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path: root/test/unit/keycodes_spec.lua
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* refactor(test): inject after_each differentlyLewis Russell2024-04-10
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* test: improve test conventionsdundargoc2024-04-08
| | | | Work on https://github.com/neovim/neovim/issues/27004.
* build: enable lintlua for test/unit/ dir #26396Justin M. Keyes2023-12-04
| | | | | | | | | | | | | Problem: Not all Lua code is checked by stylua. Automating code-style is an important mechanism for reducing time spent on accidental (non-essential) complexity. Solution: - Enable lintlua for `test/unit/` directory. - TODO: only `test/functional/` remains unchecked. previous: 45fe4d11add933df76a2ea4bf52ce8904f4a778b previous: 517f0cc634b985057da5b95cf4ad659ee456a77e
* test(unit): move statusline tests to statusline_spec.lua (#25441)zeertzjq2023-09-30
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* refactor: rename keymap.{c,h} to keycodes.{c,h} (#18535)zeertzjq2022-05-12
Most code in keymap.h is for keycode definitions, while most code in keymap.c is for the parsing and conversion of keycodes. The name "keymap" may also make people think these two files are for mappings, while in fact keycodes are used even when no mappings are involved, so "keycodes" should be a better file name than "keymap".