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-rw-r--r--src/nvim/getchar.c7
-rw-r--r--src/nvim/normal.c36
-rw-r--r--src/nvim/state.c27
3 files changed, 35 insertions, 35 deletions
diff --git a/src/nvim/getchar.c b/src/nvim/getchar.c
index 2e584e7cff..957f13b1da 100644
--- a/src/nvim/getchar.c
+++ b/src/nvim/getchar.c
@@ -885,6 +885,7 @@ int ins_typebuf(char *str, int noremap, int offset, bool nottyped, bool silent)
if (++typebuf.tb_change_cnt == 0) {
typebuf.tb_change_cnt = 1;
}
+ state_no_longer_safe();
addlen = (int)strlen(str);
@@ -1625,6 +1626,12 @@ int vgetc(void)
// Execute Lua on_key callbacks.
nlua_execute_on_key(c);
+ // Need to process the character before we know it's safe to do something
+ // else.
+ if (c != K_IGNORE) {
+ state_no_longer_safe();
+ }
+
return c;
}
diff --git a/src/nvim/normal.c b/src/nvim/normal.c
index 253a3f288e..324bfc0c46 100644
--- a/src/nvim/normal.c
+++ b/src/nvim/normal.c
@@ -482,40 +482,6 @@ bool check_text_or_curbuf_locked(oparg_T *oap)
return true;
}
-static bool was_safe = false;
-static int not_safe_now = 0;
-
-/// Trigger SafeState if currently in s safe state, that is "safe" is TRUE and
-/// there is no typeahead.
-void may_trigger_safestate(bool safe)
-{
- bool is_safe = safe
- && stuff_empty()
- && typebuf.tb_len == 0
- && !global_busy;
-
- if (is_safe) {
- apply_autocmds(EVENT_SAFESTATE, NULL, NULL, false, curbuf);
- }
- was_safe = is_safe;
-}
-
-/// Entering a not-safe state.
-void enter_unsafe_state(void)
-{
- not_safe_now++;
-}
-
-/// Leaving a not-safe state. Trigger SafeState if we were in a safe state
-/// before first calling enter_not_safe_state().
-void leave_unsafe_state(void)
-{
- not_safe_now--;
- if (not_safe_now == 0 && was_safe) {
- apply_autocmds(EVENT_SAFESTATE, NULL, NULL, false, curbuf);
- }
-}
-
/// Normal state entry point. This is called on:
///
/// - Startup, In this case the function never returns.
@@ -1434,7 +1400,7 @@ static int normal_check(VimState *state)
quit_more = false;
// it's not safe unless normal_check_safe_state() is called
- was_safe = false;
+ state_no_longer_safe();
// If skip redraw is set (for ":" in wait_return()), don't redraw now.
// If there is nothing in the stuff_buffer or do_redraw is true,
diff --git a/src/nvim/state.c b/src/nvim/state.c
index f3c2b52024..0e12c34348 100644
--- a/src/nvim/state.c
+++ b/src/nvim/state.c
@@ -268,3 +268,30 @@ void may_trigger_modechanged(void)
restore_v_event(v_event, &save_v_event);
}
+
+/// When true in a safe state when starting to wait for a character.
+static bool was_safe = false;
+
+/// Trigger SafeState if currently in s safe state, that is "safe" is TRUE and
+/// there is no typeahead.
+void may_trigger_safestate(bool safe)
+{
+ bool is_safe = safe
+ && stuff_empty()
+ && typebuf.tb_len == 0
+ && !using_script()
+ && !global_busy;
+
+ if (is_safe) {
+ apply_autocmds(EVENT_SAFESTATE, NULL, NULL, false, curbuf);
+ }
+ was_safe = is_safe;
+}
+
+/// Something changed which causes the state possibly to be unsafe, e.g. a
+/// character was typed. It will remain unsafe until the next call to
+/// may_trigger_safestate().
+void state_no_longer_safe(void)
+{
+ was_safe = false;
+}