffers[BUFIDX_PRIMARY]) { // not altscreen
+ for (int row = 0; row < src.start_row; row++) {
+ sb_pushline_from_row(screen, row);
+ }
+ }
+
+ int cols = src.end_col - src.start_col;
+ int downward = src.start_row - dest.start_row;
+
+ int init_row, test_row, inc_row;
+ if (downward < 0) {
+ init_row = dest.end_row - 1;
+ test_row = dest.start_row - 1;
+ inc_row = -1;
+ } else {
+ init_row = dest.start_row;
+ test_row = dest.end_row;
+ inc_row = +1;
+ }
+
+ for (int row = init_row; row != test_row; row += inc_row) {
+ memmove(getcell(screen, row, dest.start_col),
+ getcell(screen, row + downward, src.start_col),
+ (size_t)cols * sizeof(ScreenCell));
+ }
+
+ return 1;
+}
+
+static int moverect_user(VTermRect dest, VTermRect src, void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->moverect) {
+ if (screen->damage_merge != VTERM_DAMAGE_SCROLL) {
+ // Avoid an infinite loop
+ vterm_screen_flush_damage(screen);
+ }
+
+ if ((*screen->callbacks->moverect)(dest, src, screen->cbdata)) {
+ return 1;
+ }
+ }
+
+ damagerect(screen, dest);
+
+ return 1;
+}
+
+static int erase_internal(VTermRect rect, int selective, void *user)
+{
+ VTermScreen *screen = user;
+
+ for (int row = rect.start_row; row < screen->state->rows && row < rect.end_row; row++) {
+ const VTermLineInfo *info = vterm_state_get_lineinfo(screen->state, row);
+
+ for (int col = rect.start_col; col < rect.end_col; col++) {
+ ScreenCell *cell = getcell(screen, row, col);
+
+ if (selective && cell->pen.protected_cell) {
+ continue;
+ }
+
+ cell->schar = 0;
+ cell->pen = (ScreenPen){
+ // Only copy .fg and .bg; leave things like rv in reset state
+ .fg = screen->pen.fg,
+ .bg = screen->pen.bg,
+ };
+ cell->pen.dwl = info->doublewidth;
+ cell->pen.dhl = info->doubleheight;
+ }
+ }
+
+ return 1;
+}
+
+static int erase_user(VTermRect rect, int selective, void *user)
+{
+ VTermScreen *screen = user;
+
+ damagerect(screen, rect);
+
+ return 1;
+}
+
+static int erase(VTermRect rect, int selective, void *user)
+{
+ erase_internal(rect, selective, user);
+ return erase_user(rect, 0, user);
+}
+
+static int scrollrect(VTermRect rect, int downward, int rightward, void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->damage_merge != VTERM_DAMAGE_SCROLL) {
+ vterm_scroll_rect(rect, downward, rightward,
+ moverect_internal, erase_internal, screen);
+
+ vterm_screen_flush_damage(screen);
+
+ vterm_scroll_rect(rect, downward, rightward,
+ moverect_user, erase_user, screen);
+
+ return 1;
+ }
+
+ if (screen->damaged.start_row != -1
+ && !rect_intersects(&rect, &screen->damaged)) {
+ vterm_screen_flush_damage(screen);
+ }
+
+ if (screen->pending_scrollrect.start_row == -1) {
+ screen->pending_scrollrect = rect;
+ screen->pending_scroll_downward = downward;
+ screen->pending_scroll_rightward = rightward;
+ } else if (rect_equal(&screen->pending_scrollrect, &rect)
+ && ((screen->pending_scroll_downward == 0 && downward == 0)
+ || (screen->pending_scroll_rightward == 0 && rightward == 0))) {
+ screen->pending_scroll_downward += downward;
+ screen->pending_scroll_rightward += rightward;
+ } else {
+ vterm_screen_flush_damage(screen);
+
+ screen->pending_scrollrect = rect;
+ screen->pending_scroll_downward = downward;
+ screen->pending_scroll_rightward = rightward;
+ }
+
+ vterm_scroll_rect(rect, downward, rightward,
+ moverect_internal, erase_internal, screen);
+
+ if (screen->damaged.start_row == -1) {
+ return 1;
+ }
+
+ if (rect_contains(&rect, &screen->damaged)) {
+ // Scroll region entirely contains the damage; just move it
+ vterm_rect_move(&screen->damaged, -downward, -rightward);
+ rect_clip(&screen->damaged, &rect);
+ }
+ // There are a number of possible cases here, but lets restrict this to only the common case where
+ // we might actually gain some performance by optimising it. Namely, a vertical scroll that neatly
+ // cuts the damage region in half.
+ else if (rect.start_col <= screen->damaged.start_col
+ && rect.end_col >= screen->damaged.end_col
+ && rightward == 0) {
+ if (screen->damaged.start_row >= rect.start_row
+ && screen->damaged.start_row < rect.end_row) {
+ screen->damaged.start_row -= downward;
+ if (screen->damaged.start_row < rect.start_row) {
+ screen->damaged.start_row = rect.start_row;
+ }
+ if (screen->damaged.start_row > rect.end_row) {
+ screen->damaged.start_row = rect.end_row;
+ }
+ }
+ if (screen->damaged.end_row >= rect.start_row
+ && screen->damaged.end_row < rect.end_row) {
+ screen->damaged.end_row -= downward;
+ if (screen->damaged.end_row < rect.start_row) {
+ screen->damaged.end_row = rect.start_row;
+ }
+ if (screen->damaged.end_row > rect.end_row) {
+ screen->damaged.end_row = rect.end_row;
+ }
+ }
+ } else {
+ DEBUG_LOG("TODO: Just flush and redo damaged=" STRFrect " rect=" STRFrect "\n",
+ ARGSrect(screen->damaged), ARGSrect(rect));
+ }
+
+ return 1;
+}
+
+static int movecursor(VTermPos pos, VTermPos oldpos, int visible, void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->movecursor) {
+ return (*screen->callbacks->movecursor)(pos, oldpos, visible, screen->cbdata);
+ }
+
+ return 0;
+}
+
+static int setpenattr(VTermAttr attr, VTermValue *val, void *user)
+{
+ VTermScreen *screen = user;
+
+ switch (attr) {
+ case VTERM_ATTR_BOLD:
+ screen->pen.bold = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_UNDERLINE:
+ screen->pen.underline = (unsigned)val->number;
+ return 1;
+ case VTERM_ATTR_ITALIC:
+ screen->pen.italic = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_BLINK:
+ screen->pen.blink = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_REVERSE:
+ screen->pen.reverse = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_CONCEAL:
+ screen->pen.conceal = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_STRIKE:
+ screen->pen.strike = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_FONT:
+ screen->pen.font = (unsigned)val->number;
+ return 1;
+ case VTERM_ATTR_FOREGROUND:
+ screen->pen.fg = val->color;
+ return 1;
+ case VTERM_ATTR_BACKGROUND:
+ screen->pen.bg = val->color;
+ return 1;
+ case VTERM_ATTR_SMALL:
+ screen->pen.small = (unsigned)val->boolean;
+ return 1;
+ case VTERM_ATTR_BASELINE:
+ screen->pen.baseline = (unsigned)val->number;
+ return 1;
+ case VTERM_ATTR_URI:
+ screen->pen.uri = val->number;
+ return 1;
+
+ case VTERM_N_ATTRS:
+ return 0;
+ }
+
+ return 0;
+}
+
+static int settermprop(VTermProp prop, VTermValue *val, void *user)
+{
+ VTermScreen *screen = user;
+
+ switch (prop) {
+ case VTERM_PROP_ALTSCREEN:
+ if (val->boolean && !screen->buffers[BUFIDX_ALTSCREEN]) {
+ return 0;
+ }
+
+ screen->buffer =
+ val->boolean ? screen->buffers[BUFIDX_ALTSCREEN] : screen->buffers[BUFIDX_PRIMARY];
+ // only send a damage event on disable; because during enable there's an erase that sends a
+ // damage anyway
+ if (!val->boolean) {
+ damagescreen(screen);
+ }
+ break;
+ case VTERM_PROP_REVERSE:
+ screen->global_reverse = (unsigned)val->boolean;
+ damagescreen(screen);
+ break;
+ default:
+ ; // ignore
+ }
+
+ if (screen->callbacks && screen->callbacks->settermprop) {
+ return (*screen->callbacks->settermprop)(prop, val, screen->cbdata);
+ }
+
+ return 1;
+}
+
+static int bell(void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->bell) {
+ return (*screen->callbacks->bell)(screen->cbdata);
+ }
+
+ return 0;
+}
+
+/// How many cells are non-blank Returns the position of the first blank cell in the trailing blank
+/// end
+static int line_popcount(ScreenCell *buffer, int row, int rows, int cols)
+{
+ int col = cols - 1;
+ while (col >= 0 && buffer[row * cols + col].schar == 0) {
+ col--;
+ }
+ return col + 1;
+}
+
+static void resize_buffer(VTermScreen *screen, int bufidx, int new_rows, int new_cols, bool active,
+ VTermStateFields *statefields)
+{
+ int old_rows = screen->rows;
+ int old_cols = screen->cols;
+
+ ScreenCell *old_buffer = screen->buffers[bufidx];
+ VTermLineInfo *old_lineinfo = statefields->lineinfos[bufidx];
+
+ ScreenCell *new_buffer = vterm_allocator_malloc(screen->vt,
+ sizeof(ScreenCell) * (size_t)new_rows *
+ (size_t)new_cols);
+ VTermLineInfo *new_lineinfo = vterm_allocator_malloc(screen->vt,
+ sizeof(new_lineinfo[0]) * (size_t)new_rows);
+
+ int old_row = old_rows - 1;
+ int new_row = new_rows - 1;
+
+ VTermPos old_cursor = statefields->pos;
+ VTermPos new_cursor = { -1, -1 };
+
+#ifdef DEBUG_REFLOW
+ fprintf(stderr, "Resizing from %dx%d to %dx%d; cursor was at (%d,%d)\n",
+ old_cols, old_rows, new_cols, new_rows, old_cursor.col, old_cursor.row);
+#endif
+
+ // Keep track of the final row that is knonw to be blank, so we know what spare space we have for
+ // scrolling into
+ int final_blank_row = new_rows;
+
+ while (old_row >= 0) {
+ int old_row_end = old_row;
+ // TODO(vterm): Stop if dwl or dhl
+ while (screen->reflow && old_lineinfo && old_row > 0 && old_lineinfo[old_row].continuation) {
+ old_row--;
+ }
+ int old_row_start = old_row;
+
+ int width = 0;
+ for (int row = old_row_start; row <= old_row_end; row++) {
+ if (screen->reflow && row < (old_rows - 1) && old_lineinfo[row + 1].continuation) {
+ width += old_cols;
+ } else {
+ width += line_popcount(old_buffer, row, old_rows, old_cols);
+ }
+ }
+
+ if (final_blank_row == (new_row + 1) && width == 0) {
+ final_blank_row = new_row;
+ }
+
+ int new_height = screen->reflow
+ ? width ? (width + new_cols - 1) / new_cols : 1
+ : 1;
+
+ int new_row_end = new_row;
+ int new_row_start = new_row - new_height + 1;
+
+ old_row = old_row_start;
+ int old_col = 0;
+
+ int spare_rows = new_rows - final_blank_row;
+
+ if (new_row_start < 0 // we'd fall off the top
+ && spare_rows >= 0 // we actually have spare rows
+ && (!active || new_cursor.row == -1 || (new_cursor.row - new_row_start) < new_rows)) {
+ // Attempt to scroll content down into the blank rows at the bottom to make it fit
+ int downwards = -new_row_start;
+ if (downwards > spare_rows) {
+ downwards = spare_rows;
+ }
+ int rowcount = new_rows - downwards;
+
+#ifdef DEBUG_REFLOW
+ fprintf(stderr, " scroll %d rows +%d downwards\n", rowcount, downwards);
+#endif
+
+ memmove(&new_buffer[downwards * new_cols], &new_buffer[0],
+ (size_t)rowcount * (size_t)new_cols * sizeof(ScreenCell));
+ memmove(&new_lineinfo[downwards], &new_lineinfo[0],
+ (size_t)rowcount * sizeof(new_lineinfo[0]));
+
+ new_row += downwards;
+ new_row_start += downwards;
+ new_row_end += downwards;
+
+ if (new_cursor.row >= 0) {
+ new_cursor.row += downwards;
+ }
+
+ final_blank_row += downwards;
+ }
+
+#ifdef DEBUG_REFLOW
+ fprintf(stderr, " rows [%d..%d] <- [%d..%d] width=%d\n",
+ new_row_start, new_row_end, old_row_start, old_row_end, width);
+#endif
+
+ if (new_row_start < 0) {
+ if (old_row_start <= old_cursor.row && old_cursor.row <= old_row_end) {
+ new_cursor.row = 0;
+ new_cursor.col = old_cursor.col;
+ if (new_cursor.col >= new_cols) {
+ new_cursor.col = new_cols - 1;
+ }
+ }
+ break;
+ }
+
+ for (new_row = new_row_start, old_row = old_row_start; new_row <= new_row_end; new_row++) {
+ int count = width >= new_cols ? new_cols : width;
+ width -= count;
+
+ int new_col = 0;
+
+ while (count) {
+ // TODO(vterm): This could surely be done a lot faster by memcpy()'ing the entire range
+ new_buffer[new_row * new_cols + new_col] = old_buffer[old_row * old_cols + old_col];
+
+ if (old_cursor.row == old_row && old_cursor.col == old_col) {
+ new_cursor.row = new_row, new_cursor.col = new_col;
+ }
+
+ old_col++;
+ if (old_col == old_cols) {
+ old_row++;
+
+ if (!screen->reflow) {
+ new_col++;
+ break;
+ }
+ old_col = 0;
+ }
+
+ new_col++;
+ count--;
+ }
+
+ if (old_cursor.row == old_row && old_cursor.col >= old_col) {
+ new_cursor.row = new_row, new_cursor.col = (old_cursor.col - old_col + new_col);
+ if (new_cursor.col >= new_cols) {
+ new_cursor.col = new_cols - 1;
+ }
+ }
+
+ while (new_col < new_cols) {
+ clearcell(screen, &new_buffer[new_row * new_cols + new_col]);
+ new_col++;
+ }
+
+ new_lineinfo[new_row].continuation = (new_row > new_row_start);
+ }
+
+ old_row = old_row_start - 1;
+ new_row = new_row_start - 1;
+ }
+
+ if (old_cursor.row <= old_row) {
+ // cursor would have moved entirely off the top of the screen; lets just bring it within range
+ new_cursor.row = 0, new_cursor.col = old_cursor.col;
+ if (new_cursor.col >= new_cols) {
+ new_cursor.col = new_cols - 1;
+ }
+ }
+
+ // We really expect the cursor position to be set by now
+ if (active && (new_cursor.row == -1 || new_cursor.col == -1)) {
+ fprintf(stderr, "screen_resize failed to update cursor position\n");
+ abort();
+ }
+
+ if (old_row >= 0 && bufidx == BUFIDX_PRIMARY) {
+ // Push spare lines to scrollback buffer
+ if (screen->callbacks && screen->callbacks->sb_pushline) {
+ for (int row = 0; row <= old_row; row++) {
+ sb_pushline_from_row(screen, row);
+ }
+ }
+ if (active) {
+ statefields->pos.row -= (old_row + 1);
+ }
+ }
+ if (new_row >= 0 && bufidx == BUFIDX_PRIMARY
+ && screen->callbacks && screen->callbacks->sb_popline) {
+ // Try to backfill rows by popping scrollback buffer
+ while (new_row >= 0) {
+ if (!(screen->callbacks->sb_popline(old_cols, screen->sb_buffer, screen->cbdata))) {
+ break;
+ }
+
+ VTermPos pos = { .row = new_row };
+ for (pos.col = 0; pos.col < old_cols && pos.col < new_cols;
+ pos.col += screen->sb_buffer[pos.col].width) {
+ VTermScreenCell *src = &screen->sb_buffer[pos.col];
+ ScreenCell *dst = &new_buffer[pos.row * new_cols + pos.col];
+
+ dst->schar = src->schar;
+
+ dst->pen.bold = src->attrs.bold;
+ dst->pen.underline = src->attrs.underline;
+ dst->pen.italic = src->attrs.italic;
+ dst->pen.blink = src->attrs.blink;
+ dst->pen.reverse = src->attrs.reverse ^ screen->global_reverse;
+ dst->pen.conceal = src->attrs.conceal;
+ dst->pen.strike = src->attrs.strike;
+ dst->pen.font = src->attrs.font;
+ dst->pen.small = src->attrs.small;
+ dst->pen.baseline = src->attrs.baseline;
+
+ dst->pen.fg = src->fg;
+ dst->pen.bg = src->bg;
+
+ dst->pen.uri = src->uri;
+
+ if (src->width == 2 && pos.col < (new_cols - 1)) {
+ (dst + 1)->schar = (uint32_t)-1;
+ }
+ }
+ for (; pos.col < new_cols; pos.col++) {
+ clearcell(screen, &new_buffer[pos.row * new_cols + pos.col]);
+ }
+ new_row--;
+
+ if (active) {
+ statefields->pos.row++;
+ }
+ }
+ }
+ if (new_row >= 0) {
+ // Scroll new rows back up to the top and fill in blanks at the bottom
+ int moverows = new_rows - new_row - 1;
+ memmove(&new_buffer[0], &new_buffer[(new_row + 1) * new_cols],
+ (size_t)moverows * (size_t)new_cols * sizeof(ScreenCell));
+ memmove(&new_lineinfo[0], &new_lineinfo[new_row + 1],
+ (size_t)moverows * sizeof(new_lineinfo[0]));
+
+ new_cursor.row -= (new_row + 1);
+
+ for (new_row = moverows; new_row < new_rows; new_row++) {
+ for (int col = 0; col < new_cols; col++) {
+ clearcell(screen, &new_buffer[new_row * new_cols + col]);
+ }
+ new_lineinfo[new_row] = (VTermLineInfo){ 0 };
+ }
+ }
+
+ vterm_allocator_free(screen->vt, old_buffer);
+ screen->buffers[bufidx] = new_buffer;
+
+ vterm_allocator_free(screen->vt, old_lineinfo);
+ statefields->lineinfos[bufidx] = new_lineinfo;
+
+ if (active) {
+ statefields->pos = new_cursor;
+ }
+}
+
+static int resize(int new_rows, int new_cols, VTermStateFields *fields, void *user)
+{
+ VTermScreen *screen = user;
+
+ int altscreen_active = (screen->buffers[BUFIDX_ALTSCREEN]
+ && screen->buffer == screen->buffers[BUFIDX_ALTSCREEN]);
+
+ int old_rows = screen->rows;
+ int old_cols = screen->cols;
+
+ if (new_cols > old_cols) {
+ // Ensure that ->sb_buffer is large enough for a new or and old row
+ if (screen->sb_buffer) {
+ vterm_allocator_free(screen->vt, screen->sb_buffer);
+ }
+
+ screen->sb_buffer = vterm_allocator_malloc(screen->vt,
+ sizeof(VTermScreenCell) * (size_t)new_cols);
+ }
+
+ resize_buffer(screen, 0, new_rows, new_cols, !altscreen_active, fields);
+ if (screen->buffers[BUFIDX_ALTSCREEN]) {
+ resize_buffer(screen, 1, new_rows, new_cols, altscreen_active, fields);
+ } else if (new_rows != old_rows) {
+ // We don't need a full resize of the altscreen because it isn't enabled but we should at least
+ // keep the lineinfo the right size
+ vterm_allocator_free(screen->vt, fields->lineinfos[BUFIDX_ALTSCREEN]);
+
+ VTermLineInfo *new_lineinfo = vterm_allocator_malloc(screen->vt,
+ sizeof(new_lineinfo[0]) *
+ (size_t)new_rows);
+ for (int row = 0; row < new_rows; row++) {
+ new_lineinfo[row] = (VTermLineInfo){ 0 };
+ }
+
+ fields->lineinfos[BUFIDX_ALTSCREEN] = new_lineinfo;
+ }
+
+ screen->buffer =
+ altscreen_active ? screen->buffers[BUFIDX_ALTSCREEN] : screen->buffers[BUFIDX_PRIMARY];
+
+ screen->rows = new_rows;
+ screen->cols = new_cols;
+
+ if (new_cols <= old_cols) {
+ if (screen->sb_buffer) {
+ vterm_allocator_free(screen->vt, screen->sb_buffer);
+ }
+
+ screen->sb_buffer = vterm_allocator_malloc(screen->vt,
+ sizeof(VTermScreenCell) * (size_t)new_cols);
+ }
+
+ // TODO(vterm): Maaaaybe we can optimise this if there's no reflow happening
+ damagescreen(screen);
+
+ if (screen->callbacks && screen->callbacks->resize) {
+ return (*screen->callbacks->resize)(new_rows, new_cols, screen->cbdata);
+ }
+
+ return 1;
+}
+
+static int theme(bool *dark, void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->theme) {
+ return (*screen->callbacks->theme)(dark, screen->cbdata);
+ }
+
+ return 1;
+}
+
+static int setlineinfo(int row, const VTermLineInfo *newinfo, const VTermLineInfo *oldinfo,
+ void *user)
+{
+ VTermScreen *screen = user;
+
+ if (newinfo->doublewidth != oldinfo->doublewidth
+ || newinfo->doubleheight != oldinfo->doubleheight) {
+ for (int col = 0; col < screen->cols; col++) {
+ ScreenCell *cell = getcell(screen, row, col);
+ cell->pen.dwl = newinfo->doublewidth;
+ cell->pen.dhl = newinfo->doubleheight;
+ }
+
+ VTermRect rect = {
+ .start_row = row,
+ .end_row = row + 1,
+ .start_col = 0,
+ .end_col = newinfo->doublewidth ? screen->cols / 2 : screen->cols,
+ };
+ damagerect(screen, rect);
+
+ if (newinfo->doublewidth) {
+ rect.start_col = screen->cols / 2;
+ rect.end_col = screen->cols;
+
+ erase_internal(rect, 0, user);
+ }
+ }
+
+ return 1;
+}
+
+static int sb_clear(void *user)
+{
+ VTermScreen *screen = user;
+
+ if (screen->callbacks && screen->callbacks->sb_clear) {
+ if ((*screen->callbacks->sb_clear)(screen->cbdata)) {
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static VTermStateCallbacks state_cbs = {
+ .putglyph = &putglyph,
+ .movecursor = &movecursor,
+ .scrollrect = &scrollrect,
+ .erase = &erase,
+ .setpenattr = &setpenattr,
+ .settermprop = &settermprop,
+ .bell = &bell,
+ .resize = &resize,
+ .theme = &theme,
+ .setlineinfo = &setlineinfo,
+ .sb_clear = &sb_clear,
+};
+
+static VTermScreen *screen_new(VTerm *vt)
+{
+ VTermState *state = vterm_obtain_state(vt);
+ if (!state) {
+ return NULL;
+ }
+
+ VTermScreen *screen = vterm_allocator_malloc(vt, sizeof(VTermScreen));
+ int rows, cols;
+
+ vterm_get_size(vt, &rows, &cols);
+
+ screen->vt = vt;
+ screen->state = state;
+
+ screen->damage_merge = VTERM_DAMAGE_CELL;
+ screen->damaged.start_row = -1;
+ screen->pending_scrollrect.start_row = -1;
+
+ screen->rows = rows;
+ screen->cols = cols;
+
+ screen->global_reverse = false;
+ screen->reflow = false;
+
+ screen->callbacks = NULL;
+ screen->cbdata = NULL;
+
+ screen->buffers[BUFIDX_PRIMARY] = alloc_buffer(screen, rows, cols);
+
+ screen->buffer = screen->buffers[BUFIDX_PRIMARY];
+
+ screen->sb_buffer = vterm_allocator_malloc(screen->vt, sizeof(VTermScreenCell) * (size_t)cols);
+
+ vterm_state_set_callbacks(screen->state, &state_cbs, screen);
+
+ return screen;
+}
+
+void vterm_screen_free(VTermScreen *screen)
+{
+ vterm_allocator_free(screen->vt, screen->buffers[BUFIDX_PRIMARY]);
+ if (screen->buffers[BUFIDX_ALTSCREEN]) {
+ vterm_allocator_free(screen->vt, screen->buffers[BUFIDX_ALTSCREEN]);
+ }
+
+ vterm_allocator_free(screen->vt, screen->sb_buffer);
+
+ vterm_allocator_free(screen->vt, screen);
+}
+
+void vterm_screen_reset(VTermScreen *screen, int hard)
+{
+ screen->damaged.start_row = -1;
+ screen->pending_scrollrect.start_row = -1;
+ vterm_state_reset(screen->state, hard);
+ vterm_screen_flush_damage(screen);
+}
+
+// Copy internal to external representation of a screen cell
+int vterm_screen_get_cell(const VTermScreen *screen, VTermPos pos, VTermScreenCell *cell)
+{
+ ScreenCell *intcell = getcell(screen, pos.row, pos.col);
+ if (!intcell) {
+ return 0;
+ }
+
+ cell->schar = (intcell->schar == (uint32_t)-1) ? 0 : intcell->schar;
+
+ cell->attrs.bold = intcell->pen.bold;
+ cell->attrs.underline = intcell->pen.underline;
+ cell->attrs.italic = intcell->pen.italic;
+ cell->attrs.blink = intcell->pen.blink;
+ cell->attrs.reverse = intcell->pen.reverse ^ screen->global_reverse;
+ cell->attrs.conceal = intcell->pen.conceal;
+ cell->attrs.strike = intcell->pen.strike;
+ cell->attrs.font = intcell->pen.font;
+ cell->attrs.small = intcell->pen.small;
+ cell->attrs.baseline = intcell->pen.baseline;
+
+ cell->attrs.dwl = intcell->pen.dwl;
+ cell->attrs.dhl = intcell->pen.dhl;
+
+ cell->fg = intcell->pen.fg;
+ cell->bg = intcell->pen.bg;
+
+ cell->uri = intcell->pen.uri;
+
+ if (pos.col < (screen->cols - 1)
+ && getcell(screen, pos.row, pos.col + 1)->schar == (uint32_t)-1) {
+ cell->width = 2;
+ } else {
+ cell->width = 1;
+ }
+
+ return 1;
+}
+
+VTermScreen *vterm_obtain_screen(VTerm *vt)
+{
+ if (vt->screen) {
+ return vt->screen;
+ }
+
+ VTermScreen *screen = screen_new(vt);
+ vt->screen = screen;
+
+ return screen;
+}
+
+void vterm_screen_enable_reflow(VTermScreen *screen, bool reflow)
+{
+ screen->reflow = reflow;
+}
+
+#undef vterm_screen_set_reflow
+void vterm_screen_set_reflow(VTermScreen *screen, bool reflow)
+{
+ vterm_screen_enable_reflow(screen, reflow);
+}
+
+void vterm_screen_enable_altscreen(VTermScreen *screen, int altscreen)
+{
+ if (!screen->buffers[BUFIDX_ALTSCREEN] && altscreen) {
+ int rows, cols;
+ vterm_get_size(screen->vt, &rows, &cols);
+
+ screen->buffers[BUFIDX_ALTSCREEN] = alloc_buffer(screen, rows, cols);
+ }
+}
+
+void vterm_screen_set_callbacks(VTermScreen *screen, const VTermScreenCallbacks *callbacks,
+ void *user)
+{
+ screen->callbacks = callbacks;
+ screen->cbdata = user;
+}
+
+void vterm_screen_set_unrecognised_fallbacks(VTermScreen *screen,
+ const VTermStateFallbacks *fallbacks, void *user)
+{
+ vterm_state_set_unrecognised_fallbacks(screen->state, fallbacks, user);
+}
+
+void vterm_screen_flush_damage(VTermScreen *screen)
+{
+ if (screen->pending_scrollrect.start_row != -1) {
+ vterm_scroll_rect(screen->pending_scrollrect, screen->pending_scroll_downward,
+ screen->pending_scroll_rightward,
+ moverect_user, erase_user, screen);
+
+ screen->pending_scrollrect.start_row = -1;
+ }
+
+ if (screen->damaged.start_row != -1) {
+ if (screen->callbacks && screen->callbacks->damage) {
+ (*screen->callbacks->damage)(screen->damaged, screen->cbdata);
+ }
+
+ screen->damaged.start_row = -1;
+ }
+}
+
+void vterm_screen_set_damage_merge(VTermScreen *screen, VTermDamageSize size)
+{
+ vterm_screen_flush_damage(screen);
+ screen->damage_merge = size;
+}
+
+/// Same as vterm_state_convert_color_to_rgb(), but takes a `screen` instead of a `state` instance.
+void vterm_screen_convert_color_to_rgb(const VTermScreen *screen, VTermColor *col)
+{
+ vterm_state_convert_color_to_rgb(screen->state, col);
+}
+
+// Some utility functions on VTermRect structures
+
+#define STRFrect "(%d,%d-%d,%d)"
+#define ARGSrect(r) (r).start_row, (r).start_col, (r).end_row, (r).end_col
+
+// Expand dst to contain src as well
+void rect_expand(VTermRect *dst, VTermRect *src)
+{
+ if (dst->start_row > src->start_row) {
+ dst->start_row = src->start_row;
+ }
+ if (dst->start_col > src->start_col) {
+ dst->start_col = src->start_col;
+ }
+ if (dst->end_row < src->end_row) {
+ dst->end_row = src->end_row;
+ }
+ if (dst->end_col < src->end_col) {
+ dst->end_col = src->end_col;
+ }
+}
+
+// Clip the dst to ensure it does not step outside of bounds
+void rect_clip(VTermRect *dst, VTermRect *bounds)
+{
+ if (dst->start_row < bounds->start_row) {
+ dst->start_row = bounds->start_row;
+ }
+ if (dst->start_col < bounds->start_col) {
+ dst->start_col = bounds->start_col;
+ }
+ if (dst->end_row > bounds->end_row) {
+ dst->end_row = bounds->end_row;
+ }
+ if (dst->end_col > bounds->end_col) {
+ dst->end_col = bounds->end_col;
+ }
+ // Ensure it doesn't end up negatively-sized
+ if (dst->end_row < dst->start_row) {
+ dst->end_row = dst->start_row;
+ }
+ if (dst->end_col < dst->start_col) {
+ dst->end_col = dst->start_col;
+ }
+}
+
+// True if the two rectangles are equal
+int rect_equal(VTermRect *a, VTermRect *b)
+{
+ return (a->start_row == b->start_row)
+ && (a->start_col == b->start_col)
+ && (a->end_row == b->end_row)
+ && (a->end_col == b->end_col);
+}
+
+// True if small is contained entirely within big
+int rect_contains(VTermRect *big, VTermRect *small)
+{
+ if (small->start_row < big->start_row) {
+ return 0;
+ }
+ if (small->start_col < big->start_col) {
+ return 0;
+ }
+ if (small->end_row > big->end_row) {
+ return 0;
+ }
+ if (small->end_col > big->end_col) {
+ return 0;
+ }
+ return 1;
+}
+
+// True if the rectangles overlap at all
+int rect_intersects(VTermRect *a, VTermRect *b)
+{
+ if (a->start_row > b->end_row || b->start_row > a->end_row) {
+ return 0;
+ }
+ if (a->start_col > b->end_col || b->start_col > a->end_col) {
+ return 0;
+ }
+ return 1;
+}