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#ifndef NVIM_DECORATION_H
#define NVIM_DECORATION_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "klib/kvec.h"
#include "nvim/buffer_defs.h"
#include "nvim/extmark_defs.h"
#include "nvim/macros.h"
#include "nvim/marktree.h"
#include "nvim/pos.h"
#include "nvim/types.h"
// actual Decoration data is in extmark_defs.h
typedef uint16_t DecorPriority;
#define DECOR_PRIORITY_BASE 0x1000
typedef enum {
kVTEndOfLine,
kVTOverlay,
kVTWinCol,
kVTRightAlign,
kVTInline,
} VirtTextPos;
EXTERN const char *const virt_text_pos_str[] INIT(= { "eol", "overlay", "win_col", "right_align",
"inline" });
typedef enum {
kHlModeUnknown,
kHlModeReplace,
kHlModeCombine,
kHlModeBlend,
} HlMode;
EXTERN const char *const hl_mode_str[] INIT(= { "", "replace", "combine", "blend" });
#define VIRTTEXT_EMPTY ((VirtText)KV_INITIAL_VALUE)
typedef kvec_t(struct virt_line { VirtText line; bool left_col; }) VirtLines;
struct Decoration {
VirtText virt_text;
VirtLines virt_lines;
int hl_id; // highlight group
VirtTextPos virt_text_pos;
HlMode hl_mode;
// TODO(bfredl): at some point turn this into FLAGS
bool virt_text_hide;
bool hl_eol;
bool virt_lines_above;
bool conceal;
TriState spell;
// TODO(bfredl): style, etc
DecorPriority priority;
int col; // fixed col value, like win_col
int virt_text_width; // width of virt_text
char *sign_text;
int sign_hl_id;
int number_hl_id;
int line_hl_id;
int cursorline_hl_id;
// TODO(bfredl): in principle this should be a schar_T, but we
// probably want some kind of glyph cache for that..
int conceal_char;
bool ui_watched; // watched for win_extmark
};
#define DECORATION_INIT { KV_INITIAL_VALUE, KV_INITIAL_VALUE, 0, kVTEndOfLine, \
kHlModeUnknown, false, false, false, false, kNone, \
DECOR_PRIORITY_BASE, 0, 0, NULL, 0, 0, 0, 0, 0, false }
typedef struct {
int start_row;
int start_col;
int end_row;
int end_col;
Decoration decor;
int attr_id; // cached lookup of decor.hl_id
bool virt_text_owned;
/// Screen column to draw the virtual text.
/// When -1, the virtual text may be drawn after deciding where.
/// When -3, the virtual text should be drawn on the next screen line.
/// When -10, the virtual text has just been added.
/// When INT_MIN, the virtual text should no longer be drawn.
int draw_col;
uint64_t ns_id;
uint64_t mark_id;
} DecorRange;
typedef struct {
MarkTreeIter itr[1];
kvec_t(DecorRange) active;
win_T *win;
int top_row;
int row;
int col_until;
int current;
int eol_col;
int conceal;
int conceal_char;
int conceal_attr;
TriState spell;
// This is used to prevent removing/updating extmarks inside
// on_lines callbacks which is not allowed since it can lead to
// heap-use-after-free errors.
bool running_on_lines;
} DecorState;
EXTERN DecorState decor_state INIT(= { 0 });
static inline bool decor_has_sign(Decoration *decor)
{
return decor->sign_text
|| decor->sign_hl_id
|| decor->number_hl_id
|| decor->line_hl_id
|| decor->cursorline_hl_id;
}
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "decoration.h.generated.h"
#endif
#endif // NVIM_DECORATION_H
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