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Diffstat (limited to 'test/functional/vimscript/screenchar_spec.lua')
-rw-r--r-- | test/functional/vimscript/screenchar_spec.lua | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/test/functional/vimscript/screenchar_spec.lua b/test/functional/vimscript/screenchar_spec.lua new file mode 100644 index 0000000000..767e3c57ef --- /dev/null +++ b/test/functional/vimscript/screenchar_spec.lua @@ -0,0 +1,69 @@ +local helpers = require('test.functional.helpers')(after_each) +local clear, eq, neq = helpers.clear, helpers.eq, helpers.neq +local command, meths, funcs = helpers.command, helpers.meths, helpers.funcs +local tbl_deep_extend = helpers.tbl_deep_extend + +-- Set up two overlapping floating windows +local setup_floating_windows = function() + local base_opts = { + relative = 'editor', + height = 1, + width = 2, + anchor = 'NW', + style = 'minimal', + border = 'none', + } + + local bufnr_1 = meths.create_buf(false, true) + meths.buf_set_lines(bufnr_1, 0, -1, true, { 'aa' }) + local opts_1 = tbl_deep_extend('force', { row = 0, col = 0, zindex = 11 }, base_opts) + meths.open_win(bufnr_1, false, opts_1) + + local bufnr_2 = meths.create_buf(false, true) + meths.buf_set_lines(bufnr_2, 0, -1, true, { 'bb' }) + local opts_2 = tbl_deep_extend('force', { row = 0, col = 1, zindex = 10 }, base_opts) + meths.open_win(bufnr_2, false, opts_2) + + command('redraw') +end + +describe('screenchar() and family respect floating windows', function() + before_each(function() + clear() + -- These commands result into visible text `aabc`. + -- `aab` - from floating windows, `c` - from text in regular window. + meths.buf_set_lines(0, 0, -1, true, { 'cccc' }) + setup_floating_windows() + end) + + it('screenattr()', function() + local attr_1 = funcs.screenattr(1, 1) + local attr_2 = funcs.screenattr(1, 2) + local attr_3 = funcs.screenattr(1, 3) + local attr_4 = funcs.screenattr(1, 4) + eq(attr_1, attr_2) + eq(attr_1, attr_3) + neq(attr_1, attr_4) + end) + + it('screenchar()', function() + eq(97, funcs.screenchar(1, 1)) + eq(97, funcs.screenchar(1, 2)) + eq(98, funcs.screenchar(1, 3)) + eq(99, funcs.screenchar(1, 4)) + end) + + it('screenchars()', function() + eq({ 97 }, funcs.screenchars(1, 1)) + eq({ 97 }, funcs.screenchars(1, 2)) + eq({ 98 }, funcs.screenchars(1, 3)) + eq({ 99 }, funcs.screenchars(1, 4)) + end) + + it('screenstring()', function() + eq('a', funcs.screenstring(1, 1)) + eq('a', funcs.screenstring(1, 2)) + eq('b', funcs.screenstring(1, 3)) + eq('c', funcs.screenstring(1, 4)) + end) +end) |