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# - Try to find luv
# Once done this will define
#  LIBLUV_FOUND - System has libluv
#  LIBLUV_INCLUDE_DIRS - The libluv include directories
#  LIBLUV_LIBRARIES - The libraries needed to use libluv

find_path(LIBLUV_INCLUDE_DIR luv/luv.h
          PATHS ${PC_LIBLUV_INCLUDEDIR} ${PC_LIBLUV_INCLUDE_DIRS}
          ${LIMIT_SEARCH})

# If we're asked to use static linkage, add libluv.a as a preferred library name.
if(LIBLUV_USE_STATIC)
  list(APPEND LIBLUV_NAMES
    "${CMAKE_STATIC_LIBRARY_PREFIX}luv${CMAKE_STATIC_LIBRARY_SUFFIX}")
endif()

list(APPEND LIBLUV_NAMES luv)

find_library(LIBLUV_LIBRARY NAMES ${LIBLUV_NAMES}
  HINTS ${PC_LIBLUV_LIBDIR} ${PC_LIBLUV_LIBRARY_DIRS}
  ${LIMIT_SEARCH})

set(LIBLUV_LIBRARIES ${LIBLUV_LIBRARY})
set(LIBLUV_INCLUDE_DIRS ${LIBLUV_INCLUDE_DIR})

include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LIBLUV_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args(LibLUV DEFAULT_MSG
  LIBLUV_LIBRARY LIBLUV_INCLUDE_DIR)

mark_as_advanced(LIBLUV_INCLUDE_DIR LIBLUV_LIBRARY)