diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/nvim/lua/treesitter.c | 57 |
1 files changed, 56 insertions, 1 deletions
diff --git a/src/nvim/lua/treesitter.c b/src/nvim/lua/treesitter.c index 954c3410d3..7ff4fbbff4 100644 --- a/src/nvim/lua/treesitter.c +++ b/src/nvim/lua/treesitter.c @@ -88,6 +88,10 @@ static struct luaL_Reg node_meta[] = { { "prev_sibling", node_prev_sibling }, { "next_named_sibling", node_next_named_sibling }, { "prev_named_sibling", node_prev_named_sibling }, + { "named_children", node_named_children }, + { "root", node_root }, + { "byte_length", node_byte_length }, + { NULL, NULL } }; @@ -619,7 +623,7 @@ void push_tree(lua_State *L, TSTree *tree, bool do_copy) lua_setfenv(L, -2); // [udata] } -static TSTree **tree_check(lua_State *L, uint16_t index) +static TSTree **tree_check(lua_State *L, int index) { TSTree **ud = luaL_checkudata(L, index, TS_META_TREE); return ud; @@ -1062,6 +1066,57 @@ static int node_prev_named_sibling(lua_State *L) return 1; } +static int node_named_children(lua_State *L) +{ + TSNode source; + if (!node_check(L, 1, &source)) { + return 0; + } + TSTreeCursor cursor = ts_tree_cursor_new(source); + + lua_newtable(L); + int curr_index = 0; + + if (ts_tree_cursor_goto_first_child(&cursor)) { + do { + TSNode node = ts_tree_cursor_current_node(&cursor); + if (ts_node_is_named(node)) { + push_node(L, node, 1); + lua_rawseti(L, -2, ++curr_index); + } + } while (ts_tree_cursor_goto_next_sibling(&cursor)); + } + + ts_tree_cursor_delete(&cursor); + return 1; +} + +static int node_root(lua_State *L) +{ + TSNode node; + if (!node_check(L, 1, &node)) { + return 0; + } + + TSNode root = ts_tree_root_node(node.tree); + push_node(L, root, 1); + return 1; +} + +static int node_byte_length(lua_State *L) +{ + TSNode node; + if (!node_check(L, 1, &node)) { + return 0; + } + + uint32_t start_byte = ts_node_start_byte(node); + uint32_t end_byte = ts_node_end_byte(node); + + lua_pushnumber(L, end_byte - start_byte); + return 1; +} + /// assumes the match table being on top of the stack static void set_match(lua_State *L, TSQueryMatch *match, int nodeidx) { |