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path: root/test/functional/ui/wildmode_spec.lua
Commit message (Expand)AuthorAge
* Merge #7454 'ui: ext_wildmenu'Justin M. Keyes2017-10-31
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| * ui: allow external ui to draw wildmenuDongdong Zhou2017-10-29
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* input: skip dialogs if no UI is activeJustin M. Keyes2017-08-06
* clint: allow starting brace after `enum`Justin M. Keyes2017-08-06
* terminal: block redraw during c_CTRL-DJustin M. Keyes2017-08-05
* win_redr_status(): skip if wildmenu is showingJustin M. Keyes2017-08-05
* Use vim_strchr(s, c) when c may be NUL (#6656)James McCoy2017-05-03
* functests: Replace execute with either command or feed_commandZyX2017-04-09
* Mark some functional tests as pending in WindowsRui Abreu Ferreira2016-08-26
* tests: don't ignore highlights in various testsBjörn Linse2016-08-14
* functests: Check logs in lua codeZyX2016-06-10
* Add test for vim-patch 7.4.672KillTheMule2016-05-02
* options: Enable &wildmenu, use "list:longest,full" for &wildmode by default #...Felipe Morales2015-05-17
* tests/ui: Also test character at cursorBjörn Linse2015-03-09
* FEAT_SIGNS: restore :signs wildmenu, and add test.Justin M. Keyes2015-02-15