diff options
Diffstat (limited to 'src/nvim/vterm/screen.c')
-rw-r--r-- | src/nvim/vterm/screen.c | 1115 |
1 files changed, 1115 insertions, 0 deletions
diff --git a/src/nvim/vterm/screen.c b/src/nvim/vterm/screen.c new file mode 100644 index 0000000000..45bd5e2a27 --- /dev/null +++ b/src/nvim/vterm/screen.c @@ -0,0 +1,1115 @@ +#include <stdio.h> +#include <string.h> + +#include "nvim/grid.h" +#include "nvim/mbyte.h" +#include "nvim/tui/termkey/termkey.h" +#include "nvim/vterm/pen.h" +#include "nvim/vterm/screen.h" +#include "nvim/vterm/state.h" +#include "nvim/vterm/vterm.h" +#include "nvim/vterm/vterm_defs.h" +#include "nvim/vterm/vterm_internal_defs.h" + +#ifdef INCLUDE_GENERATED_DECLARATIONS +# include "vterm/screen.c.generated.h" +#endif + +#define UNICODE_SPACE 0x20 +#define UNICODE_LINEFEED 0x0a + +#undef DEBUG_REFLOW + +static inline void clearcell(const VTermScreen *screen, ScreenCell *cell) +{ + cell->schar = 0; + cell->pen = screen->pen; +} + +ScreenCell *getcell(const VTermScreen *screen, int row, int col) +{ + if (row < 0 || row >= screen->rows) { + return NULL; + } + if (col < 0 || col >= screen->cols) { + return NULL; + } + return screen->buffer + (screen->cols * row) + col; +} + +static ScreenCell *alloc_buffer(VTermScreen *screen, int rows, int cols) +{ + ScreenCell *new_buffer = vterm_allocator_malloc(screen->vt, + sizeof(ScreenCell) * (size_t)rows * (size_t)cols); + + for (int row = 0; row < rows; row++) { + for (int col = 0; col < cols; col++) { + clearcell(screen, &new_buffer[row * cols + col]); + } + } + + return new_buffer; +} + +static void damagerect(VTermScreen *screen, VTermRect rect) +{ + VTermRect emit; + + switch (screen->damage_merge) { + case VTERM_DAMAGE_CELL: + // Always emit damage event + emit = rect; + break; + + case VTERM_DAMAGE_ROW: + // Emit damage longer than one row. Try to merge with existing damage in the same row + if (rect.end_row > rect.start_row + 1) { + // Bigger than 1 line - flush existing, emit this + vterm_screen_flush_damage(screen); + emit = rect; + } else if (screen->damaged.start_row == -1) { + // None stored yet + screen->damaged = rect; + return; + } else if (rect.start_row == screen->damaged.start_row) { + // Merge with the stored line + if (screen->damaged.start_col > rect.start_col) { + screen->damaged.start_col = rect.start_col; + } + if (screen->damaged.end_col < rect.end_col) { + screen->damaged.end_col = rect.end_col; + } + return; + } else { + // Emit the currently stored line, store a new one + emit = screen->damaged; + screen->damaged = rect; + } + break; + + case VTERM_DAMAGE_SCREEN: + case VTERM_DAMAGE_SCROLL: + // Never emit damage event + if (screen->damaged.start_row == -1) { + screen->damaged = rect; + } else { + rect_expand(&screen->damaged, &rect); + } + return; + + default: + DEBUG_LOG("TODO: Maybe merge damage for level %d\n", screen->damage_merge); + return; + } + + if (screen->callbacks && screen->callbacks->damage) { + (*screen->callbacks->damage)(emit, screen->cbdata); + } +} + +static void damagescreen(VTermScreen *screen) +{ + VTermRect rect = { + .start_row = 0, + .end_row = screen->rows, + .start_col = 0, + .end_col = screen->cols, + }; + + damagerect(screen, rect); +} + +static int putglyph(VTermGlyphInfo *info, VTermPos pos, void *user) +{ + VTermScreen *screen = user; + ScreenCell *cell = getcell(screen, pos.row, pos.col); + + if (!cell) { + return 0; + } + + cell->schar = info->schar; + if (info->schar != 0) { + cell->pen = screen->pen; + } + + for (int col = 1; col < info->width; col++) { + getcell(screen, pos.row, pos.col + col)->schar = (uint32_t)-1; + } + + VTermRect rect = { + .start_row = pos.row, + .end_row = pos.row + 1, + .start_col = pos.col, + .end_col = pos.col + info->width, + }; + + cell->pen.protected_cell = info->protected_cell; + cell->pen.dwl = info->dwl; + cell->pen.dhl = info->dhl; + + damagerect(screen, rect); + + return 1; +} + +static void sb_pushline_from_row(VTermScreen *screen, int row) +{ + VTermPos pos = { .row = row }; + for (pos.col = 0; pos.col < screen->cols; pos.col++) { + vterm_screen_get_cell(screen, pos, screen->sb_buffer + pos.col); + } + + (screen->callbacks->sb_pushline)(screen->cols, screen->sb_buffer, screen->cbdata); +} + +static int moverect_internal(VTermRect dest, VTermRect src, void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->sb_pushline + && dest.start_row == 0 && dest.start_col == 0 // starts top-left corner + && dest.end_col == screen->cols // full width + && screen->buffer == screen->buffers[BUFIDX_PRIMARY]) { // not altscreen + for (int row = 0; row < src.start_row; row++) { + sb_pushline_from_row(screen, row); + } + } + + int cols = src.end_col - src.start_col; + int downward = src.start_row - dest.start_row; + + int init_row, test_row, inc_row; + if (downward < 0) { + init_row = dest.end_row - 1; + test_row = dest.start_row - 1; + inc_row = -1; + } else { + init_row = dest.start_row; + test_row = dest.end_row; + inc_row = +1; + } + + for (int row = init_row; row != test_row; row += inc_row) { + memmove(getcell(screen, row, dest.start_col), + getcell(screen, row + downward, src.start_col), + (size_t)cols * sizeof(ScreenCell)); + } + + return 1; +} + +static int moverect_user(VTermRect dest, VTermRect src, void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->moverect) { + if (screen->damage_merge != VTERM_DAMAGE_SCROLL) { + // Avoid an infinite loop + vterm_screen_flush_damage(screen); + } + + if ((*screen->callbacks->moverect)(dest, src, screen->cbdata)) { + return 1; + } + } + + damagerect(screen, dest); + + return 1; +} + +static int erase_internal(VTermRect rect, int selective, void *user) +{ + VTermScreen *screen = user; + + for (int row = rect.start_row; row < screen->state->rows && row < rect.end_row; row++) { + const VTermLineInfo *info = vterm_state_get_lineinfo(screen->state, row); + + for (int col = rect.start_col; col < rect.end_col; col++) { + ScreenCell *cell = getcell(screen, row, col); + + if (selective && cell->pen.protected_cell) { + continue; + } + + cell->schar = 0; + cell->pen = (ScreenPen){ + // Only copy .fg and .bg; leave things like rv in reset state + .fg = screen->pen.fg, + .bg = screen->pen.bg, + }; + cell->pen.dwl = info->doublewidth; + cell->pen.dhl = info->doubleheight; + } + } + + return 1; +} + +static int erase_user(VTermRect rect, int selective, void *user) +{ + VTermScreen *screen = user; + + damagerect(screen, rect); + + return 1; +} + +static int erase(VTermRect rect, int selective, void *user) +{ + erase_internal(rect, selective, user); + return erase_user(rect, 0, user); +} + +static int scrollrect(VTermRect rect, int downward, int rightward, void *user) +{ + VTermScreen *screen = user; + + if (screen->damage_merge != VTERM_DAMAGE_SCROLL) { + vterm_scroll_rect(rect, downward, rightward, + moverect_internal, erase_internal, screen); + + vterm_screen_flush_damage(screen); + + vterm_scroll_rect(rect, downward, rightward, + moverect_user, erase_user, screen); + + return 1; + } + + if (screen->damaged.start_row != -1 + && !rect_intersects(&rect, &screen->damaged)) { + vterm_screen_flush_damage(screen); + } + + if (screen->pending_scrollrect.start_row == -1) { + screen->pending_scrollrect = rect; + screen->pending_scroll_downward = downward; + screen->pending_scroll_rightward = rightward; + } else if (rect_equal(&screen->pending_scrollrect, &rect) + && ((screen->pending_scroll_downward == 0 && downward == 0) + || (screen->pending_scroll_rightward == 0 && rightward == 0))) { + screen->pending_scroll_downward += downward; + screen->pending_scroll_rightward += rightward; + } else { + vterm_screen_flush_damage(screen); + + screen->pending_scrollrect = rect; + screen->pending_scroll_downward = downward; + screen->pending_scroll_rightward = rightward; + } + + vterm_scroll_rect(rect, downward, rightward, + moverect_internal, erase_internal, screen); + + if (screen->damaged.start_row == -1) { + return 1; + } + + if (rect_contains(&rect, &screen->damaged)) { + // Scroll region entirely contains the damage; just move it + vterm_rect_move(&screen->damaged, -downward, -rightward); + rect_clip(&screen->damaged, &rect); + } + // There are a number of possible cases here, but lets restrict this to only the common case where + // we might actually gain some performance by optimising it. Namely, a vertical scroll that neatly + // cuts the damage region in half. + else if (rect.start_col <= screen->damaged.start_col + && rect.end_col >= screen->damaged.end_col + && rightward == 0) { + if (screen->damaged.start_row >= rect.start_row + && screen->damaged.start_row < rect.end_row) { + screen->damaged.start_row -= downward; + if (screen->damaged.start_row < rect.start_row) { + screen->damaged.start_row = rect.start_row; + } + if (screen->damaged.start_row > rect.end_row) { + screen->damaged.start_row = rect.end_row; + } + } + if (screen->damaged.end_row >= rect.start_row + && screen->damaged.end_row < rect.end_row) { + screen->damaged.end_row -= downward; + if (screen->damaged.end_row < rect.start_row) { + screen->damaged.end_row = rect.start_row; + } + if (screen->damaged.end_row > rect.end_row) { + screen->damaged.end_row = rect.end_row; + } + } + } else { + DEBUG_LOG("TODO: Just flush and redo damaged=" STRFrect " rect=" STRFrect "\n", + ARGSrect(screen->damaged), ARGSrect(rect)); + } + + return 1; +} + +static int movecursor(VTermPos pos, VTermPos oldpos, int visible, void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->movecursor) { + return (*screen->callbacks->movecursor)(pos, oldpos, visible, screen->cbdata); + } + + return 0; +} + +static int setpenattr(VTermAttr attr, VTermValue *val, void *user) +{ + VTermScreen *screen = user; + + switch (attr) { + case VTERM_ATTR_BOLD: + screen->pen.bold = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_UNDERLINE: + screen->pen.underline = (unsigned)val->number; + return 1; + case VTERM_ATTR_ITALIC: + screen->pen.italic = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_BLINK: + screen->pen.blink = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_REVERSE: + screen->pen.reverse = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_CONCEAL: + screen->pen.conceal = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_STRIKE: + screen->pen.strike = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_FONT: + screen->pen.font = (unsigned)val->number; + return 1; + case VTERM_ATTR_FOREGROUND: + screen->pen.fg = val->color; + return 1; + case VTERM_ATTR_BACKGROUND: + screen->pen.bg = val->color; + return 1; + case VTERM_ATTR_SMALL: + screen->pen.small = (unsigned)val->boolean; + return 1; + case VTERM_ATTR_BASELINE: + screen->pen.baseline = (unsigned)val->number; + return 1; + case VTERM_ATTR_URI: + screen->pen.uri = val->number; + return 1; + + case VTERM_N_ATTRS: + return 0; + } + + return 0; +} + +static int settermprop(VTermProp prop, VTermValue *val, void *user) +{ + VTermScreen *screen = user; + + switch (prop) { + case VTERM_PROP_ALTSCREEN: + if (val->boolean && !screen->buffers[BUFIDX_ALTSCREEN]) { + return 0; + } + + screen->buffer = + val->boolean ? screen->buffers[BUFIDX_ALTSCREEN] : screen->buffers[BUFIDX_PRIMARY]; + // only send a damage event on disable; because during enable there's an erase that sends a + // damage anyway + if (!val->boolean) { + damagescreen(screen); + } + break; + case VTERM_PROP_REVERSE: + screen->global_reverse = (unsigned)val->boolean; + damagescreen(screen); + break; + default: + ; // ignore + } + + if (screen->callbacks && screen->callbacks->settermprop) { + return (*screen->callbacks->settermprop)(prop, val, screen->cbdata); + } + + return 1; +} + +static int bell(void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->bell) { + return (*screen->callbacks->bell)(screen->cbdata); + } + + return 0; +} + +/// How many cells are non-blank Returns the position of the first blank cell in the trailing blank +/// end +static int line_popcount(ScreenCell *buffer, int row, int rows, int cols) +{ + int col = cols - 1; + while (col >= 0 && buffer[row * cols + col].schar == 0) { + col--; + } + return col + 1; +} + +static void resize_buffer(VTermScreen *screen, int bufidx, int new_rows, int new_cols, bool active, + VTermStateFields *statefields) +{ + int old_rows = screen->rows; + int old_cols = screen->cols; + + ScreenCell *old_buffer = screen->buffers[bufidx]; + VTermLineInfo *old_lineinfo = statefields->lineinfos[bufidx]; + + ScreenCell *new_buffer = vterm_allocator_malloc(screen->vt, + sizeof(ScreenCell) * (size_t)new_rows * + (size_t)new_cols); + VTermLineInfo *new_lineinfo = vterm_allocator_malloc(screen->vt, + sizeof(new_lineinfo[0]) * (size_t)new_rows); + + int old_row = old_rows - 1; + int new_row = new_rows - 1; + + VTermPos old_cursor = statefields->pos; + VTermPos new_cursor = { -1, -1 }; + +#ifdef DEBUG_REFLOW + fprintf(stderr, "Resizing from %dx%d to %dx%d; cursor was at (%d,%d)\n", + old_cols, old_rows, new_cols, new_rows, old_cursor.col, old_cursor.row); +#endif + + // Keep track of the final row that is knonw to be blank, so we know what spare space we have for + // scrolling into + int final_blank_row = new_rows; + + while (old_row >= 0) { + int old_row_end = old_row; + // TODO(vterm): Stop if dwl or dhl + while (screen->reflow && old_lineinfo && old_row > 0 && old_lineinfo[old_row].continuation) { + old_row--; + } + int old_row_start = old_row; + + int width = 0; + for (int row = old_row_start; row <= old_row_end; row++) { + if (screen->reflow && row < (old_rows - 1) && old_lineinfo[row + 1].continuation) { + width += old_cols; + } else { + width += line_popcount(old_buffer, row, old_rows, old_cols); + } + } + + if (final_blank_row == (new_row + 1) && width == 0) { + final_blank_row = new_row; + } + + int new_height = screen->reflow + ? width ? (width + new_cols - 1) / new_cols : 1 + : 1; + + int new_row_end = new_row; + int new_row_start = new_row - new_height + 1; + + old_row = old_row_start; + int old_col = 0; + + int spare_rows = new_rows - final_blank_row; + + if (new_row_start < 0 // we'd fall off the top + && spare_rows >= 0 // we actually have spare rows + && (!active || new_cursor.row == -1 || (new_cursor.row - new_row_start) < new_rows)) { + // Attempt to scroll content down into the blank rows at the bottom to make it fit + int downwards = -new_row_start; + if (downwards > spare_rows) { + downwards = spare_rows; + } + int rowcount = new_rows - downwards; + +#ifdef DEBUG_REFLOW + fprintf(stderr, " scroll %d rows +%d downwards\n", rowcount, downwards); +#endif + + memmove(&new_buffer[downwards * new_cols], &new_buffer[0], + (size_t)rowcount * (size_t)new_cols * sizeof(ScreenCell)); + memmove(&new_lineinfo[downwards], &new_lineinfo[0], + (size_t)rowcount * sizeof(new_lineinfo[0])); + + new_row += downwards; + new_row_start += downwards; + new_row_end += downwards; + + if (new_cursor.row >= 0) { + new_cursor.row += downwards; + } + + final_blank_row += downwards; + } + +#ifdef DEBUG_REFLOW + fprintf(stderr, " rows [%d..%d] <- [%d..%d] width=%d\n", + new_row_start, new_row_end, old_row_start, old_row_end, width); +#endif + + if (new_row_start < 0) { + if (old_row_start <= old_cursor.row && old_cursor.row <= old_row_end) { + new_cursor.row = 0; + new_cursor.col = old_cursor.col; + if (new_cursor.col >= new_cols) { + new_cursor.col = new_cols - 1; + } + } + break; + } + + for (new_row = new_row_start, old_row = old_row_start; new_row <= new_row_end; new_row++) { + int count = width >= new_cols ? new_cols : width; + width -= count; + + int new_col = 0; + + while (count) { + // TODO(vterm): This could surely be done a lot faster by memcpy()'ing the entire range + new_buffer[new_row * new_cols + new_col] = old_buffer[old_row * old_cols + old_col]; + + if (old_cursor.row == old_row && old_cursor.col == old_col) { + new_cursor.row = new_row, new_cursor.col = new_col; + } + + old_col++; + if (old_col == old_cols) { + old_row++; + + if (!screen->reflow) { + new_col++; + break; + } + old_col = 0; + } + + new_col++; + count--; + } + + if (old_cursor.row == old_row && old_cursor.col >= old_col) { + new_cursor.row = new_row, new_cursor.col = (old_cursor.col - old_col + new_col); + if (new_cursor.col >= new_cols) { + new_cursor.col = new_cols - 1; + } + } + + while (new_col < new_cols) { + clearcell(screen, &new_buffer[new_row * new_cols + new_col]); + new_col++; + } + + new_lineinfo[new_row].continuation = (new_row > new_row_start); + } + + old_row = old_row_start - 1; + new_row = new_row_start - 1; + } + + if (old_cursor.row <= old_row) { + // cursor would have moved entirely off the top of the screen; lets just bring it within range + new_cursor.row = 0, new_cursor.col = old_cursor.col; + if (new_cursor.col >= new_cols) { + new_cursor.col = new_cols - 1; + } + } + + // We really expect the cursor position to be set by now + if (active && (new_cursor.row == -1 || new_cursor.col == -1)) { + fprintf(stderr, "screen_resize failed to update cursor position\n"); + abort(); + } + + if (old_row >= 0 && bufidx == BUFIDX_PRIMARY) { + // Push spare lines to scrollback buffer + if (screen->callbacks && screen->callbacks->sb_pushline) { + for (int row = 0; row <= old_row; row++) { + sb_pushline_from_row(screen, row); + } + } + if (active) { + statefields->pos.row -= (old_row + 1); + } + } + if (new_row >= 0 && bufidx == BUFIDX_PRIMARY + && screen->callbacks && screen->callbacks->sb_popline) { + // Try to backfill rows by popping scrollback buffer + while (new_row >= 0) { + if (!(screen->callbacks->sb_popline(old_cols, screen->sb_buffer, screen->cbdata))) { + break; + } + + VTermPos pos = { .row = new_row }; + for (pos.col = 0; pos.col < old_cols && pos.col < new_cols; + pos.col += screen->sb_buffer[pos.col].width) { + VTermScreenCell *src = &screen->sb_buffer[pos.col]; + ScreenCell *dst = &new_buffer[pos.row * new_cols + pos.col]; + + dst->schar = src->schar; + + dst->pen.bold = src->attrs.bold; + dst->pen.underline = src->attrs.underline; + dst->pen.italic = src->attrs.italic; + dst->pen.blink = src->attrs.blink; + dst->pen.reverse = src->attrs.reverse ^ screen->global_reverse; + dst->pen.conceal = src->attrs.conceal; + dst->pen.strike = src->attrs.strike; + dst->pen.font = src->attrs.font; + dst->pen.small = src->attrs.small; + dst->pen.baseline = src->attrs.baseline; + + dst->pen.fg = src->fg; + dst->pen.bg = src->bg; + + dst->pen.uri = src->uri; + + if (src->width == 2 && pos.col < (new_cols - 1)) { + (dst + 1)->schar = (uint32_t)-1; + } + } + for (; pos.col < new_cols; pos.col++) { + clearcell(screen, &new_buffer[pos.row * new_cols + pos.col]); + } + new_row--; + + if (active) { + statefields->pos.row++; + } + } + } + if (new_row >= 0) { + // Scroll new rows back up to the top and fill in blanks at the bottom + int moverows = new_rows - new_row - 1; + memmove(&new_buffer[0], &new_buffer[(new_row + 1) * new_cols], + (size_t)moverows * (size_t)new_cols * sizeof(ScreenCell)); + memmove(&new_lineinfo[0], &new_lineinfo[new_row + 1], + (size_t)moverows * sizeof(new_lineinfo[0])); + + new_cursor.row -= (new_row + 1); + + for (new_row = moverows; new_row < new_rows; new_row++) { + for (int col = 0; col < new_cols; col++) { + clearcell(screen, &new_buffer[new_row * new_cols + col]); + } + new_lineinfo[new_row] = (VTermLineInfo){ 0 }; + } + } + + vterm_allocator_free(screen->vt, old_buffer); + screen->buffers[bufidx] = new_buffer; + + vterm_allocator_free(screen->vt, old_lineinfo); + statefields->lineinfos[bufidx] = new_lineinfo; + + if (active) { + statefields->pos = new_cursor; + } +} + +static int resize(int new_rows, int new_cols, VTermStateFields *fields, void *user) +{ + VTermScreen *screen = user; + + int altscreen_active = (screen->buffers[BUFIDX_ALTSCREEN] + && screen->buffer == screen->buffers[BUFIDX_ALTSCREEN]); + + int old_rows = screen->rows; + int old_cols = screen->cols; + + if (new_cols > old_cols) { + // Ensure that ->sb_buffer is large enough for a new or and old row + if (screen->sb_buffer) { + vterm_allocator_free(screen->vt, screen->sb_buffer); + } + + screen->sb_buffer = vterm_allocator_malloc(screen->vt, + sizeof(VTermScreenCell) * (size_t)new_cols); + } + + resize_buffer(screen, 0, new_rows, new_cols, !altscreen_active, fields); + if (screen->buffers[BUFIDX_ALTSCREEN]) { + resize_buffer(screen, 1, new_rows, new_cols, altscreen_active, fields); + } else if (new_rows != old_rows) { + // We don't need a full resize of the altscreen because it isn't enabled but we should at least + // keep the lineinfo the right size + vterm_allocator_free(screen->vt, fields->lineinfos[BUFIDX_ALTSCREEN]); + + VTermLineInfo *new_lineinfo = vterm_allocator_malloc(screen->vt, + sizeof(new_lineinfo[0]) * + (size_t)new_rows); + for (int row = 0; row < new_rows; row++) { + new_lineinfo[row] = (VTermLineInfo){ 0 }; + } + + fields->lineinfos[BUFIDX_ALTSCREEN] = new_lineinfo; + } + + screen->buffer = + altscreen_active ? screen->buffers[BUFIDX_ALTSCREEN] : screen->buffers[BUFIDX_PRIMARY]; + + screen->rows = new_rows; + screen->cols = new_cols; + + if (new_cols <= old_cols) { + if (screen->sb_buffer) { + vterm_allocator_free(screen->vt, screen->sb_buffer); + } + + screen->sb_buffer = vterm_allocator_malloc(screen->vt, + sizeof(VTermScreenCell) * (size_t)new_cols); + } + + // TODO(vterm): Maaaaybe we can optimise this if there's no reflow happening + damagescreen(screen); + + if (screen->callbacks && screen->callbacks->resize) { + return (*screen->callbacks->resize)(new_rows, new_cols, screen->cbdata); + } + + return 1; +} + +static int theme(bool *dark, void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->theme) { + return (*screen->callbacks->theme)(dark, screen->cbdata); + } + + return 1; +} + +static int setlineinfo(int row, const VTermLineInfo *newinfo, const VTermLineInfo *oldinfo, + void *user) +{ + VTermScreen *screen = user; + + if (newinfo->doublewidth != oldinfo->doublewidth + || newinfo->doubleheight != oldinfo->doubleheight) { + for (int col = 0; col < screen->cols; col++) { + ScreenCell *cell = getcell(screen, row, col); + cell->pen.dwl = newinfo->doublewidth; + cell->pen.dhl = newinfo->doubleheight; + } + + VTermRect rect = { + .start_row = row, + .end_row = row + 1, + .start_col = 0, + .end_col = newinfo->doublewidth ? screen->cols / 2 : screen->cols, + }; + damagerect(screen, rect); + + if (newinfo->doublewidth) { + rect.start_col = screen->cols / 2; + rect.end_col = screen->cols; + + erase_internal(rect, 0, user); + } + } + + return 1; +} + +static int sb_clear(void *user) +{ + VTermScreen *screen = user; + + if (screen->callbacks && screen->callbacks->sb_clear) { + if ((*screen->callbacks->sb_clear)(screen->cbdata)) { + return 1; + } + } + + return 0; +} + +static VTermStateCallbacks state_cbs = { + .putglyph = &putglyph, + .movecursor = &movecursor, + .scrollrect = &scrollrect, + .erase = &erase, + .setpenattr = &setpenattr, + .settermprop = &settermprop, + .bell = &bell, + .resize = &resize, + .theme = &theme, + .setlineinfo = &setlineinfo, + .sb_clear = &sb_clear, +}; + +static VTermScreen *screen_new(VTerm *vt) +{ + VTermState *state = vterm_obtain_state(vt); + if (!state) { + return NULL; + } + + VTermScreen *screen = vterm_allocator_malloc(vt, sizeof(VTermScreen)); + int rows, cols; + + vterm_get_size(vt, &rows, &cols); + + screen->vt = vt; + screen->state = state; + + screen->damage_merge = VTERM_DAMAGE_CELL; + screen->damaged.start_row = -1; + screen->pending_scrollrect.start_row = -1; + + screen->rows = rows; + screen->cols = cols; + + screen->global_reverse = false; + screen->reflow = false; + + screen->callbacks = NULL; + screen->cbdata = NULL; + + screen->buffers[BUFIDX_PRIMARY] = alloc_buffer(screen, rows, cols); + + screen->buffer = screen->buffers[BUFIDX_PRIMARY]; + + screen->sb_buffer = vterm_allocator_malloc(screen->vt, sizeof(VTermScreenCell) * (size_t)cols); + + vterm_state_set_callbacks(screen->state, &state_cbs, screen); + + return screen; +} + +void vterm_screen_free(VTermScreen *screen) +{ + vterm_allocator_free(screen->vt, screen->buffers[BUFIDX_PRIMARY]); + if (screen->buffers[BUFIDX_ALTSCREEN]) { + vterm_allocator_free(screen->vt, screen->buffers[BUFIDX_ALTSCREEN]); + } + + vterm_allocator_free(screen->vt, screen->sb_buffer); + + vterm_allocator_free(screen->vt, screen); +} + +void vterm_screen_reset(VTermScreen *screen, int hard) +{ + screen->damaged.start_row = -1; + screen->pending_scrollrect.start_row = -1; + vterm_state_reset(screen->state, hard); + vterm_screen_flush_damage(screen); +} + +// Copy internal to external representation of a screen cell +int vterm_screen_get_cell(const VTermScreen *screen, VTermPos pos, VTermScreenCell *cell) +{ + ScreenCell *intcell = getcell(screen, pos.row, pos.col); + if (!intcell) { + return 0; + } + + cell->schar = (intcell->schar == (uint32_t)-1) ? 0 : intcell->schar; + + cell->attrs.bold = intcell->pen.bold; + cell->attrs.underline = intcell->pen.underline; + cell->attrs.italic = intcell->pen.italic; + cell->attrs.blink = intcell->pen.blink; + cell->attrs.reverse = intcell->pen.reverse ^ screen->global_reverse; + cell->attrs.conceal = intcell->pen.conceal; + cell->attrs.strike = intcell->pen.strike; + cell->attrs.font = intcell->pen.font; + cell->attrs.small = intcell->pen.small; + cell->attrs.baseline = intcell->pen.baseline; + + cell->attrs.dwl = intcell->pen.dwl; + cell->attrs.dhl = intcell->pen.dhl; + + cell->fg = intcell->pen.fg; + cell->bg = intcell->pen.bg; + + cell->uri = intcell->pen.uri; + + if (pos.col < (screen->cols - 1) + && getcell(screen, pos.row, pos.col + 1)->schar == (uint32_t)-1) { + cell->width = 2; + } else { + cell->width = 1; + } + + return 1; +} + +VTermScreen *vterm_obtain_screen(VTerm *vt) +{ + if (vt->screen) { + return vt->screen; + } + + VTermScreen *screen = screen_new(vt); + vt->screen = screen; + + return screen; +} + +void vterm_screen_enable_reflow(VTermScreen *screen, bool reflow) +{ + screen->reflow = reflow; +} + +#undef vterm_screen_set_reflow +void vterm_screen_set_reflow(VTermScreen *screen, bool reflow) +{ + vterm_screen_enable_reflow(screen, reflow); +} + +void vterm_screen_enable_altscreen(VTermScreen *screen, int altscreen) +{ + if (!screen->buffers[BUFIDX_ALTSCREEN] && altscreen) { + int rows, cols; + vterm_get_size(screen->vt, &rows, &cols); + + screen->buffers[BUFIDX_ALTSCREEN] = alloc_buffer(screen, rows, cols); + } +} + +void vterm_screen_set_callbacks(VTermScreen *screen, const VTermScreenCallbacks *callbacks, + void *user) +{ + screen->callbacks = callbacks; + screen->cbdata = user; +} + +void vterm_screen_set_unrecognised_fallbacks(VTermScreen *screen, + const VTermStateFallbacks *fallbacks, void *user) +{ + vterm_state_set_unrecognised_fallbacks(screen->state, fallbacks, user); +} + +void vterm_screen_flush_damage(VTermScreen *screen) +{ + if (screen->pending_scrollrect.start_row != -1) { + vterm_scroll_rect(screen->pending_scrollrect, screen->pending_scroll_downward, + screen->pending_scroll_rightward, + moverect_user, erase_user, screen); + + screen->pending_scrollrect.start_row = -1; + } + + if (screen->damaged.start_row != -1) { + if (screen->callbacks && screen->callbacks->damage) { + (*screen->callbacks->damage)(screen->damaged, screen->cbdata); + } + + screen->damaged.start_row = -1; + } +} + +void vterm_screen_set_damage_merge(VTermScreen *screen, VTermDamageSize size) +{ + vterm_screen_flush_damage(screen); + screen->damage_merge = size; +} + +/// Same as vterm_state_convert_color_to_rgb(), but takes a `screen` instead of a `state` instance. +void vterm_screen_convert_color_to_rgb(const VTermScreen *screen, VTermColor *col) +{ + vterm_state_convert_color_to_rgb(screen->state, col); +} + +// Some utility functions on VTermRect structures + +#define STRFrect "(%d,%d-%d,%d)" +#define ARGSrect(r) (r).start_row, (r).start_col, (r).end_row, (r).end_col + +// Expand dst to contain src as well +void rect_expand(VTermRect *dst, VTermRect *src) +{ + if (dst->start_row > src->start_row) { + dst->start_row = src->start_row; + } + if (dst->start_col > src->start_col) { + dst->start_col = src->start_col; + } + if (dst->end_row < src->end_row) { + dst->end_row = src->end_row; + } + if (dst->end_col < src->end_col) { + dst->end_col = src->end_col; + } +} + +// Clip the dst to ensure it does not step outside of bounds +void rect_clip(VTermRect *dst, VTermRect *bounds) +{ + if (dst->start_row < bounds->start_row) { + dst->start_row = bounds->start_row; + } + if (dst->start_col < bounds->start_col) { + dst->start_col = bounds->start_col; + } + if (dst->end_row > bounds->end_row) { + dst->end_row = bounds->end_row; + } + if (dst->end_col > bounds->end_col) { + dst->end_col = bounds->end_col; + } + // Ensure it doesn't end up negatively-sized + if (dst->end_row < dst->start_row) { + dst->end_row = dst->start_row; + } + if (dst->end_col < dst->start_col) { + dst->end_col = dst->start_col; + } +} + +// True if the two rectangles are equal +int rect_equal(VTermRect *a, VTermRect *b) +{ + return (a->start_row == b->start_row) + && (a->start_col == b->start_col) + && (a->end_row == b->end_row) + && (a->end_col == b->end_col); +} + +// True if small is contained entirely within big +int rect_contains(VTermRect *big, VTermRect *small) +{ + if (small->start_row < big->start_row) { + return 0; + } + if (small->start_col < big->start_col) { + return 0; + } + if (small->end_row > big->end_row) { + return 0; + } + if (small->end_col > big->end_col) { + return 0; + } + return 1; +} + +// True if the rectangles overlap at all +int rect_intersects(VTermRect *a, VTermRect *b) +{ + if (a->start_row > b->end_row || b->start_row > a->end_row) { + return 0; + } + if (a->start_col > b->end_col || b->start_col > a->end_col) { + return 0; + } + return 1; +} |