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# - Try to find luv
# Once done this will define
# LIBLUV_FOUND - System has libluv
# LIBLUV_INCLUDE_DIRS - The libluv include directories
# LIBLUV_LIBRARIES - The libraries needed to use libluv
find_path(LIBLUV_INCLUDE_DIR luv/luv.h
PATHS ${PC_LIBLUV_INCLUDEDIR} ${PC_LIBLUV_INCLUDE_DIRS}
${LIMIT_SEARCH})
# If we're asked to use static linkage, add libluv.a as a preferred library name.
if(LIBLUV_USE_STATIC)
list(APPEND LIBLUV_NAMES
"${CMAKE_STATIC_LIBRARY_PREFIX}luv${CMAKE_STATIC_LIBRARY_SUFFIX}")
endif()
list(APPEND LIBLUV_NAMES luv)
find_library(LIBLUV_LIBRARY NAMES ${LIBLUV_NAMES}
HINTS ${PC_LIBLUV_LIBDIR} ${PC_LIBLUV_LIBRARY_DIRS}
${LIMIT_SEARCH})
set(LIBLUV_LIBRARIES ${LIBLUV_LIBRARY})
set(LIBLUV_INCLUDE_DIRS ${LIBLUV_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LIBLUV_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args(LibLUV DEFAULT_MSG
LIBLUV_LIBRARY LIBLUV_INCLUDE_DIR)
mark_as_advanced(LIBLUV_INCLUDE_DIR LIBLUV_LIBRARY)
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